Player Matchup

Loki
Loki
Bloopa1
Loki
Level 157
God Stats
5W - 5L
1,487 SR
Queue Stats
89W - 74L
1,624 Elo+
Party 2
Vulcan
Vulcan
LocMoke
Vulcan
Level 147
God Stats
1W - 2L
1,546 SR
Queue Stats
83W - 68L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
pocoyoc
Gilgamesh
Level 213
God Stats
24W - 19L
1,542 SR
Queue Stats
225W - 223L
1,475 Elo+
Solo
Team Averages
Level 172
1,525 SR
1,581 Elo+

VS

Team Averages
Level 155
1,599 SR
1,560 Elo+
Hachiman
Hachiman
CardioLol
Hachiman
Level 127
God Stats
5W - 8L
1,499 SR
Queue Stats
213W - 197L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
Goat Capin
Kuzenbo
Level 158
God Stats
7W - 3L
1,508 SR
Queue Stats
87W - 90L
1,491 Elo+
Solo
Hades
Hades
L0ne85
Hades
Level 180
God Stats
10W - 4L
1,788 SR
Queue Stats
513W - 500L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bloopa1
Loki
14
0 / 1 / 0
7,496
750
3,258
6,098
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
LocMoke
Vulcan
14
0 / 2 / 0
7,538
754
5,156
7,687
7,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
pocoyoc
Gilgamesh
13
0 / 0 / 0
7,086
709
1,563
5,470
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CardioLol
Hachiman
15
1 / 0 / 2
8,471
847
6,459
3,758
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Goat Capin
Kuzenbo
13
0 / 0 / 3
7,923
792
4,177
5,763
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
L0ne85
Hades
15
2 / 0 / 0
9,014
901
5,120
5,122
2,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Bloopa1
Loki
0
1
0
0
W
Hachiman
CardioLol
Hachiman
1
0
2
2
W
Kuzenbo
Goat Capin
Kuzenbo
0
0
3
1.5
W
Hades
L0ne85
Hades
2
0
0
2
L
Vulcan
LocMoke
Vulcan
0
2
0
0
L
Gilgamesh
pocoyoc
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,977
Damage
15,756
19,255
Taken
14,643
13,268
Mitigated
8,621
4,461
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bloopa1
Loki
3,258
616
0
1,178
6,098
2,049
0
2,510
3,418
0
27,747
W
Hachiman
CardioLol
Hachiman
6,459
2,445
0
1,965
3,758
1,263
502
1,307
2,335
0
43,349
W
Kuzenbo
Goat Capin
Kuzenbo
4,177
1,083
0
890
5,763
5,084
229
2,480
3,258
14,342
1,320
W
Hades
L0ne85
Hades
5,120
158
451
3,508
5,122
2,274
432
1,444
3,580
29,856
845
L
Vulcan
LocMoke
Vulcan
5,156
673
0
1,946
7,687
7,065
0
3,690
3,793
26,050
0
L
Gilgamesh
pocoyoc
Gilgamesh
1,563
329
0
1,337
5,470
4,154
0
2,300
2,857
0
15,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
25,408
122
Minions Killed
165
0
Camps Cleared
0
579,898
Distance Traveled
616,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,496
750
47
5
0
238,751
0
W
Hachiman
8,471
847
75
8
0
202,681
0
W
Kuzenbo
7,923
792
37
4
0
204,347
0
W
Hades
9,014
901
53
5
0
209,931
0
L
Vulcan
7,538
754
46
5
0
190,943
0
L
Gilgamesh
7,086
709
29
3
0
150,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role