Player Matchup

Arachne
Arachne
Crush-Cultrue
Arachne
Level 137
God Stats
4W - 3L
1,565 SR
Queue Stats
117W - 117L
1,471 Elo+
Solo
Hades
Hades
Crustxtoast
Hades
Level 85
God Stats
29W - 13L
1,688 SR
Queue Stats
186W - 165L
1,540 Elo+
Solo
Medusa
Medusa
LaggyMcUwU
Medusa
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Slamdew
Aphrodite
Level 59
God Stats
10W - 7L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Anubis
Anubis
Warshak
Anubis
Level 195
God Stats
23W - 18L
1,609 SR
Queue Stats
375W - 352L
1,481 Elo+
Solo
Team Averages
Level 112
1,572 SR
1,498 Elo+

VS

Team Averages
Level 109
1,460 SR
1,473 Elo+
Maui
Maui
IBigIBruce
Maui
Level 69
God Stats
8W - 16L
1,355 SR
Queue Stats
96W - 108L
1,436 Elo+
Solo
Artemis
Artemis
Not_A_Yoga_Fan
Artemis
Level 152
God Stats
3W - 3L
1,530 SR
Queue Stats
259W - 254L
1,520 Elo+
Solo
Osiris
Osiris
dueces4aces
Osiris
Level 156
God Stats
4W - 4L
1,509 SR
Queue Stats
68W - 72L
1,454 Elo+
Solo
Thanatos
Thanatos
itsDemeGoD
Thanatos
Level 67
God Stats
4W - 10L
1,339 SR
Queue Stats
230W - 248L
1,438 Elo+
Solo
Nu Wa
Nu Wa
xId1otk1llerxx
Nu Wa
Level 101
God Stats
35W - 30L
1,567 SR
Queue Stats
151W - 141L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 1 / 3
7,178
653
5,569
7,976
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 3
6,194
563
2,265
8,613
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
LaggyMcUwU
Medusa
10
2 / 0 / 3
5,654
514
4,664
4,818
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Slamdew
Aphrodite
10
1 / 1 / 2
5,859
533
1,101
5,470
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Anubis
Warshak
Anubis
13
12 / 0 / 0
7,630
694
13,305
9,343
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,331
485
1,582
9,286
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 0
5,904
537
6,701
6,484
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
9
0 / 6 / 2
5,507
501
5,110
11,620
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
itsDemeGoD
Thanatos
9
1 / 4 / 0
5,185
471
2,093
7,891
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
5,968
543
7,715
5,836
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
4
4
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
1
3
4.5
W
0
2
3
0.75
L
1
1
0
1
W
Medusa
LaggyMcUwU
Medusa
2
0
3
3.5
L
1
4
0
0.25
W
Aphrodite
Slamdew
Aphrodite
1
1
2
2
W
Anubis
Warshak
Anubis
12
0
0
12
L
Osiris
0
6
2
0.17
L
Thanatos
itsDemeGoD
Thanatos
1
4
0
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
23,201
36,220
Taken
41,117
13,624
Mitigated
16,812
17,414
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,569
3,686
0
4,881
7,976
2,536
361
284
7,692
0
36,658
W
2,265
128
145
4,269
8,613
2,591
0
5,020
3,593
45,720
3,402
L
1,582
474
0
2,700
9,286
4,647
0
3,495
5,791
16,256
0
W
Medusa
LaggyMcUwU
Medusa
4,664
1,794
0
439
4,818
1,485
112
445
4,373
0
37,587
L
6,701
1,736
0
1,589
6,484
2,085
352
1,337
5,147
0
45,142
W
Aphrodite
Slamdew
Aphrodite
1,101
0
1,242
3,013
5,470
2,974
18
361
5,109
15,846
358
W
Anubis
Warshak
Anubis
13,305
323
0
3,425
9,343
4,038
653
3,043
6,300
63,993
0
L
Osiris
5,110
1,729
0
2,791
11,620
6,763
0
3,447
8,173
0
30,866
L
Thanatos
itsDemeGoD
Thanatos
2,093
127
0
4,122
7,891
1,892
0
4,302
3,589
0
26,686
L
7,715
3,313
0
1,197
5,836
1,425
4
4,026
1,810
41,530
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
27,895
355
Minions Killed
297
0
Camps Cleared
0
1,018,119
Distance Traveled
1,053,288
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,178
653
73
7
0
190,693
0
W
Hades
6,194
563
92
8
0
213,533
2
L
Maui
5,331
485
17
2
0
228,211
4
W
Medusa
5,654
514
62
6
0
202,510
0
L
Artemis
5,904
537
87
8
0
178,735
0
W
Aphrodite
5,859
533
33
3
0
179,645
4
W
Anubis
7,630
694
95
9
0
231,738
0
L
Osiris
5,507
501
64
6
0
204,078
2
L
Thanatos
5,185
471
57
5
0
236,898
2
L
Nu Wa
5,968
543
72
7
0
205,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role