Player Matchup

Artemis
Artemis
DeathSytheZero
Artemis
Level 158
God Stats
48W - 24L
1,539 SR
Queue Stats
167W - 104L
1,515 Elo+
Solo
Bacchus
Bacchus
NT SilentSavage
Bacchus
Level 109
God Stats
2W - 3L
1,158 SR
Queue Stats
7W - 10L
1,392 Elo+
Party 1
Discordia
Discordia
speedy_arms18
Discordia
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,188 Elo+
Party 1
Team Averages
Level 108
1,399 SR
1,365 Elo+

VS

Team Averages
Level 104
1,521 SR
1,394 Elo+
Ra
Ra
FORBOWDEN
Ra
Level 206
God Stats
8W - 11L
1,562 SR
Queue Stats
153W - 203L
1,377 Elo+
Party 2
Izanami
Izanami
Himpanzee
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,431 Elo+
Solo
Cthulhu
Cthulhu
oneshot4u
Cthulhu
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 14L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,535
754
7,900
7,484
2,277
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 2 / 1
7,347
735
3,141
8,347
8,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
speedy_arms18
Discordia
15
1 / 3 / 1
8,285
829
5,750
5,242
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,122
812
3,641
5,594
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Himpanzee
Izanami
12
4 / 1 / 1
8,412
841
3,225
4,160
1,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
oneshot4u
Cthulhu
14
3 / 1 / 4
8,476
848
8,755
9,350
9,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
1
1
6
4
L
Izanami
Himpanzee
Izanami
4
1
1
4.5
W
1
2
1
0.75
L
Cthulhu
oneshot4u
Cthulhu
3
1
4
5
W
Discordia
speedy_arms18
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
15,621
21,073
Taken
19,104
12,169
Mitigated
13,350
2,118
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,900
2,155
0
582
7,484
2,277
50
2,784
4,604
0
21,184
L
3,641
140
1,922
1,867
5,594
2,413
0
1,778
3,790
26,296
0
L
Izanami
Himpanzee
Izanami
3,225
2,282
0
592
4,160
1,223
234
1,757
2,390
0
12,319
W
3,141
385
0
1,050
8,347
8,152
0
4,856
3,310
10,073
9
L
Cthulhu
oneshot4u
Cthulhu
8,755
481
42
2,119
9,350
9,714
0
5,376
3,948
18,781
1,792
W
Discordia
speedy_arms18
Discordia
5,750
265
0
486
5,242
1,740
608
3,614
1,453
33,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,167
Gold Earned
25,010
110
Minions Killed
110
0
Camps Cleared
0
519,791
Distance Traveled
464,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,535
754
20
2
0
182,499
0
L
Ra
8,122
812
55
6
0
190,313
0
L
Izanami
8,412
841
24
2
0
94,280
0
W
Bacchus
7,347
735
10
1
0
172,881
1
L
Cthulhu
8,476
848
31
3
0
180,317
0
W
Discordia
8,285
829
80
8
0
164,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role