Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
CarlosRG1712
Geb
Gold I
Level 145
God Stats
5W - 7L
1,434 SR
Queue Stats
348W - 360L
1,606 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
GrandCBD
Cu Chulainn
Platinum IV
Level 128
God Stats
12W - 12L
1,625 SR
Queue Stats
328W - 308L
1,644 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
TarrantHightopp
Jormungandr
Platinum III
Level 159
God Stats
87W - 66L
1,689 SR
Queue Stats
433W - 415L
1,678 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
UpsideDownCryyo
Xbalanque
Platinum V
Level 145
God Stats
57W - 53L
1,513 SR
Queue Stats
442W - 448L
1,641 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,552 SR
1,614 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,509 SR
1,681 MMR
Sylvanus
Sylvanus
Platinum III
Anjonu
Sylvanus
Platinum III
Level 190
God Stats
0W - 2L
1,141 SR
Queue Stats
96W - 84L
1,609 MMR
Solo
Chaac
Chaac
Gold II
JiuJitsusGay
Chaac
Gold II
Level 126
God Stats
28W - 25L
1,578 SR
Queue Stats
135W - 132L
1,582 MMR
Solo
Jing Wei
Jing Wei
Gold III
SwiftTentacion
Jing Wei
Gold III
Level 47
God Stats
24W - 24L
1,677 SR
Queue Stats
198W - 186L
1,575 MMR
Solo
Hades
Hades
Diamond V
darkeruz
Hades
Diamond V
Level 159
God Stats
1W - 4L
1,570 SR
Queue Stats
91W - 69L
1,824 MMR
Party 2
Loki
Loki
Platinum III
llAngell
Loki
Platinum III
Level 180
God Stats
7W - 7L
1,579 SR
Queue Stats
174W - 164L
1,813 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 1 / 8
10,397
612
9,810
16,094
13,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 2 / 5
9,928
584
7,546
14,851
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
GrandCBD
Cu Chulainn
17
2 / 0 / 5
10,521
619
11,929
13,617
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
TarrantHightopp
Jormungandr
16
6 / 4 / 6
10,544
620
15,610
15,536
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
UpsideDownCryyo
Xbalanque
16
5 / 1 / 5
10,119
595
12,525
8,910
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CharonChang'eSun WukongPeleLancelot

VS

Bans
KumbhakarnaNe ZhaAh Muzen CabArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anjonu
Sylvanus
11
1 / 2 / 2
6,940
408
6,620
13,579
8,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 4 / 0
8,444
497
6,553
15,037
15,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
13
1 / 8 / 0
7,883
464
7,426
14,217
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
darkeruz
Hades
15
3 / 5 / 2
8,772
516
11,972
17,044
10,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
3 / 5 / 2
7,615
448
8,935
14,677
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
8
8
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
8
9
L
Sylvanus
Anjonu
Sylvanus
1
2
2
1
W
5
2
5
3.75
W
Cu Chulainn
GrandCBD
Cu Chulainn
2
0
5
4.5
L
0
4
0
0
L
Jing Wei
1
8
0
0.13
W
Jormungandr
TarrantHightopp
Jormungandr
6
4
6
2.25
W
Xbalanque
UpsideDownCryyo
Xbalanque
5
1
5
7.5
L
Hades
darkeruz
Hades
3
5
2
0.8
L
Loki
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,420
Damage
41,506
69,008
Taken
74,554
39,250
Mitigated
43,978
18,517
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,810
2,495
0
4,883
16,094
13,068
169
4,823
11,271
74,708
1,392
L
Sylvanus
Anjonu
Sylvanus
6,620
2,240
1,029
3,006
13,579
8,792
0
7,529
6,050
24,341
8,435
W
7,546
647
0
5,201
14,851
6,147
0
2,976
11,875
69,828
0
W
Cu Chulainn
GrandCBD
Cu Chulainn
11,929
2,902
0
2,961
13,617
8,447
62
1,238
12,379
7,441
78,641
L
6,553
880
0
3,661
15,037
15,191
0
3,835
11,202
0
64,886
L
Jing Wei
7,426
5,099
0
1,467
14,217
4,035
0
5,224
8,993
0
59,164
W
Jormungandr
TarrantHightopp
Jormungandr
15,610
3,486
0
2,410
15,536
8,733
36
6,307
9,229
80,907
6,606
W
Xbalanque
UpsideDownCryyo
Xbalanque
12,525
6,204
0
3,062
8,910
2,855
348
2,483
6,427
0
70,598
L
Hades
darkeruz
Hades
11,972
1,050
791
6,638
17,044
10,820
0
11,780
5,264
68,109
3,497
L
Loki
8,935
1,912
0
2,295
14,677
5,140
0
5,337
9,340
0
60,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
39,654
641
Minions Killed
489
0
Camps Cleared
0
1,814,442
Distance Traveled
1,682,897
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,397
612
142
8
0
380,286
0
L
Sylvanus
6,940
408
60
4
0
283,312
2
W
Geb
9,928
584
101
6
0
396,921
3
W
Cu Chulainn
10,521
619
149
9
0
350,957
3
L
Chaac
8,444
497
120
7
0
322,943
2
L
Jing Wei
7,883
464
110
6
0
355,742
1
W
Jormungandr
10,544
620
128
8
0
354,255
4
W
Xbalanque
10,119
595
121
7
0
332,023
4
L
Hades
8,772
516
122
7
0
335,939
5
L
Loki
7,615
448
77
5
0
384,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role