Player Matchup

Serqet
Serqet
BigNick260
Serqet
Level 129
God Stats
1W - 3L
1,147 SR
Queue Stats
81W - 82L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
GwG SharkFan
Gilgamesh
Level 157
God Stats
2W - 2L
1,585 SR
Queue Stats
138W - 137L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Jdog57575
Danzaburou
Level 158
God Stats
24W - 24L
1,506 SR
Queue Stats
369W - 395L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Joohn11
Nu Wa
Level 163
God Stats
12W - 14L
1,521 SR
Queue Stats
269W - 256L
1,470 Elo+
Solo
Fafnir
Fafnir
NoobAsylum186
Fafnir
Level 118
God Stats
5W - 5L
1,420 SR
Queue Stats
107W - 102L
1,476 Elo+
Solo
Team Averages
Level 145
1,436 SR
1,492 Elo+

VS

Team Averages
Level 125
1,602 SR
1,541 Elo+
Nu Wa
Nu Wa
Bwolf4556
Nu Wa
Level 149
God Stats
18W - 17L
1,601 SR
Queue Stats
492W - 502L
1,519 Elo+
Solo
Loki
Loki
IAMGUNNEY
Loki
Level 55
God Stats
1W - 2L
1,528 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo
Cerberus
Cerberus
PreppyChimp
Cerberus
Level 142
God Stats
1W - 2L
1,744 SR
Queue Stats
100W - 122L
1,473 Elo+
Solo
Apollo
Apollo
calsjr9
Apollo
Level 145
God Stats
7W - 12L
1,438 SR
Queue Stats
163W - 154L
1,489 Elo+
Solo
Arachne
Arachne
frightfuldevil
Arachne
Level 135
God Stats
6W - 6L
1,702 SR
Queue Stats
52W - 65L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BigNick260
Serqet
17
2 / 2 / 5
8,966
560
6,466
10,837
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GwG SharkFan
Gilgamesh
16
1 / 1 / 2
9,824
614
6,658
13,383
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Jdog57575
Danzaburou
17
15 / 1 / 2
11,381
711
11,540
12,359
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
Joohn11
Nu Wa
15
4 / 1 / 4
9,613
601
8,912
5,278
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 13
9,923
620
3,146
9,074
10,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bwolf4556
Nu Wa
14
0 / 4 / 2
8,294
518
6,010
7,875
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
0 / 9 / 1
5,997
375
2,274
8,868
2,160
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
PreppyChimp
Cerberus
11
1 / 2 / 0
6,747
422
4,729
11,640
8,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
calsjr9
Apollo
15
1 / 7 / 1
8,877
555
6,538
14,055
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 1 / 0
8,072
505
4,842
9,896
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
6
6
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
BigNick260
Serqet
2
2
5
2.25
L
Nu Wa
Bwolf4556
Nu Wa
0
4
2
0.25
W
Gilgamesh
GwG SharkFan
Gilgamesh
1
1
2
2
L
Loki
0
9
1
0.06
W
Danzaburou
Jdog57575
Danzaburou
15
1
2
16
W
Nu Wa
Joohn11
Nu Wa
4
1
4
6
W
1
1
13
7.5
L
Cerberus
PreppyChimp
Cerberus
1
2
0
0.5
L
Apollo
calsjr9
Apollo
1
7
1
0.21
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,722
Damage
24,393
50,931
Taken
52,334
27,232
Mitigated
20,704
14,524
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BigNick260
Serqet
6,466
1,699
0
1,079
10,837
4,809
0
1,158
9,505
0
86,394
L
Nu Wa
Bwolf4556
Nu Wa
6,010
918
0
250
7,875
2,185
144
3,435
4,076
64,868
1,108
W
Gilgamesh
GwG SharkFan
Gilgamesh
6,658
1,847
0
1,905
13,383
6,143
604
5,428
7,803
0
79,409
L
Loki
2,274
605
0
382
8,868
2,160
0
2,114
6,517
0
21,551
W
Danzaburou
Jdog57575
Danzaburou
11,540
6,352
0
7,223
12,359
4,836
3,709
721
11,614
0
82,443
W
Nu Wa
Joohn11
Nu Wa
8,912
1,932
0
642
5,278
1,430
1,294
1,885
3,019
71,989
628
W
3,146
499
0
3,675
9,074
10,014
441
1,067
7,898
23,325
3,011
L
Cerberus
PreppyChimp
Cerberus
4,729
485
0
3,436
11,640
8,308
0
1,139
10,206
36,629
0
L
Apollo
calsjr9
Apollo
6,538
3,648
0
1,870
14,055
5,035
2,108
2,054
11,945
0
70,641
L
4,842
2,845
0
5,860
9,896
3,016
0
2,201
7,158
0
53,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,707
Gold Earned
37,987
595
Minions Killed
480
0
Camps Cleared
0
1,623,120
Distance Traveled
1,536,445
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,966
560
141
9
0
365,922
0
L
Nu Wa
8,294
518
121
8
0
288,967
4
W
Gilgamesh
9,824
614
138
9
0
319,373
0
L
Loki
5,997
375
31
2
0
360,076
0
W
Danzaburou
11,381
711
133
8
0
301,423
2
W
Nu Wa
9,613
601
145
9
0
300,781
10
W
Fafnir
9,923
620
38
2
0
335,621
5
L
Cerberus
6,747
422
100
6
0
240,908
4
L
Apollo
8,877
555
136
9
0
299,909
0
L
Arachne
8,072
505
92
6
0
346,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role