Player Matchup

Cu Chulainn
Cu Chulainn
Bronze V
JosueOrtega
Cu Chulainn
Bronze V
Level 147
God Stats
2W - 0L
1,411 SR
Queue Stats
4W - 4L
1,379 MMR
Party 1
Sol
Sol
Silver III
Nahium
Sol
Silver III
Level 88
God Stats
3W - 0L
1,599 SR
Queue Stats
4W - 1L
1,414 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Zeroh15
Cthulhu
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,407 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,503 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 174
1,505 SR
1,431 MMR
Neith
Neith
Gold V
ShAd0w P3pP3r
Neith
Gold V
Level 231
God Stats
17W - 23L
1,574 SR
Queue Stats
486W - 662L
1,438 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
TheSabage1
Baba Yaga
Silver II
Level 146
God Stats
9W - 11L
1,469 SR
Queue Stats
103W - 134L
1,323 MMR
Solo
Hercules
Hercules
Gold III
Youdeadhoney
Hercules
Gold III
Level 146
God Stats
38W - 63L
1,472 SR
Queue Stats
109W - 185L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JosueOrtega
Cu Chulainn
16
5 / 2 / 7
10,243
854
10,513
13,060
11,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sol
Nahium
Sol
15
2 / 2 / 4
9,250
771
11,586
11,269
3,619
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Zeroh15
Cthulhu
18
7 / 2 / 4
11,033
919
12,855
15,267
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BacchusAchillesAthenaHorusAh Muzen Cab

VS

Bans
ChaacBaron SamediMulanDiscordiaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,943
745
9,721
11,946
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
TheSabage1
Baba Yaga
14
1 / 5 / 3
8,878
740
8,821
11,079
5,231
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Youdeadhoney
Hercules
14
1 / 6 / 3
8,786
732
5,257
18,521
15,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
3
6
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
JosueOrtega
Cu Chulainn
5
2
7
4.25
W
Sol
Nahium
Sol
2
2
4
2
L
1
3
2
0.67
L
Baba Yaga
TheSabage1
Baba Yaga
1
5
3
0.5
L
Hercules
Youdeadhoney
Hercules
1
6
3
0.42
W
Cthulhu
Zeroh15
Cthulhu
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
23,799
39,596
Taken
41,546
29,100
Mitigated
25,287
10,934
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
JosueOrtega
Cu Chulainn
10,513
1,807
0
2,826
13,060
11,458
363
3,014
10,046
0
33,955
W
Sol
Nahium
Sol
11,586
4,940
0
6,149
11,269
3,619
1,852
3,066
8,203
33,660
1,104
L
9,721
5,296
0
4,124
11,946
5,019
0
7,090
4,643
0
34,073
L
Baba Yaga
TheSabage1
Baba Yaga
8,821
544
0
1,648
11,079
5,231
529
6,398
4,071
30,672
574
L
Hercules
Youdeadhoney
Hercules
5,257
701
356
3,162
18,521
15,037
196
9,021
8,922
1,057
14,299
W
Cthulhu
Zeroh15
Cthulhu
12,855
1,073
264
1,695
15,267
14,023
108
3,036
12,231
44,160
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
26,607
161
Minions Killed
121
0
Camps Cleared
0
677,060
Distance Traveled
609,772
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,243
854
57
5
0
228,699
0
W
Sol
9,250
771
48
4
0
201,526
1
L
Neith
8,943
745
56
5
0
183,814
0
L
Baba Yaga
8,878
740
46
4
0
201,833
0
L
Hercules
8,786
732
19
2
0
224,125
0
W
Cthulhu
11,033
919
56
5
0
246,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role