Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Red Priest 00
Poseidon
Level 124
God Stats
47W - 54L
1,470 SR
Queue Stats
256W - 281L
1,395 Elo+
Solo
Cupid
Cupid
StolenBape1291
Cupid
Level 101
God Stats
11W - 8L
1,512 SR
Queue Stats
435W - 426L
1,404 Elo+
Party 1
Serqet
Serqet
lordcroft-ivanpe
Serqet
Level 106
God Stats
3W - 2L
1,475 SR
Queue Stats
183W - 174L
1,438 Elo+
Solo
Hercules
Hercules
lucnahu
Hercules
Level 63
God Stats
2W - 8L
1,297 SR
Queue Stats
123W - 113L
1,432 Elo+
Solo
Team Averages
Level 110
1,451 SR
1,434 Elo+

VS

Team Averages
Level 104
1,423 SR
1,306 Elo+
Arachne
Arachne
Brave4life3
Arachne
Level 148
God Stats
35W - 39L
1,310 SR
Queue Stats
208W - 211L
1,437 Elo+
Solo
Rama
Rama
ErnestoIslas
Rama
Level 162
God Stats
1W - 2L
1,521 SR
Queue Stats
133W - 124L
1,453 Elo+
Solo
Amaterasu
Amaterasu
MyGrayFate
Amaterasu
Level 127
God Stats
6W - 8L
1,467 SR
Queue Stats
24W - 21L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
beansforlife69
Cthulhu
Level 11
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 6L
1,076 Elo+
Party 2
Hera
Hera
waterempress25
Hera
Level 72
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 7L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 0 / 4
6,869
687
3,767
10,537
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Red Priest 00
Poseidon
12
1 / 0 / 6
6,920
692
3,622
2,714
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 3
6,803
680
6,599
6,881
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
4 / 1 / 2
6,098
610
3,024
6,380
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
lucnahu
Hercules
10
1 / 2 / 0
5,954
595
3,252
8,521
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brave4life3
Arachne
9
0 / 1 / 2
4,878
488
1,931
5,976
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 4 / 1
4,777
478
4,526
7,270
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MyGrayFate
Amaterasu
8
1 / 3 / 0
4,914
491
3,514
8,333
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
1 / 5 / 0
4,495
450
2,949
5,820
1,852
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
1 / 3 / 0
4,892
489
590
4,051
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
4
5
L
Arachne
Brave4life3
Arachne
0
1
2
1
L
1
4
1
0.38
L
Amaterasu
MyGrayFate
Amaterasu
1
3
0
0.33
W
Poseidon
Red Priest 00
Poseidon
1
0
6
4
W
6
2
3
3.75
L
1
5
0
0.2
W
4
1
2
5
W
Hercules
lucnahu
Hercules
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
13,510
35,033
Taken
31,450
13,043
Mitigated
9,779
13,894
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,767
723
1,521
3,800
10,537
3,940
843
1,342
9,195
26,578
1,172
L
Arachne
Brave4life3
Arachne
1,931
1,284
0
1,556
5,976
2,093
0
537
5,439
0
21,747
L
4,526
3,804
0
1,342
7,270
1,651
0
574
6,696
0
26,004
L
Amaterasu
MyGrayFate
Amaterasu
3,514
1,776
0
4,066
8,333
2,830
0
1,326
6,825
0
23,168
W
Poseidon
Red Priest 00
Poseidon
3,622
448
0
223
2,714
728
79
80
2,634
41,325
3,436
W
6,599
3,934
589
2,542
6,881
1,807
3,185
1,328
5,553
0
38,833
L
2,949
741
0
0
5,820
1,852
0
2,134
3,686
8,064
281
W
3,024
488
0
1,070
6,380
2,245
0
262
6,118
0
32,192
W
Hercules
lucnahu
Hercules
3,252
742
0
4,149
8,521
4,323
239
403
8,118
0
27,604
L
590
63
0
38
4,051
1,353
0
2,602
1,449
12,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
23,956
309
Minions Killed
156
0
Camps Cleared
0
1,004,637
Distance Traveled
952,868
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,869
687
40
4
0
200,359
1
L
Arachne
4,878
488
35
4
0
207,199
0
L
Rama
4,777
478
34
3
0
180,251
2
L
Amaterasu
4,914
491
56
6
0
238,768
0
W
Poseidon
6,920
692
83
8
0
205,443
0
W
Cupid
6,803
680
64
6
0
186,422
0
L
Cthulhu
4,495
450
13
1
0
170,412
0
W
Serqet
6,098
610
60
6
0
243,044
0
W
Hercules
5,954
595
62
6
0
169,369
0
L
Hera
4,892
489
18
2
0
156,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role