Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 111
God Stats
553W - 504L
1,500 SR
Queue Stats
640W - 647L
1,437 Elo+
Solo
Pele
Pele
ETV Strange
Pele
Level 98
God Stats
1W - 2L
1,169 SR
Queue Stats
477W - 464L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Natezewiz666
Danzaburou
Level 126
God Stats
53W - 48L
1,536 SR
Queue Stats
188W - 179L
1,451 Elo+
Solo
Cthulhu
Cthulhu
ResidentTrack
Cthulhu
Level 134
God Stats
5W - 2L
1,681 SR
Queue Stats
198W - 193L
1,451 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,483 Elo+

VS

Team Averages
Level 127
1,622 SR
1,488 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bwlofalmonds
Achilles
Level 84
God Stats
1W - 2L
1,580 SR
Queue Stats
72W - 74L
1,412 Elo+
Solo
Medusa
Medusa
LIIGARDO
Medusa
Level 154
God Stats
1W - 1L
1,728 SR
Queue Stats
69W - 66L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonkeyDLukey
Tsukuyomi
Level 129
God Stats
1W - 2L
1,466 SR
Queue Stats
64W - 70L
1,482 Elo+
Solo
Artio
Artio
money_moises526
Artio
Level 111
God Stats
4W - 3L
1,836 SR
Queue Stats
24W - 24L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 1 / 1
5,838
730
2,791
5,684
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 0 / 4
6,043
755
3,070
4,236
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 0 / 1
5,547
693
2,591
5,442
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
Natezewiz666
Danzaburou
11
2 / 0 / 4
6,062
758
5,293
3,617
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
9
3 / 1 / 3
5,604
701
3,460
6,430
2,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 2 / 1
5,020
628
2,847
3,756
1,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
Bwlofalmonds
Achilles
7
0 / 2 / 0
4,015
502
598
4,934
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LIIGARDO
Medusa
7
0 / 3 / 1
4,125
516
2,711
5,812
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
MonkeyDLukey
Tsukuyomi
8
2 / 3 / 0
4,881
610
3,549
6,396
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
3,931
491
2,808
7,761
3,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
1
1.5
L
Eset
 
Eset
0
2
1
0.25
L
Achilles
Bwlofalmonds
Achilles
0
2
0
0
W
1
0
4
3
W
4
0
1
4.5
L
Medusa
LIIGARDO
Medusa
0
3
1
0.17
L
Tsukuyomi
MonkeyDLukey
Tsukuyomi
2
3
0
0.67
W
Danzaburou
Natezewiz666
Danzaburou
2
0
4
4
W
Cthulhu
3
1
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,205
Damage
12,513
25,409
Taken
28,659
9,421
Mitigated
10,751
7,183
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,791
2,239
0
1,841
5,684
1,349
636
3,077
2,607
0
38,916
L
Eset
 
Eset
2,847
276
0
1,067
3,756
1,008
0
0
3,756
39,904
0
L
Achilles
Bwlofalmonds
Achilles
598
0
0
1,407
4,934
2,751
0
0
4,934
0
15,830
W
3,070
123
0
530
4,236
2,435
292
0
4,054
0
41,251
W
2,591
907
0
1,222
5,442
1,696
129
312
5,130
0
28,106
L
Medusa
LIIGARDO
Medusa
2,711
516
58
933
5,812
1,558
0
1,593
4,219
0
26,322
L
Tsukuyomi
MonkeyDLukey
Tsukuyomi
3,549
1,127
0
2,635
6,396
1,560
0
379
6,017
0
24,469
W
Danzaburou
Natezewiz666
Danzaburou
5,293
2,312
0
785
3,617
1,139
394
356
3,261
0
47,015
W
Cthulhu
3,460
706
1,276
1,529
6,430
2,802
27
1,819
4,611
8,278
0
L
2,808
594
80
2,440
7,761
3,874
22
1,488
6,273
12,485
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
21,972
282
Minions Killed
209
0
Camps Cleared
0
877,946
Distance Traveled
791,733
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,838
730
69
9
0
167,599
1
L
Eset
5,020
628
74
9
0
158,421
3
L
Achilles
4,015
502
33
4
0
110,983
0
W
Nike
6,043
755
58
7
0
176,742
0
W
Pele
5,547
693
54
7
0
199,051
2
L
Medusa
4,125
516
37
5
0
157,613
0
L
Tsukuyomi
4,881
610
45
6
0
205,580
0
W
Danzaburou
6,062
758
87
11
0
173,859
0
W
Cthulhu
5,604
701
14
2
0
160,695
4
L
Artio
3,931
491
20
3
0
159,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role