Player Matchup

Charon
Charon
Dextroyer327
Charon
Level 138
God Stats
5W - 2L
1,792 SR
Queue Stats
267W - 263L
1,544 Elo+
Solo
Mercury
Mercury
GuzmaWolf
Mercury
Level 122
God Stats
0W - 1L
1,535 SR
Queue Stats
43W - 49L
1,525 Elo+
Party 1
Nox
Nox
MajesticNyx
Nox
Level 186
God Stats
4W - 3L
1,659 SR
Queue Stats
62W - 32L
1,651 Elo+
Party 1
Yemoja
Yemoja
NikTakinYoCookie
Yemoja
Level 159
God Stats
0W - 1L
1,539 SR
Queue Stats
41W - 32L
1,564 Elo+
Party 1
Artemis
Artemis
Zanadooooo
Artemis
Level 59
God Stats
1W - 1L
1,722 SR
Queue Stats
23W - 21L
1,580 Elo+
Solo
Team Averages
Level 133
1,649 SR
1,573 Elo+

VS

Team Averages
Level 150
1,578 SR
1,684 Elo+
Hel
Hel
DubzDark
Hel
Level 159
God Stats
4W - 0L
1,755 SR
Queue Stats
102W - 27L
1,767 Elo+
Party 2
Xing Tian
Xing Tian
DubzDeath
Xing Tian
Level 178
God Stats
7W - 0L
1,698 SR
Queue Stats
224W - 65L
1,781 Elo+
Party 2
Kuzenbo
Kuzenbo
Lagu
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,432 Elo+
Party 2
Xbalanque
Xbalanque
Vexce
Xbalanque
Level 154
God Stats
1W - 0L
1,436 SR
Queue Stats
128W - 23L
1,851 Elo+
Party 2
Chiron
Chiron
dubzdrops
Chiron
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 7 / 4
8,017
573
12,626
26,792
20,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
GuzmaWolf
Mercury
14
1 / 6 / 3
8,132
581
4,757
12,563
5,833
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 3
9,070
648
10,232
10,360
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 7
8,915
637
6,559
16,259
10,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Zanadooooo
Artemis
17
4 / 4 / 2
9,083
649
11,747
12,746
4,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
11,081
792
14,706
12,320
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
DubzDeath
Xing Tian
17
3 / 1 / 15
10,825
773
11,758
18,729
16,664
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Lagu
Kuzenbo
17
4 / 1 / 10
9,992
714
8,900
11,804
15,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Vexce
Xbalanque
17
7 / 2 / 8
10,818
773
25,495
14,095
6,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
dubzdrops
Chiron
16
1 / 2 / 11
9,994
714
13,816
13,675
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
8
Kills
22
22
Deaths
8
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charon
0
7
4
0.29
W
7
2
11
6.25
W
Xing Tian
DubzDeath
Xing Tian
3
1
15
10.5
L
Mercury
GuzmaWolf
Mercury
1
6
3
0.42
W
Kuzenbo
Lagu
Kuzenbo
4
1
10
9
L
3
2
3
2.25
L
0
3
7
1.17
W
Xbalanque
Vexce
Xbalanque
7
2
8
5.5
L
Artemis
Zanadooooo
Artemis
4
4
2
1.25
W
Chiron
dubzdrops
Chiron
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
74,675
78,720
Taken
70,623
45,340
Mitigated
49,787
31,870
Healing
40,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
12,626
991
930
7,031
26,792
20,455
0
9,686
16,777
25,910
0
W
14,706
228
17,961
7,781
12,320
5,443
248
6,253
5,947
20,947
0
W
Xing Tian
DubzDeath
Xing Tian
11,758
89
2,610
2,962
18,729
16,664
191
4,203
14,492
16,154
1,596
L
Mercury
GuzmaWolf
Mercury
4,757
814
0
247
12,563
5,833
0
4,977
7,428
185
10,886
W
Kuzenbo
Lagu
Kuzenbo
8,900
2,551
547
1,328
11,804
15,479
335
4,112
7,575
17,587
180
L
10,232
0
1,128
861
10,360
3,998
0
4,108
6,143
26,584
0
L
6,559
650
14,627
5,483
16,259
10,331
0
7,610
8,380
13,169
0
W
Xbalanque
Vexce
Xbalanque
25,495
15,890
72
1,280
14,095
6,344
3,301
6,595
7,422
0
56,174
L
Artemis
Zanadooooo
Artemis
11,747
5,208
560
1,003
12,746
4,723
0
7,145
5,252
0
30,939
W
Chiron
dubzdrops
Chiron
13,816
2,844
1,434
4,335
13,675
5,857
1,525
8,439
5,153
0
34,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
52,710
131
Minions Killed
172
0
Camps Cleared
0
1,125,963
Distance Traveled
1,319,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,017
573
14
1
0
235,688
0
W
Hel
11,081
792
16
1
0
298,034
0
W
Xing Tian
10,825
773
18
1
0
215,435
0
L
Mercury
8,132
581
24
2
0
191,091
0
W
Kuzenbo
9,992
714
20
1
0
271,330
0
L
Nox
9,070
648
46
3
0
259,046
0
L
Yemoja
8,915
637
14
1
0
220,394
0
W
Xbalanque
10,818
773
70
5
0
248,700
0
L
Artemis
9,083
649
33
2
0
219,744
0
W
Chiron
9,994
714
48
3
0
286,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role