Player Matchup

Hel
Hel
AdderallDemon
Hel
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
BigHitBox
Bacchus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Hachiman
Hachiman
Islandpond215
Hachiman
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
Moxx974
Da Ji
Level 118
God Stats
19W - 12L
1,576 SR
Queue Stats
727W - 667L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Εtziel
Cu Chulainn
Level 101
God Stats
3W - 2L
1,745 SR
Queue Stats
4W - 7L
1,467 Elo+
Party 1
Team Averages
Level 50
1,564 SR
1,484 Elo+

VS

Team Averages
Level 99
1,509 SR
1,482 Elo+
Jing Wei
Jing Wei
CallMeHuxyYT
Jing Wei
Level 89
God Stats
0W - 4L
1,277 SR
Queue Stats
237W - 264L
1,478 Elo+
Party 2
Yemoja
Yemoja
GrannyGumJs
Yemoja
Level 124
God Stats
42W - 37L
1,553 SR
Queue Stats
272W - 303L
1,489 Elo+
Party 2
Anubis
Anubis
METR0SH00TIN
Anubis
Level 106
God Stats
13W - 20L
1,386 SR
Queue Stats
228W - 235L
1,454 Elo+
Party 2
Ymir
Ymir
RackenAnStacken
Ymir
Level 87
God Stats
69W - 63L
1,539 SR
Queue Stats
151W - 168L
1,445 Elo+
Party 2
Fenrir
Fenrir
fc5v4txgame
Fenrir
Level 87
God Stats
4W - 1L
1,792 SR
Queue Stats
228W - 212L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
7,570
757
9,460
5,471
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BigHitBox
Bacchus
8
1 / 1 / 4
5,480
548
3,190
6,213
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Islandpond215
Hachiman
7
0 / 5 / 2
4,477
448
1,609
4,764
1,241
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Moxx974
Da Ji
13
9 / 0 / 1
7,299
730
4,345
7,595
2,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Εtziel
Cu Chulainn
11
1 / 0 / 2
6,647
665
3,486
4,675
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CallMeHuxyYT
Jing Wei
10
3 / 1 / 3
5,493
549
3,422
3,774
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
9
2 / 2 / 3
5,697
570
3,285
5,891
2,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
8
1 / 7 / 0
4,842
484
1,957
7,739
2,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 0
4,579
458
2,462
6,643
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
2 / 5 / 0
4,790
479
3,384
8,964
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
8
8
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Bacchus
BigHitBox
Bacchus
1
1
4
3
L
Jing Wei
CallMeHuxyYT
Jing Wei
3
1
3
4.5
L
Yemoja
2
2
3
1.75
W
Hachiman
Islandpond215
Hachiman
0
5
2
0.2
L
Anubis
1
7
0
0.14
W
Da Ji
Moxx974
Da Ji
9
0
1
9.5
L
0
3
0
0
L
Fenrir
2
5
0
0.4
W
Cu Chulainn
Εtziel
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
14,510
28,718
Taken
33,011
12,407
Mitigated
12,082
9,852
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,460
625
249
1,119
5,471
1,552
739
1,996
3,438
47,976
911
W
Bacchus
BigHitBox
Bacchus
3,190
518
262
2,168
6,213
4,372
0
1,566
4,647
10,476
1,102
L
Jing Wei
CallMeHuxyYT
Jing Wei
3,422
2,452
0
543
3,774
1,141
0
1,228
2,546
0
34,438
L
Yemoja
3,285
686
1,776
1,455
5,891
2,707
46
2,505
3,386
23,365
0
W
Hachiman
Islandpond215
Hachiman
1,609
1,221
0
0
4,764
1,241
0
1,124
3,640
217
13,499
L
Anubis
1,957
56
42
843
7,739
2,336
0
4,789
2,950
26,431
511
W
Da Ji
Moxx974
Da Ji
4,345
582
0
4,889
7,595
2,954
0
815
6,780
0
49,747
L
2,462
0
0
682
6,643
2,825
0
1,278
5,365
21,306
599
L
Fenrir
3,384
190
0
1,615
8,964
3,073
0
2,462
6,502
0
27,289
W
Cu Chulainn
Εtziel
Cu Chulainn
3,486
218
0
1,165
4,675
2,288
137
1,822
2,607
0
43,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
25,401
286
Minions Killed
237
0
Camps Cleared
0
968,013
Distance Traveled
863,345
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,570
757
88
9
0
190,189
2
W
Bacchus
5,480
548
10
1
0
212,297
7
L
Jing Wei
5,493
549
57
6
0
178,976
0
L
Yemoja
5,697
570
39
4
0
170,435
1
W
Hachiman
4,477
448
16
2
0
161,566
0
L
Anubis
4,842
484
53
5
0
154,336
0
W
Da Ji
7,299
730
95
10
0
226,799
0
L
Ymir
4,579
458
42
4
0
162,697
0
L
Fenrir
4,790
479
46
5
0
196,901
3
W
Cu Chulainn
6,647
665
77
8
0
177,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role