Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BirdBidness3586
Ullr
Level 28
God Stats
2W - 0L
1,978 SR
Queue Stats
2W - 2L
1,565 Elo+
Party 2
Ra
Ra
LusFoxglove
Ra
Level 213
God Stats
28W - 27L
1,628 SR
Queue Stats
192W - 196L
1,535 Elo+
Party 3
Atlas
Atlas
ThStapler
Atlas
Level 155
God Stats
11W - 12L
1,628 SR
Queue Stats
180W - 168L
1,582 Elo+
Party 3
Mercury
Mercury
Yhako
Mercury
Level 158
God Stats
59W - 58L
1,644 SR
Queue Stats
242W - 235L
1,596 Elo+
Party 2
Team Averages
Level 140
1,676 SR
1,556 Elo+

VS

Team Averages
Level 136
1,542 SR
1,538 Elo+
Atlas
Atlas
FatherXylophone
Atlas
Level 132
God Stats
4W - 3L
1,599 SR
Queue Stats
218W - 219L
1,524 Elo+
Party 1
Artemis
Artemis
Novạ
Artemis
Level 168
God Stats
2W - 4L
1,568 SR
Queue Stats
88W - 114L
1,534 Elo+
Party 1
Poseidon
Poseidon
Septeviia
Poseidon
Level 139
God Stats
23W - 24L
1,556 SR
Queue Stats
268W - 227L
1,559 Elo+
Solo
Awilix
Awilix
hebonut
Awilix
Level 81
God Stats
11W - 15L
1,489 SR
Queue Stats
225W - 212L
1,524 Elo+
Solo
Loki
Loki
jrodjr
Loki
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 1 / 4
8,604
574
4,529
7,528
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 3
10,346
690
9,897
10,418
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 11
10,008
667
13,470
7,429
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
ThStapler
Atlas
13
3 / 0 / 10
8,997
600
4,953
8,950
6,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Yhako
Mercury
16
13 / 1 / 7
10,003
667
9,892
11,991
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,568
438
4,127
13,117
10,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
Novạ
Artemis
14
0 / 3 / 1
7,573
505
7,974
10,088
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Septeviia
Poseidon
14
2 / 8 / 1
8,261
551
4,770
11,525
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
hebonut
Awilix
12
2 / 8 / 1
7,243
483
6,417
14,357
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
jrodjr
Loki
13
0 / 4 / 0
7,898
527
6,310
11,921
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
25
Kills
4
4
Deaths
26
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
4
2
W
5
0
3
6.5
L
0
3
2
0.33
W
4
2
11
4.75
L
Artemis
Novạ
Artemis
0
3
1
0.17
L
Poseidon
Septeviia
Poseidon
2
8
1
0.31
W
Atlas
ThStapler
Atlas
3
0
10
8
W
Mercury
Yhako
Mercury
13
1
7
16.5
L
Awilix
hebonut
Awilix
2
8
1
0.31
L
Loki
jrodjr
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,741
Damage
29,598
46,316
Taken
61,008
20,367
Mitigated
25,760
15,717
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,529
1,702
0
2,958
7,528
2,335
988
742
6,786
0
62,326
W
9,897
4,073
0
4,552
10,418
3,615
0
338
10,080
0
77,462
L
4,127
1,153
0
1,573
13,117
10,923
0
4,472
8,289
15,912
0
W
13,470
630
1,248
2,181
7,429
2,626
529
3,178
4,251
78,499
361
L
Artemis
Novạ
Artemis
7,974
640
0
1,059
10,088
4,336
0
1,512
8,576
0
64,296
L
Poseidon
Septeviia
Poseidon
4,770
145
0
1,529
11,525
2,764
0
5,259
5,869
68,655
0
W
Atlas
ThStapler
Atlas
4,953
1,781
213
2,850
8,950
6,769
114
3,119
5,831
21,161
1,365
W
Mercury
Yhako
Mercury
9,892
5,390
0
1,715
11,991
5,022
603
1,826
10,165
0
64,163
L
Awilix
hebonut
Awilix
6,417
3,098
0
4,050
14,357
4,024
0
5,762
8,113
0
44,154
L
Loki
jrodjr
Loki
6,310
825
0
4,686
11,921
3,713
413
0
11,921
0
62,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
37,543
497
Minions Killed
454
0
Camps Cleared
0
1,693,055
Distance Traveled
1,531,708
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,604
574
130
9
0
290,652
2
W
Ullr
10,346
690
135
9
0
312,721
0
L
Atlas
6,568
438
37
2
0
338,825
8
W
Ra
10,008
667
135
9
0
335,849
2
L
Artemis
7,573
505
97
6
0
276,394
2
L
Poseidon
8,261
551
129
9
0
273,246
3
W
Atlas
8,997
600
25
2
0
345,931
2
W
Mercury
10,003
667
72
5
0
407,902
3
L
Awilix
7,243
483
79
5
0
329,124
0
L
Loki
7,898
527
112
7
0
314,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role