Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GrizzGreen123
Cthulhu
Level 125
God Stats
23W - 18L
1,514 SR
Queue Stats
225W - 228L
1,443 Elo+
Solo
Odin
Odin
Heresbeter722
Odin
Level 128
God Stats
4W - 4L
1,514 SR
Queue Stats
155W - 117L
1,519 Elo+
Party 3
Tiamat
Tiamat
Xeis0
Tiamat
Level 106
God Stats
4W - 3L
1,522 SR
Queue Stats
120W - 95L
1,517 Elo+
Party 3
Chaac
Chaac
xXYokoHanaXx
Chaac
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,545 Elo+
Party 2
Team Averages
Level 104
1,510 SR
1,505 Elo+

VS

Team Averages
Level 69
1,483 SR
1,448 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BethesdaSoft
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,356 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Chefchelle24
Kumbhakarna
Level 118
God Stats
10W - 11L
1,531 SR
Queue Stats
410W - 416L
1,493 Elo+
Party 1
Shiva
Shiva
GodH8sTrains
Shiva
Level 13
God Stats
8W - 16L
1,412 SR
Queue Stats
8W - 16L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Gone ForSure
Kukulkan
Level 42
God Stats
14W - 22L
1,471 SR
Queue Stats
54W - 77L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 0
5,907
591
3,256
4,345
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
9
2 / 3 / 1
5,221
522
3,385
6,504
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
5,351
535
4,317
5,541
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Xeis0
Tiamat
10
0 / 2 / 1
5,511
551
2,190
4,680
2,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 2
5,428
543
3,662
7,096
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 1 / 0
5,693
569
3,319
5,595
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
BethesdaSoft
Jing Wei
10
1 / 2 / 1
5,353
535
1,444
7,701
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Chefchelle24
Kumbhakarna
10
0 / 1 / 2
5,579
558
1,498
7,238
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 0
6,089
609
4,836
9,877
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Gone ForSure
Kukulkan
12
1 / 1 / 1
6,459
646
1,380
3,704
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
7
7
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
0
2
W
Cernunnos
 
Cernunnos
2
1
0
2
W
Jing Wei
BethesdaSoft
Jing Wei
1
2
1
0.75
W
Kumbhakarna
Chefchelle24
Kumbhakarna
0
1
2
1
W
3
2
0
1.5
W
Kukulkan
Gone ForSure
Kukulkan
1
1
1
1.5
L
Cthulhu
2
3
1
0.83
L
2
0
1
2.5
L
Tiamat
Xeis0
Tiamat
0
2
1
0.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
12,477
28,166
Taken
34,115
12,797
Mitigated
15,683
7,822
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,256
1,157
0
1,898
4,345
1,263
0
1,091
3,254
0
31,657
W
Cernunnos
 
Cernunnos
3,319
1,076
0
2,367
5,595
1,651
953
0
5,595
0
42,537
W
Jing Wei
BethesdaSoft
Jing Wei
1,444
945
0
1,081
7,701
2,608
0
350
7,351
0
35,724
W
Kumbhakarna
Chefchelle24
Kumbhakarna
1,498
495
0
2,124
7,238
4,006
251
0
7,238
15,552
0
W
4,836
524
0
3,512
9,877
6,110
37
3,309
6,568
0
35,803
W
Kukulkan
Gone ForSure
Kukulkan
1,380
392
0
370
3,704
1,308
0
1,833
1,871
43,360
0
L
Cthulhu
3,385
140
0
1,125
6,504
4,288
0
0
5,959
22,858
0
L
4,317
1,117
0
764
5,541
1,981
0
291
5,250
0
35,382
L
Tiamat
Xeis0
Tiamat
2,190
170
0
2,008
4,680
2,360
9
1,239
3,441
32,131
1,835
L
3,662
412
0
2,027
7,096
2,905
0
257
6,761
0
41,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
29,173
309
Minions Killed
313
0
Camps Cleared
0
1,056,462
Distance Traveled
985,941
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,907
591
76
8
0
148,212
2
W
Cernunnos
5,693
569
71
7
0
174,765
1
W
Jing Wei
5,353
535
62
6
0
194,143
0
W
Kumbhakarna
5,579
558
25
3
0
214,170
1
W
Shiva
6,089
609
57
6
0
209,773
3
W
Kukulkan
6,459
646
98
10
0
193,090
0
L
Cthulhu
5,221
522
41
4
0
217,561
2
L
Odin
5,351
535
64
6
0
254,224
4
L
Tiamat
5,511
551
63
6
0
213,039
0
L
Chaac
5,428
543
65
7
0
223,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role