Player Matchup

Janus
Janus
Gold I
HereToInt
Janus
Gold I
Level 141
God Stats
0W - 1L
1,744 SR
Queue Stats
24W - 20L
1,727 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,744 SR
1,727 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 181
1,801 SR
1,710 MMR
Ravana
Ravana
Gold III
ArchonicPrince1
Ravana
Gold III
Level 181
God Stats
3W - 0L
1,801 SR
Queue Stats
6W - 2L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HereToInt
Janus
13
0 / 7 / 0
8,422
842
2,790
9,110
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
BakasuraAh Muzen CabPoseidonChronosHera

VS

Bans
AnhurAnubisUllrArachneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 0
10,695
1,070
7,369
6,927
3,521
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Janus
HereToInt
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,790
Damage
7,369
9,110
Taken
6,927
4,783
Mitigated
3,521
233
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,369
2,226
0
3,009
6,927
3,521
1,266
2,939
3,988
0
54,401
L
Janus
HereToInt
Janus
2,790
588
0
233
9,110
4,783
0
254
8,856
38,691
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,422
Gold Earned
10,695
89
Minions Killed
100
3
Camps Cleared
6
185,467
Distance Traveled
204,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,695
1,070
100
10
6
204,122
0
L
Janus
8,422
842
89
9
3
185,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role