Player Matchup

Cernunnos
Cernunnos
Kjettl
Cernunnos
Level 108
God Stats
4W - 7L
1,649 SR
Queue Stats
287W - 265L
1,555 Elo+
Party 3
Bacchus
Bacchus
Puferpotato
Bacchus
Level 154
God Stats
5W - 3L
1,624 SR
Queue Stats
397W - 359L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Spalin
Ix Chel
Level 17
God Stats
4W - 1L
1,755 SR
Queue Stats
13W - 9L
1,571 Elo+
Party 3
Ne Zha
Ne Zha
axkl
Ne Zha
Level 151
God Stats
28W - 21L
1,596 SR
Queue Stats
304W - 263L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Геннос
Nu Wa
Level 123
God Stats
88W - 75L
1,552 SR
Queue Stats
156W - 142L
1,494 Elo+
Solo
Team Averages
Level 111
1,635 SR
1,531 Elo+

VS

Team Averages
Level 96
1,562 SR
1,604 Elo+
Lancelot
Lancelot
GUNAARM01
Lancelot
Level 156
God Stats
2W - 3L
1,612 SR
Queue Stats
86W - 56L
1,664 Elo+
Party 2
Atlas
Atlas
Lobotonario
Atlas
Level 68
God Stats
4W - 1L
1,791 SR
Queue Stats
23W - 18L
1,589 Elo+
Solo
He Bo
He Bo
SnorzzieInflated
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,618 Elo+
Party 1
Ah Puch
Ah Puch
THEANGRYTOFU
Ah Puch
Level 68
God Stats
1W - 1L
1,602 SR
Queue Stats
77W - 78L
1,503 Elo+
Party 1
Osiris
Osiris
davidsesmap
Osiris
Level 157
God Stats
0W - 2L
1,303 SR
Queue Stats
200W - 160L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kjettl
Cernunnos
14
4 / 1 / 2
7,821
652
7,548
8,283
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Puferpotato
Bacchus
12
2 / 5 / 2
6,610
551
5,800
11,522
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Spalin
Ix Chel
11
2 / 2 / 2
6,276
523
2,036
5,582
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
axkl
Ne Zha
11
1 / 2 / 3
7,080
590
4,848
8,905
3,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 0
6,708
559
5,029
6,246
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GUNAARM01
Lancelot
12
3 / 3 / 4
6,997
583
5,923
10,191
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 2
6,525
544
4,780
7,446
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 1
5,093
424
1,877
5,992
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
THEANGRYTOFU
Ah Puch
12
1 / 2 / 4
6,353
529
7,628
7,147
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
13
6 / 1 / 1
8,321
693
6,354
10,616
7,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
15
15
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
GUNAARM01
Lancelot
3
3
4
1.67
W
Cernunnos
Kjettl
Cernunnos
4
1
2
5
L
4
1
2
5
W
Bacchus
Puferpotato
Bacchus
2
5
2
0.6
L
1
3
1
0.5
W
Ix Chel
Spalin
Ix Chel
2
2
2
1.5
L
Ah Puch
THEANGRYTOFU
Ah Puch
1
2
4
1.5
W
Ne Zha
axkl
Ne Zha
1
2
3
1.25
L
Osiris
6
1
1
6.5
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,261
Damage
26,562
40,538
Taken
41,392
15,311
Mitigated
19,694
15,504
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
GUNAARM01
Lancelot
5,923
1,839
0
3,866
10,191
3,584
0
3,166
6,911
0
46,607
W
Cernunnos
Kjettl
Cernunnos
7,548
3,399
0
5,214
8,283
2,791
1,440
3,896
4,308
0
69,187
L
4,780
1,426
0
1,645
7,446
4,931
0
1,128
6,155
21,131
1,997
W
Bacchus
Puferpotato
Bacchus
5,800
1,218
0
3,390
11,522
5,582
0
2,348
8,847
42,144
1,209
L
1,877
131
0
1,554
5,992
1,174
0
619
5,328
20,444
0
W
Ix Chel
Spalin
Ix Chel
2,036
210
980
1,991
5,582
1,568
183
3,212
1,862
31,371
741
L
Ah Puch
THEANGRYTOFU
Ah Puch
7,628
205
0
1,148
7,147
2,198
0
2,571
4,395
36,841
0
W
Ne Zha
axkl
Ne Zha
4,848
1,209
0
2,885
8,905
3,901
175
3,607
5,041
0
29,577
L
Osiris
6,354
1,105
0
4,757
10,616
7,807
0
4,025
6,045
0
60,293
W
5,029
1,747
0
1,044
6,246
1,469
0
0
6,246
31,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
33,289
385
Minions Killed
340
0
Camps Cleared
0
1,264,908
Distance Traveled
1,229,079
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,997
583
92
8
0
316,412
0
W
Cernunnos
7,821
652
115
10
0
247,063
2
L
Atlas
6,525
544
27
2
0
269,426
2
W
Bacchus
6,610
551
73
6
0
259,161
0
L
He Bo
5,093
424
45
4
0
156,600
0
W
Ix Chel
6,276
523
91
8
0
251,628
0
L
Ah Puch
6,353
529
67
6
0
255,155
0
W
Ne Zha
7,080
590
44
4
0
262,201
4
L
Osiris
8,321
693
109
9
0
231,486
2
W
Nu Wa
6,708
559
62
5
0
244,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role