Player Matchup

Kukulkan
Kukulkan
Feferefe
Kukulkan
Level 42
God Stats
8W - 10L
1,471 SR
Queue Stats
21W - 43L
1,312 Elo+
Solo
Rama
Rama
Panther290
Rama
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
268W - 274L
1,396 Elo+
Party 1
Horus
Horus
Zoic Finn
Horus
Level 48
God Stats
5W - 3L
1,545 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 1
Nemesis
Nemesis
Zoic IceKing
Nemesis
Level 109
God Stats
4W - 10L
1,340 SR
Queue Stats
444W - 431L
1,423 Elo+
Party 1
Shiva
Shiva
Zoic Recon
Shiva
Level 98
God Stats
19W - 6L
1,735 SR
Queue Stats
251W - 262L
1,486 Elo+
Party 1
Team Averages
Level 73
1,518 SR
1,412 Elo+

VS

Team Averages
Level 104
1,552 SR
1,492 Elo+
Zeus
Zeus
 
Zeus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kachowwwww
Gilgamesh
Level 83
God Stats
31W - 31L
1,477 SR
Queue Stats
158W - 177L
1,426 Elo+
Solo
Bakasura
Bakasura
Pink Xephos
Bakasura
Level 124
God Stats
0W - 1L
1,746 SR
Queue Stats
162W - 151L
1,538 Elo+
Solo
Sylvanus
Sylvanus
TaterSalad72173
Sylvanus
Level 68
God Stats
18W - 16L
1,538 SR
Queue Stats
210W - 206L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feferefe
Kukulkan
14
2 / 4 / 0
8,677
578
3,575
6,990
2,164
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 4
7,992
533
12,789
8,386
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Zoic Finn
Horus
12
0 / 1 / 8
8,137
542
6,750
13,555
11,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Zoic IceKing
Nemesis
16
5 / 1 / 3
8,815
588
9,932
8,992
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
15
3 / 1 / 2
8,917
594
13,533
12,708
10,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 2 / 0
8,594
573
6,802
7,035
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
 
Skadi
12
1 / 2 / 1
6,936
462
6,584
7,289
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
Kachowwwww
Gilgamesh
15
1 / 2 / 1
9,199
613
9,942
17,629
12,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Pink Xephos
Bakasura
14
1 / 3 / 1
7,444
496
5,034
14,810
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
0 / 5 / 0
6,362
424
6,329
18,957
13,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
7
7
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
2
0
2
L
Skadi
 
Skadi
1
2
1
0.75
W
Kukulkan
Feferefe
Kukulkan
2
4
0
0.5
L
Gilgamesh
Kachowwwww
Gilgamesh
1
2
1
0.75
W
4
0
4
6
L
Bakasura
Pink Xephos
Bakasura
1
3
1
0.5
L
Sylvanus
0
5
0
0
W
Horus
Zoic Finn
Horus
0
1
8
4
W
Nemesis
Zoic IceKing
Nemesis
5
1
3
6.5
W
Shiva
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,579
Damage
34,691
50,631
Taken
65,720
31,556
Mitigated
39,209
17,327
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,802
671
0
383
7,035
2,463
644
2,776
4,259
60,910
18
L
Skadi
 
Skadi
6,584
2,229
0
1,184
7,289
2,045
0
112
7,177
0
50,481
W
Kukulkan
Feferefe
Kukulkan
3,575
164
0
666
6,990
2,164
0
5,702
1,233
54,683
660
L
Gilgamesh
Kachowwwww
Gilgamesh
9,942
3,986
0
3,084
17,629
12,851
0
60
17,569
0
75,852
W
12,789
10,229
0
2,631
8,386
3,741
834
2,799
5,559
0
68,291
L
Bakasura
Pink Xephos
Bakasura
5,034
3,258
0
3,353
14,810
8,009
0
598
14,212
0
54,211
L
Sylvanus
6,329
2,115
2,838
5,170
18,957
13,841
0
728
18,229
21,417
0
W
Horus
Zoic Finn
Horus
6,750
3,002
2,298
8,463
13,555
11,074
142
3,066
9,949
3,662
28,026
W
Nemesis
Zoic IceKing
Nemesis
9,932
4,680
0
1,129
8,992
3,862
0
820
7,795
0
76,491
W
Shiva
13,533
3,246
261
1,879
12,708
10,715
0
726
11,982
0
72,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
38,535
504
Minions Killed
466
0
Camps Cleared
0
1,606,956
Distance Traveled
1,510,479
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,594
573
107
7
0
297,644
0
L
Skadi
6,936
462
81
5
0
287,021
6
W
Kukulkan
8,677
578
111
7
0
286,758
4
L
Gilgamesh
9,199
613
144
10
0
296,235
0
W
Rama
7,992
533
125
8
0
284,311
1
L
Bakasura
7,444
496
106
7
0
346,652
0
L
Sylvanus
6,362
424
28
2
0
282,927
0
W
Horus
8,137
542
39
3
0
329,223
0
W
Nemesis
8,815
588
117
8
0
400,017
0
W
Shiva
8,917
594
112
7
0
306,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role