Player Matchup

Baron Samedi
Baron Samedi
Call_Me_Dada-
Baron Samedi
Level 143
God Stats
10W - 4L
1,625 SR
Queue Stats
109W - 101L
1,517 Elo+
Party 4
Osiris
Osiris
Envyyk
Osiris
Level 26
God Stats
2W - 3L
1,284 SR
Queue Stats
43W - 52L
1,452 Elo+
Party 1
Ra
Ra
Hoodini69
Ra
Level 85
God Stats
6W - 4L
1,536 SR
Queue Stats
139W - 140L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
NotInMaCase
Hun Batz
Level 81
God Stats
1W - 2L
1,336 SR
Queue Stats
28W - 27L
1,488 Elo+
Party 1
Anubis
Anubis
xDCxExcision
Anubis
Level 125
God Stats
7W - 5L
1,753 SR
Queue Stats
48W - 40L
1,507 Elo+
Party 4
Team Averages
Level 92
1,507 SR
1,483 Elo+

VS

Team Averages
Level 118
1,554 SR
1,428 Elo+
Geb
Geb
BigBearMax4
Geb
Level 89
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
SKeeZa STeeZa
Neith
Level 139
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
Shin8327
Jormungandr
Level 89
God Stats
13W - 9L
1,614 SR
Queue Stats
102W - 102L
1,419 Elo+
Party 3
Bakasura
Bakasura
ZeroX2099
Bakasura
Level 99
God Stats
2W - 3L
1,431 SR
Queue Stats
366W - 350L
1,397 Elo+
Party 3
Nox
Nox
freebandz352
Nox
Level 175
God Stats
30W - 41L
1,442 SR
Queue Stats
868W - 849L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Call_Me_Dada-
Baron Samedi
13
2 / 1 / 9
8,086
539
6,677
9,678
8,419
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Osiris
Envyyk
Osiris
13
1 / 2 / 0
8,089
539
8,821
18,838
12,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 3 / 7
9,020
601
7,249
8,324
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NotInMaCase
Hun Batz
15
10 / 1 / 7
9,153
610
13,928
12,411
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
5 / 3 / 11
8,312
554
10,237
11,980
4,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,039
469
6,150
17,746
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 5 / 1
8,170
545
7,209
8,895
2,697
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Shin8327
Jormungandr
15
2 / 1 / 1
9,032
602
14,263
15,578
13,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
ZeroX2099
Bakasura
13
2 / 6 / 2
7,812
521
6,614
18,218
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 2
6,849
457
4,140
8,906
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
10
10
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Baron Samedi
Call_Me_Dada-
Baron Samedi
2
1
9
6.5
W
Osiris
Envyyk
Osiris
1
2
0
0.5
W
5
3
7
2.83
W
Hun Batz
NotInMaCase
Hun Batz
10
1
7
13.5
L
5
5
1
1.1
L
Jormungandr
Shin8327
Jormungandr
2
1
1
2.5
L
Bakasura
ZeroX2099
Bakasura
2
6
2
0.5
L
1
4
2
0.5
W
Anubis
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,912
Damage
38,376
61,231
Taken
69,343
34,141
Mitigated
39,877
29,185
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
660
181
2,338
17,746
14,010
0
10,746
6,921
21,854
1,295
W
Baron Samedi
Call_Me_Dada-
Baron Samedi
6,677
1,095
1,029
4,522
9,678
8,419
582
2,280
7,192
24,430
1,645
W
Osiris
Envyyk
Osiris
8,821
3,318
0
8,414
18,838
12,939
0
11,442
7,396
0
56,564
W
7,249
1,225
2,074
3,817
8,324
2,921
864
3,598
4,511
61,579
820
W
Hun Batz
NotInMaCase
Hun Batz
13,928
4,582
0
3,207
12,411
4,912
1,099
4,210
8,201
0
72,218
L
7,209
1,802
411
1,863
8,895
2,697
0
4,184
4,711
0
46,433
L
Jormungandr
Shin8327
Jormungandr
14,263
4,697
0
5,994
15,578
13,330
0
120
15,458
71,975
1,431
L
Bakasura
ZeroX2099
Bakasura
6,614
4,328
0
6,003
18,218
7,061
0
5,220
12,998
0
48,149
L
4,140
829
0
921
8,906
2,779
0
3,573
5,300
36,534
517
W
Anubis
10,237
783
0
6,122
11,980
4,950
1,116
2,143
9,307
56,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
38,902
422
Minions Killed
370
0
Camps Cleared
0
1,521,553
Distance Traveled
1,429,193
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,039
469
26
2
0
297,386
0
W
Baron Samedi
8,086
539
38
3
0
265,372
0
W
Osiris
8,089
539
85
6
0
291,515
4
W
Ra
9,020
601
110
7
0
302,630
3
W
Hun Batz
9,153
610
101
7
0
372,195
0
L
Neith
8,170
545
80
5
0
254,920
0
L
Jormungandr
9,032
602
119
8
0
264,457
2
L
Bakasura
7,812
521
93
6
0
346,103
0
L
Nox
6,849
457
52
3
0
266,327
7
W
Anubis
8,312
554
88
6
0
289,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role