Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DE4DLYxICE
Ymir
Level 44
God Stats
7W - 5L
1,447 SR
Queue Stats
58W - 58L
1,461 Elo+
Solo
Vulcan
Vulcan
Gonfall
Vulcan
Level 148
God Stats
8W - 1L
1,946 SR
Queue Stats
39W - 30L
1,599 Elo+
Solo
Nike
Nike
Larry1724
Nike
Level 120
God Stats
2W - 2L
1,452 SR
Queue Stats
124W - 121L
1,515 Elo+
Solo
Chiron
Chiron
StronG-007pty
Chiron
Level 116
God Stats
4W - 3L
1,495 SR
Queue Stats
962W - 976L
1,430 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,501 Elo+

VS

Team Averages
Level 110
1,578 SR
1,523 Elo+
Lancelot
Lancelot
Danzel11
Lancelot
Level 63
God Stats
2W - 3L
1,634 SR
Queue Stats
74W - 66L
1,497 Elo+
Solo
Poseidon
Poseidon
NaughtyKnave
Poseidon
Level 89
God Stats
5W - 5L
1,588 SR
Queue Stats
110W - 102L
1,498 Elo+
Party 1
King Arthur
King Arthur
TheMattkii
King Arthur
Level 146
God Stats
1W - 3L
1,538 SR
Queue Stats
72W - 42L
1,586 Elo+
Solo
Hachiman
Hachiman
esgetcarried
Hachiman
Level 149
God Stats
16W - 15L
1,571 SR
Queue Stats
662W - 623L
1,530 Elo+
Solo
Khepri
Khepri
ionskunk
Khepri
Level 103
God Stats
15W - 10L
1,557 SR
Queue Stats
46W - 41L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
6 / 1 / 7
9,622
687
11,885
10,356
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 4
7,647
546
4,155
10,968
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
Gonfall
Vulcan
14
8 / 2 / 2
8,758
626
10,877
5,910
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
2 / 3 / 4
7,443
532
5,462
12,728
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 0
7,262
519
3,502
8,740
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Danzel11
Lancelot
14
6 / 5 / 2
7,953
568
8,735
11,526
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
NaughtyKnave
Poseidon
13
1 / 4 / 7
7,404
529
8,005
6,743
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheMattkii
King Arthur
12
1 / 7 / 2
6,989
499
4,305
14,154
8,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
esgetcarried
Hachiman
12
0 / 1 / 3
6,720
480
5,485
5,693
1,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
ionskunk
Khepri
10
0 / 2 / 5
6,450
461
2,968
9,879
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
8
8
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
7
9.5
W
1
1
4
3
L
Lancelot
Danzel11
Lancelot
6
5
2
1.4
W
Vulcan
Gonfall
Vulcan
8
2
2
4.5
W
Nike
2
3
4
1.33
L
Poseidon
NaughtyKnave
Poseidon
1
4
7
1.13
W
2
1
0
2
L
King Arthur
TheMattkii
King Arthur
1
7
2
0.29
L
Hachiman
esgetcarried
Hachiman
0
1
3
1.5
L
Khepri
ionskunk
Khepri
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,881
Damage
29,498
48,702
Taken
47,995
26,871
Mitigated
21,533
11,978
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,885
1,267
0
2,138
10,356
8,147
138
1,485
8,783
1,492
68,086
W
4,155
1,325
0
3,049
10,968
7,932
0
2,048
8,840
30,535
0
L
Lancelot
Danzel11
Lancelot
8,735
1,781
0
4,140
11,526
4,077
0
2,665
8,680
0
44,012
W
Vulcan
Gonfall
Vulcan
10,877
698
0
1,213
5,910
2,025
279
2,321
3,277
63,765
1,236
W
Nike
5,462
832
0
1,501
12,728
6,191
0
2,894
9,660
0
62,219
L
Poseidon
NaughtyKnave
Poseidon
8,005
1,542
0
1,508
6,743
1,520
0
3,890
2,532
53,733
0
W
3,502
1,085
296
3,781
8,740
2,576
432
1,110
7,569
0
53,965
L
King Arthur
TheMattkii
King Arthur
4,305
299
0
2,325
14,154
8,201
0
2,785
11,320
0
45,272
L
Hachiman
esgetcarried
Hachiman
5,485
2,853
0
2,337
5,693
1,652
0
1,367
4,318
0
53,779
L
Khepri
ionskunk
Khepri
2,968
209
0
3,039
9,879
6,083
0
4,787
4,949
17,410
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
35,516
457
Minions Killed
384
0
Camps Cleared
0
1,446,936
Distance Traveled
1,510,556
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,622
687
120
9
0
261,858
6
W
Ymir
7,647
546
35
3
0
270,673
1
L
Lancelot
7,953
568
57
4
0
342,371
4
W
Vulcan
8,758
626
107
8
0
308,287
3
W
Nike
7,443
532
97
7
0
328,180
0
L
Poseidon
7,404
529
127
9
0
304,920
2
W
Chiron
7,262
519
98
7
0
277,938
3
L
King Arthur
6,989
499
83
6
0
267,544
0
L
Hachiman
6,720
480
93
7
0
285,439
3
L
Khepri
6,450
461
24
2
0
310,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role