Player Matchup

Neith
Neith
Delta4one
Neith
Level 150
God Stats
9W - 8L
1,543 SR
Queue Stats
874W - 860L
1,597 Elo+
Solo
Awilix
Awilix
RiskyCasC
Awilix
Level 93
God Stats
18W - 19L
1,426 SR
Queue Stats
435W - 444L
1,458 Elo+
Party 2
Tiamat
Tiamat
SnD_GOAT
Tiamat
Level 159
God Stats
5W - 6L
1,530 SR
Queue Stats
192W - 193L
1,518 Elo+
Solo
Atlas
Atlas
ZICK ASOD
Atlas
Level 184
God Stats
1W - 1L
1,703 SR
Queue Stats
43W - 49L
1,493 Elo+
Solo
Anubis
Anubis
aLombax
Anubis
Level 46
God Stats
2W - 3L
1,613 SR
Queue Stats
97W - 105L
1,419 Elo+
Party 2
Team Averages
Level 126
1,563 SR
1,497 Elo+

VS

Team Averages
Level 134
1,672 SR
1,505 Elo+
Khepri
Khepri
A Liminal Space
Khepri
Level 170
God Stats
7W - 5L
1,599 SR
Queue Stats
891W - 922L
1,451 Elo+
Solo
Yu Huang
Yu Huang
ArcaneErran
Yu Huang
Level 107
God Stats
1W - 0L
1,598 SR
Queue Stats
8W - 5L
1,546 Elo+
Party 1
Odin
Odin
DrJuicenshmirtz
Odin
Level 159
God Stats
1W - 0L
1,912 SR
Queue Stats
17W - 19L
1,496 Elo+
Party 1
Chiron
Chiron
ShroomDude
Chiron
Level 80
God Stats
1W - 1L
1,753 SR
Queue Stats
11W - 8L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
speedmodz55
Danzaburou
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 147L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Delta4one
Neith
16
3 / 4 / 4
8,771
731
10,726
12,363
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
RiskyCasC
Awilix
12
2 / 5 / 3
7,625
635
3,925
9,436
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
SnD_GOAT
Tiamat
16
3 / 3 / 3
8,793
733
6,244
8,204
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
ZICK ASOD
Atlas
14
0 / 3 / 4
8,216
685
5,665
10,924
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
aLombax
Anubis
13
0 / 8 / 4
7,147
596
4,169
10,295
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
10,092
841
5,880
11,528
12,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
ArcaneErran
Yu Huang
16
4 / 3 / 15
10,274
856
15,315
11,320
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 1 / 15
9,983
832
6,874
10,259
8,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
ShroomDude
Chiron
18
10 / 1 / 9
10,827
902
11,305
9,129
4,369
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
speedmodz55
Danzaburou
15
2 / 2 / 12
9,623
802
9,385
6,879
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
8
Kills
23
23
Deaths
9
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
Yu Huang
ArcaneErran
Yu Huang
4
3
15
3.83
L
Neith
Delta4one
Neith
3
4
4
1.25
W
5
1
15
12.5
L
Awilix
RiskyCasC
Awilix
2
5
3
0.7
W
Chiron
ShroomDude
Chiron
10
1
9
14.5
L
Tiamat
SnD_GOAT
Tiamat
3
3
3
1.5
L
Atlas
ZICK ASOD
Atlas
0
3
4
0.67
L
Anubis
aLombax
Anubis
0
8
4
0.25
W
Danzaburou
speedmodz55
Danzaburou
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
48,759
51,222
Taken
49,115
27,263
Mitigated
32,904
11,732
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,880
268
384
1,083
11,528
12,099
364
3,085
8,443
9,138
1,783
W
Yu Huang
ArcaneErran
Yu Huang
15,315
1,036
2,339
4,568
11,320
5,114
994
4,110
7,210
30,416
315
L
Neith
Delta4one
Neith
10,726
2,447
718
3,823
12,363
4,347
0
5,105
6,878
0
25,443
W
6,874
912
1,884
2,007
10,259
8,533
480
3,139
7,038
890
10,614
L
Awilix
RiskyCasC
Awilix
3,925
717
573
297
9,436
3,005
0
3,327
5,909
0
6,391
W
Chiron
ShroomDude
Chiron
11,305
1,787
1,368
2,884
9,129
4,369
1,690
2,830
6,299
0
28,841
L
Tiamat
SnD_GOAT
Tiamat
6,244
113
494
2,291
8,204
5,498
0
2,753
5,256
17,053
0
L
Atlas
ZICK ASOD
Atlas
5,665
1,930
392
1,910
10,924
8,905
0
3,393
7,220
15,469
377
L
Anubis
aLombax
Anubis
4,169
73
998
236
10,295
5,508
0
5,411
4,524
13,439
0
W
Danzaburou
speedmodz55
Danzaburou
9,385
3,628
652
2,193
6,879
2,789
3,226
2,455
4,424
0
31,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
50,799
102
Minions Killed
148
0
Camps Cleared
0
867,132
Distance Traveled
1,084,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,092
841
14
1
0
207,870
0
W
Yu Huang
10,274
856
42
4
0
224,255
0
L
Neith
8,771
731
49
4
0
181,082
0
W
Odin
9,983
832
11
1
0
248,640
0
L
Awilix
7,625
635
8
1
0
167,806
0
W
Chiron
10,827
902
41
3
0
230,395
0
L
Tiamat
8,793
733
21
2
0
198,829
0
L
Atlas
8,216
685
12
1
0
149,450
0
L
Anubis
7,147
596
12
1
0
169,965
0
W
Danzaburou
9,623
802
40
3
0
173,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role