Player Matchup

Xing Tian
Xing Tian
Avoten
Xing Tian
Level 145
God Stats
1W - 1L
1,535 SR
Queue Stats
152W - 154L
1,562 Elo+
Party 1
Nox
Nox
LuringenLoke
Nox
Level 143
God Stats
3W - 1L
1,489 SR
Queue Stats
237W - 224L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Potatosystem
Kuzenbo
Level 163
God Stats
15W - 16L
1,574 SR
Queue Stats
253W - 316L
1,475 Elo+
Party 1
Hachiman
Hachiman
Shechu
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,475 Elo+
Party 3
Surtr
Surtr
papoutouffu
Surtr
Level 154
God Stats
4W - 2L
1,481 SR
Queue Stats
179W - 164L
1,453 Elo+
Party 3
Team Averages
Level 145
1,516 SR
1,502 Elo+

VS

Team Averages
Level 136
1,453 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ByakuyaTheLight
Sol
Level 138
God Stats
1W - 3L
1,356 SR
Queue Stats
222W - 228L
1,446 Elo+
Solo
Ravana
Ravana
Clatsio
Ravana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 146L
1,445 Elo+
Party 2
Achilles
Achilles
FunkBears
Achilles
Level 128
God Stats
4W - 8L
1,421 SR
Queue Stats
176W - 186L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NobodyIsGodX
Cu Chulainn
Level 109
God Stats
1W - 3L
1,490 SR
Queue Stats
50W - 66L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Avoten
Xing Tian
6
2 / 1 / 0
3,605
721
2,017
4,263
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
3,963
793
196
937
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Potatosystem
Kuzenbo
7
1 / 0 / 2
3,597
719
1,074
3,269
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Shechu
Hachiman
5
1 / 1 / 1
3,329
666
1,404
2,906
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
2,982
596
1,121
3,785
1,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
2,471
494
0
0
0
6
2 / 0 / 0
3,981
796
2,117
1,119
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
Clatsio
Ravana
7
1 / 2 / 0
4,128
826
2,848
3,544
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
FunkBears
Achilles
6
0 / 2 / 2
3,660
732
2,567
4,596
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
NobodyIsGodX
Cu Chulainn
8
0 / 0 / 0
3,748
750
525
3,128
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Xing Tian
Avoten
Xing Tian
2
1
0
2
L
2
0
0
2
L
Ravana
Clatsio
Ravana
1
2
0
0.5
L
Achilles
FunkBears
Achilles
0
2
2
0.5
W
0
0
0
0
L
Cu Chulainn
NobodyIsGodX
Cu Chulainn
0
0
0
0
W
Kuzenbo
Potatosystem
Kuzenbo
1
0
2
2
W
Hachiman
Shechu
Hachiman
1
1
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,812
Damage
8,057
15,160
Taken
12,387
6,541
Mitigated
4,270
6,520
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Avoten
Xing Tian
2,017
296
0
1,214
4,263
2,422
0
0
4,263
10,869
0
L
2,117
1,194
0
775
1,119
187
0
30
1,061
19,684
4,105
L
Ravana
Clatsio
Ravana
2,848
597
0
840
3,544
970
0
2,270
1,068
0
23,370
L
Achilles
FunkBears
Achilles
2,567
654
0
1,921
4,596
2,158
0
362
4,088
0
8,483
W
196
137
0
438
937
294
0
0
937
21,993
983
L
Cu Chulainn
NobodyIsGodX
Cu Chulainn
525
107
0
2,119
3,128
955
0
457
2,629
0
19,242
W
Kuzenbo
Potatosystem
Kuzenbo
1,074
293
0
2,049
3,269
1,642
0
184
3,085
14,078
350
W
Hachiman
Shechu
Hachiman
1,404
609
0
1,077
2,906
644
0
845
2,061
0
11,963
W
1,121
455
0
1,742
3,785
1,539
0
954
2,831
275
10,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,476
Gold Earned
17,988
154
Minions Killed
156
0
Camps Cleared
0
557,937
Distance Traveled
449,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,471
494
0
0
0
0
0
W
Xing Tian
3,605
721
26
5
0
100,379
0
L
Sol
3,981
796
47
9
0
100,265
0
L
Ravana
4,128
826
46
9
0
105,149
0
L
Achilles
3,660
732
16
3
0
119,891
0
W
Nox
3,963
793
53
11
0
110,579
0
L
Cu Chulainn
3,748
750
47
9
0
124,289
0
W
Kuzenbo
3,597
719
36
7
0
131,986
0
W
Hachiman
3,329
666
23
5
0
102,350
0
W
Surtr
2,982
596
16
3
0
112,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role