Player Matchup

Maui
Maui
HiddenFangsoc
Maui
Level 158
God Stats
8W - 4L
1,689 SR
Queue Stats
252W - 208L
1,487 Elo+
Solo
Merlin
Merlin
HunterFire
Merlin
Level 129
God Stats
5W - 6L
1,450 SR
Queue Stats
414W - 382L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Teamjunior
Heimdallr
Level 231
God Stats
3W - 1L
1,821 SR
Queue Stats
159W - 155L
1,615 Elo+
Solo
Erlang Shen
Erlang Shen
mVMany
Erlang Shen
Level 195
God Stats
1W - 1L
1,278 SR
Queue Stats
58W - 42L
1,553 Elo+
Solo
Mercury
Mercury
percfever
Mercury
Level 161
God Stats
8W - 6L
1,582 SR
Queue Stats
779W - 728L
1,515 Elo+
Solo
Team Averages
Level 175
1,564 SR
1,536 Elo+

VS

Team Averages
Level 138
1,586 SR
1,539 Elo+
Tyr
Tyr
Don Pepoon
Tyr
Level 157
God Stats
6W - 7L
1,570 SR
Queue Stats
152W - 154L
1,530 Elo+
Solo
Heimdallr
Heimdallr
Litlbate
Heimdallr
Level 141
God Stats
28W - 22L
1,622 SR
Queue Stats
787W - 716L
1,537 Elo+
Party 1
Arachne
Arachne
R4VENCL3W
Arachne
Level 144
God Stats
27W - 26L
1,575 SR
Queue Stats
502W - 474L
1,520 Elo+
Party 1
Nox
Nox
mattabatt
Nox
Level 87
God Stats
6W - 7L
1,509 SR
Queue Stats
113W - 122L
1,498 Elo+
Party 1
Janus
Janus
oKonviction
Janus
Level 161
God Stats
12W - 13L
1,656 SR
Queue Stats
159W - 90L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,409
712
4,150
4,972
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
HunterFire
Merlin
11
1 / 2 / 4
5,955
662
3,153
3,815
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
Teamjunior
Heimdallr
10
3 / 4 / 3
5,948
661
7,129
6,096
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
mVMany
Erlang Shen
11
0 / 0 / 0
6,301
700
0
3,810
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
percfever
Mercury
12
7 / 1 / 2
6,545
727
7,076
7,327
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,483
387
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Litlbate
Heimdallr
8
2 / 4 / 2
5,077
564
3,811
7,587
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
R4VENCL3W
Arachne
10
4 / 4 / 2
5,955
662
4,748
8,732
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 6
4,960
551
1,798
6,624
3,879
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,583
620
2,659
4,188
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
7
7
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
3
0
5
5.5
W
Merlin
HunterFire
Merlin
1
2
4
1.5
L
Heimdallr
Litlbate
Heimdallr
2
4
2
0.75
L
Arachne
R4VENCL3W
Arachne
4
4
2
1.25
W
Heimdallr
Teamjunior
Heimdallr
3
4
3
1.13
W
Erlang Shen
mVMany
Erlang Shen
0
0
0
0
L
0
3
6
1
L
1
3
1
0.5
W
Mercury
percfever
Mercury
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
13,016
26,020
Taken
27,131
11,032
Mitigated
10,248
5,963
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
4,150
1,023
0
1,431
4,972
3,397
0
656
4,316
17,301
1,806
W
Merlin
HunterFire
Merlin
3,153
205
0
617
3,815
1,135
0
1,437
2,260
32,962
0
L
Heimdallr
Litlbate
Heimdallr
3,811
1,993
0
2,360
7,587
2,371
0
1,151
6,436
0
27,950
L
Arachne
R4VENCL3W
Arachne
4,748
3,228
0
1,878
8,732
2,880
0
2,689
6,000
0
24,299
W
Heimdallr
Teamjunior
Heimdallr
7,129
3,752
0
1,153
6,096
2,187
472
1,116
4,980
0
40,654
W
Erlang Shen
mVMany
Erlang Shen
0
0
0
2,071
3,810
1,705
0
0
3,810
0
43,851
L
1,798
357
0
1,507
6,624
3,879
0
2,043
4,548
7,370
0
L
2,659
191
0
497
4,188
1,118
0
1,045
3,087
36,484
53
W
Mercury
percfever
Mercury
7,076
4,133
0
691
7,327
2,608
0
961
6,250
0
46,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
25,058
333
Minions Killed
178
0
Camps Cleared
0
999,496
Distance Traveled
863,369
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,483
387
0
0
0
8,530
0
W
Maui
6,409
712
28
3
0
212,787
6
W
Merlin
5,955
662
72
8
0
166,409
2
L
Heimdallr
5,077
564
48
5
0
212,089
0
L
Arachne
5,955
662
46
5
0
212,598
0
W
Heimdallr
5,948
661
77
9
0
166,927
0
W
Erlang Shen
6,301
700
73
8
0
208,292
0
L
Nox
4,960
551
12
1
0
239,975
0
L
Janus
5,583
620
72
8
0
190,177
2
W
Mercury
6,545
727
83
9
0
245,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role