Player Matchup

Medusa
Medusa
HyperionRevenge
Medusa
Level 127
God Stats
18W - 13L
1,599 SR
Queue Stats
154W - 157L
1,584 Elo+
Solo
Bakasura
Bakasura
PaVeL_aWeSoMe
Bakasura
Level 169
God Stats
1W - 7L
1,283 SR
Queue Stats
81W - 78L
1,543 Elo+
Solo
Xing Tian
Xing Tian
RippedBlastman
Xing Tian
Level 154
God Stats
4W - 6L
1,540 SR
Queue Stats
129W - 132L
1,469 Elo+
Solo
Horus
Horus
SigEpKILLSWITCH
Horus
Level 223
God Stats
0W - 3L
1,162 SR
Queue Stats
229W - 202L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Sydate
Nu Wa
Level 227
God Stats
3W - 5L
1,422 SR
Queue Stats
406W - 389L
1,546 Elo+
Party 2
Team Averages
Level 180
1,401 SR
1,547 Elo+

VS

Team Averages
Level 125
1,545 SR
1,491 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Blake_11RS
Sol
Level 152
God Stats
27W - 27L
1,528 SR
Queue Stats
229W - 248L
1,531 Elo+
Party 1
Ravana
Ravana
Godoftrix
Ravana
Level 146
God Stats
20W - 12L
1,620 SR
Queue Stats
467W - 475L
1,490 Elo+
Party 1
Atlas
Atlas
SwagMastrFlxNut
Atlas
Level 156
God Stats
1W - 1L
1,579 SR
Queue Stats
35W - 40L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
mightyyx
Ratatoskr
Level 47
God Stats
18W - 15L
1,497 SR
Queue Stats
27W - 27L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,154
510
4,422
9,760
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
PaVeL_aWeSoMe
Bakasura
14
2 / 2 / 0
7,510
469
4,023
15,770
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
RippedBlastman
Xing Tian
13
0 / 2 / 1
7,275
455
1,408
11,621
10,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
6,815
426
3,493
9,354
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Sydate
Nu Wa
13
0 / 3 / 2
7,383
461
6,354
7,689
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 1 / 3
8,204
513
7,251
5,212
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 0 / 2
9,906
619
3,459
6,780
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Godoftrix
Ravana
18
4 / 0 / 0
11,274
705
10,488
6,454
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 1
8,516
532
7,551
9,785
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ratatoskr
mightyyx
Ratatoskr
14
2 / 0 / 3
8,125
508
4,419
6,551
2,478
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
9
10
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
3
1.5
W
1
0
2
2
W
Ravana
Godoftrix
Ravana
4
0
0
4
L
0
2
0
0
L
Bakasura
PaVeL_aWeSoMe
Bakasura
2
2
0
1
L
Xing Tian
RippedBlastman
Xing Tian
0
2
1
0.25
L
0
1
0
0
W
2
1
1
2.5
L
Nu Wa
Sydate
Nu Wa
0
3
2
0.33
W
Ratatoskr
mightyyx
Ratatoskr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
33,168
54,194
Taken
34,782
29,534
Mitigated
16,884
18,721
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,251
1,629
0
750
5,212
1,628
804
2,168
2,834
0
72,605
W
3,459
1,313
0
5,003
6,780
2,016
0
519
6,211
81,492
4,354
W
Ravana
Godoftrix
Ravana
10,488
2,126
0
2,805
6,454
3,748
0
1,126
5,043
0
105,294
L
4,422
1,145
0
1,441
9,760
3,310
0
3,670
6,090
0
79,050
L
Bakasura
PaVeL_aWeSoMe
Bakasura
4,023
2,131
0
6,801
15,770
7,371
0
2,048
13,722
0
54,776
L
Xing Tian
RippedBlastman
Xing Tian
1,408
38
0
1,834
11,621
10,296
0
206
11,415
36,062
1,577
L
3,493
1,471
3,253
4,672
9,354
6,214
0
3,649
5,705
55
17,837
W
7,551
3,317
0
3,158
9,785
7,014
225
3,086
5,959
35,000
343
L
Nu Wa
Sydate
Nu Wa
6,354
1,804
0
720
7,689
2,343
0
1,345
6,344
55,482
0
W
Ratatoskr
mightyyx
Ratatoskr
4,419
913
0
1,331
6,551
2,478
0
771
5,780
0
72,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
46,025
478
Minions Killed
655
0
Camps Cleared
0
1,560,538
Distance Traveled
1,700,023
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,204
513
130
8
0
316,819
0
W
Sol
9,906
619
168
11
0
329,076
0
W
Ravana
11,274
705
197
12
0
321,002
0
L
Medusa
8,154
510
138
9
0
289,460
2
L
Bakasura
7,510
469
124
8
0
370,034
4
L
Xing Tian
7,275
455
69
4
0
269,022
0
L
Horus
6,815
426
33
2
0
339,823
3
W
Atlas
8,516
532
41
3
0
314,390
3
L
Nu Wa
7,383
461
114
7
0
292,199
3
W
Ratatoskr
8,125
508
119
7
0
418,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role