Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KohaiNaughty
Xing Tian
Level 156
God Stats
12W - 11L
1,573 SR
Queue Stats
303W - 361L
1,477 Elo+
Party 1
Ra
Ra
TimelyTulip3904
Ra
Level 69
God Stats
4W - 2L
1,792 SR
Queue Stats
52W - 26L
1,643 Elo+
Solo
Skadi
Skadi
Yisus1195
Skadi
Level 154
God Stats
8W - 5L
1,564 SR
Queue Stats
33W - 22L
1,570 Elo+
Solo
King Arthur
King Arthur
xxArima
King Arthur
Level 157
God Stats
13W - 11L
1,593 SR
Queue Stats
168W - 257L
1,404 Elo+
Party 1
Team Averages
Level 137
1,604 SR
1,519 Elo+

VS

Team Averages
Level 154
1,695 SR
1,540 Elo+
Zhong Kui
Zhong Kui
Ndnlife4ever
Zhong Kui
Level 184
God Stats
53W - 30L
1,590 SR
Queue Stats
100W - 73L
1,548 Elo+
Solo
Ravana
Ravana
Reptide_101
Ravana
Level 155
God Stats
7W - 1L
1,871 SR
Queue Stats
149W - 127L
1,549 Elo+
Solo
Nu Wa
Nu Wa
RetzerBoyy
Nu Wa
Level 159
God Stats
29W - 11L
1,736 SR
Queue Stats
481W - 450L
1,564 Elo+
Solo
Danzaburou
Danzaburou
RoyalMarine101
Danzaburou
Level 148
God Stats
11W - 5L
1,608 SR
Queue Stats
387W - 368L
1,470 Elo+
Solo
Set
Set
frordo
Set
Level 126
God Stats
17W - 16L
1,668 SR
Queue Stats
211W - 203L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 3 / 0
6,550
655
7,534
10,568
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
KohaiNaughty
Xing Tian
6
0 / 4 / 1
4,783
478
2,849
8,986
3,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
2 / 2 / 3
6,496
650
2,935
5,832
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Yisus1195
Skadi
10
2 / 3 / 1
5,898
590
5,563
5,404
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xxArima
King Arthur
8
0 / 3 / 1
4,858
486
2,118
6,980
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ndnlife4ever
Zhong Kui
11
2 / 2 / 2
7,158
716
5,672
6,854
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ravana
10
2 / 1 / 7
6,352
635
6,182
4,536
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
13
2 / 1 / 1
6,927
693
6,381
3,418
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
RoyalMarine101
Danzaburou
11
5 / 3 / 3
6,765
677
5,987
8,850
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
frordo
Set
11
4 / 3 / 4
6,320
632
4,759
8,484
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
15
15
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
3
0
2
L
Xing Tian
KohaiNaughty
Xing Tian
0
4
1
0.13
W
Zhong Kui
Ndnlife4ever
Zhong Kui
2
2
2
1.5
W
Ravana
2
1
7
5.5
W
Nu Wa
2
1
1
2.5
W
Danzaburou
RoyalMarine101
Danzaburou
5
3
3
2.17
L
2
2
3
1.75
L
Skadi
Yisus1195
Skadi
2
3
1
0.83
W
Set
frordo
Set
4
3
4
2
L
King Arthur
xxArima
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,999
Damage
28,981
37,770
Taken
32,142
13,931
Mitigated
13,263
7,671
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,534
1,868
0
1,102
10,568
4,298
0
2,590
7,887
0
44,405
L
Xing Tian
KohaiNaughty
Xing Tian
2,849
416
1,047
1,234
8,986
3,767
0
2,630
6,182
11,028
296
W
Zhong Kui
Ndnlife4ever
Zhong Kui
5,672
1,853
0
3,470
6,854
4,157
954
232
6,622
40,231
7,878
W
Ravana
6,182
2,305
0
1,572
4,536
1,574
172
804
3,732
0
30,747
W
Nu Wa
6,381
2,517
0
1,235
3,418
982
461
1,713
1,705
44,121
0
W
Danzaburou
RoyalMarine101
Danzaburou
5,987
2,530
0
2,466
8,850
2,896
61
1,766
7,084
0
35,316
L
2,935
728
434
2,017
5,832
1,970
0
2,434
3,183
53,063
1,044
L
Skadi
Yisus1195
Skadi
5,563
1,878
0
282
5,404
1,509
0
426
4,932
0
43,357
W
Set
frordo
Set
4,759
2,504
0
1,431
8,484
3,654
0
1,347
7,137
0
35,874
L
King Arthur
xxArima
King Arthur
2,118
676
0
1,555
6,980
2,387
0
2,992
3,920
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
33,522
324
Minions Killed
363
0
Camps Cleared
0
967,348
Distance Traveled
989,002
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,550
655
69
7
0
235,660
0
L
Xing Tian
4,783
478
18
2
0
150,968
0
W
Zhong Kui
7,158
716
86
9
0
167,535
2
W
Ravana
6,352
635
65
7
0
203,883
4
W
Nu Wa
6,927
693
92
9
0
193,303
2
W
Danzaburou
6,765
677
60
6
0
189,036
4
L
Ra
6,496
650
116
12
0
207,950
0
L
Skadi
5,898
590
81
8
0
200,935
0
W
Set
6,320
632
60
6
0
235,245
0
L
King Arthur
4,858
486
40
4
0
171,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role