Player Matchup

Nox
Nox
Ryyanmk
Nox
Level 108
God Stats
2W - 1L
1,547 SR
Queue Stats
133W - 132L
1,550 Elo+
Party 1
Chang'e
Chang'e
SaddyIssues
Chang'e
Level 140
God Stats
2W - 1L
1,529 SR
Queue Stats
151W - 141L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
VanBnrJR01
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,527 Elo+
Party 1
Cerberus
Cerberus
getitdone2000
Cerberus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,560 Elo+
Party 1
Thanatos
Thanatos
president-_-scar
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,579 Elo+
Party 1
Team Averages
Level 131
1,515 SR
1,549 Elo+

VS

Team Averages
Level 139
1,596 SR
1,499 Elo+
Awilix
Awilix
MeliodasDragnSin
Awilix
Level 158
God Stats
0W - 2L
1,749 SR
Queue Stats
76W - 73L
1,482 Elo+
Solo
Cthulhu
Cthulhu
OfficialAngel23
Cthulhu
Level 119
God Stats
7W - 4L
1,744 SR
Queue Stats
326W - 355L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
ToofToofies
Maman Brigitte
Level 104
God Stats
0W - 2L
1,348 SR
Queue Stats
99W - 97L
1,502 Elo+
Solo
Arachne
Arachne
ViridTag730230
Arachne
Level 156
God Stats
5W - 4L
1,502 SR
Queue Stats
249W - 257L
1,518 Elo+
Solo
Chang'e
Chang'e
kman523
Chang'e
Level 158
God Stats
4W - 2L
1,636 SR
Queue Stats
143W - 140L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
3 / 0 / 8
8,643
786
7,883
2,534
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SaddyIssues
Chang'e
14
1 / 1 / 9
8,028
730
6,891
11,141
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
VanBnrJR01
Cthulhu
15
3 / 2 / 8
8,519
774
14,062
15,144
14,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
getitdone2000
Cerberus
16
3 / 2 / 8
9,721
884
9,645
17,877
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 1 / 7
8,023
729
9,361
8,313
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,726
702
5,122
3,526
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 5
8,455
769
14,046
18,920
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
ToofToofies
Maman Brigitte
11
0 / 3 / 3
6,779
616
6,098
5,957
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

16
1 / 2 / 4
8,097
736
12,135
8,201
4,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
kman523
Chang'e
14
0 / 4 / 5
7,382
671
9,877
14,761
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
12
Kills
6
6
Deaths
12
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
0
0
5
L
0
3
5
0.83
W
Nox
3
0
8
7
W
Chang'e
SaddyIssues
Chang'e
1
1
9
5.5
L
Maman Brigitte
ToofToofies
Maman Brigitte
0
3
3
0.5
W
Cthulhu
VanBnrJR01
Cthulhu
3
2
8
3.5
L
1
2
4
1.5
W
Cerberus
getitdone2000
Cerberus
3
2
8
3.5
L
Chang'e
kman523
Chang'e
0
4
5
0.63
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,842
Damage
47,278
55,009
Taken
51,365
47,648
Mitigated
31,475
37,747
Healing
24,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,122
1,863
1,253
476
3,526
1,303
0
2,046
1,480
0
10,021
L
14,046
522
1,157
5,121
18,920
15,322
0
12,112
6,808
32,704
0
W
Nox
7,883
681
0
221
2,534
1,314
0
1,663
871
21,036
910
W
Chang'e
SaddyIssues
Chang'e
6,891
258
10,803
7,776
11,141
7,163
0
7,247
3,894
22,669
0
L
Maman Brigitte
ToofToofies
Maman Brigitte
6,098
136
144
247
5,957
2,250
0
5,129
828
12,289
0
W
Cthulhu
VanBnrJR01
Cthulhu
14,062
960
544
6,264
15,144
14,919
0
8,372
6,772
33,316
572
L
12,135
7,938
844
1,896
8,201
4,339
0
6,043
2,158
0
20,736
W
Cerberus
getitdone2000
Cerberus
9,645
524
554
7,078
17,877
20,054
0
7,394
10,483
27,521
3,898
L
Chang'e
kman523
Chang'e
9,877
497
7,095
6,510
14,761
8,261
0
11,457
3,304
19,422
582
W
9,361
1,264
430
4,077
8,313
4,198
0
4,881
3,432
0
17,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
38,439
223
Minions Killed
110
0
Camps Cleared
0
1,112,669
Distance Traveled
984,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,726
702
9
1
0
181,257
0
L
Cthulhu
8,455
769
41
4
0
220,870
0
W
Nox
8,643
786
43
4
0
224,492
0
W
Chang'e
8,028
730
44
4
0
239,244
0
L
Maman Brigitte
6,779
616
15
1
0
154,242
0
W
Cthulhu
8,519
774
39
4
0
214,707
0
L
Arachne
8,097
736
23
2
0
215,725
0
W
Cerberus
9,721
884
69
6
0
215,064
0
L
Chang'e
7,382
671
22
2
0
212,553
0
W
Thanatos
8,023
729
28
3
0
219,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role