Player Matchup

Tyr
Tyr
Antique_Serpent
Tyr
Level 163
God Stats
72W - 74L
1,563 SR
Queue Stats
731W - 705L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Envyyk
Sun Wukong
Level 26
God Stats
9W - 12L
1,564 SR
Queue Stats
44W - 52L
1,476 Elo+
Party 1
Ra
Ra
Hoodini69
Ra
Level 85
God Stats
6W - 4L
1,633 SR
Queue Stats
145W - 141L
1,472 Elo+
Party 1
Hachiman
Hachiman
MrKsmoothy
Hachiman
Level 69
God Stats
8W - 12L
1,430 SR
Queue Stats
164W - 153L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
NotInMaCase
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,522 Elo+
Party 1
Team Averages
Level 85
1,538 SR
1,498 Elo+

VS

Team Averages
Level 92
1,490 SR
1,453 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 126
God Stats
373W - 351L
1,478 SR
Queue Stats
449W - 435L
1,431 Elo+
Solo
Ishtar
Ishtar
BlubberyNuggets
Ishtar
Level 47
God Stats
6W - 6L
1,349 SR
Queue Stats
49W - 53L
1,434 Elo+
Party 2
Janus
Janus
BusterCherrys
Janus
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
45W - 38L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
CyberLynx893
Jing Wei
Level 44
God Stats
9W - 7L
1,656 SR
Queue Stats
102W - 101L
1,457 Elo+
Solo
Shiva
Shiva
Moxx974
Shiva
Level 118
God Stats
39W - 26L
1,484 SR
Queue Stats
729W - 672L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,589
399
2,087
10,136
8,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Envyyk
Sun Wukong
12
2 / 2 / 0
6,948
496
7,130
13,964
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
7,840
560
5,563
7,360
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MrKsmoothy
Hachiman
12
3 / 2 / 1
7,210
515
8,457
10,435
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
NotInMaCase
Erlang Shen
12
3 / 3 / 3
6,975
498
5,988
12,834
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
18
4 / 0 / 4
9,949
711
6,570
8,851
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 3
6,841
489
6,015
8,408
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 3
7,539
539
4,179
5,273
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
CyberLynx893
Jing Wei
15
2 / 2 / 0
8,938
638
8,899
11,084
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
Moxx974
Shiva
11
2 / 2 / 2
6,983
499
10,463
14,043
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
10
10
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesSamaras
Danzaburou
4
0
4
6
L
0
1
2
1
W
1
4
3
0.63
W
1
1
3
2.5
W
Jing Wei
CyberLynx893
Jing Wei
2
2
0
1
L
Sun Wukong
Envyyk
Sun Wukong
2
2
0
1
L
1
2
2
1
W
Shiva
Moxx974
Shiva
2
2
2
1.5
L
Hachiman
MrKsmoothy
Hachiman
3
2
1
1.75
L
Erlang Shen
NotInMaCase
Erlang Shen
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
36,126
54,729
Taken
47,659
31,756
Mitigated
17,842
21,552
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesSamaras
Danzaburou
6,570
2,376
0
5,387
8,851
3,366
1,289
888
7,963
0
95,575
L
2,087
502
0
3,289
10,136
8,535
0
858
9,198
0
19,069
W
6,015
4,168
0
851
8,408
2,571
156
958
7,450
0
28,344
W
4,179
106
0
1,076
5,273
1,539
392
2,103
3,122
47,501
0
W
Jing Wei
CyberLynx893
Jing Wei
8,899
6,782
0
4,579
11,084
3,770
185
0
10,418
0
68,715
L
Sun Wukong
Envyyk
Sun Wukong
7,130
2,710
0
5,531
13,964
11,898
0
0
13,964
0
41,397
L
5,563
465
408
2,036
7,360
2,023
372
2,149
4,865
58,247
1,650
W
Shiva
Moxx974
Shiva
10,463
2,557
509
2,740
14,043
6,596
0
1,320
12,723
0
44,773
L
Hachiman
MrKsmoothy
Hachiman
8,457
3,759
0
3,777
10,435
3,060
1,062
412
9,983
0
55,081
L
Erlang Shen
NotInMaCase
Erlang Shen
5,988
3,645
0
6,511
12,834
6,240
0
294
12,540
0
46,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
40,250
378
Minions Killed
477
0
Camps Cleared
0
1,438,003
Distance Traveled
1,415,616
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,949
711
154
11
0
278,390
0
L
Tyr
5,589
399
31
2
0
285,962
7
W
Ishtar
6,841
489
65
5
0
258,218
0
W
Janus
7,539
539
98
7
0
313,959
1
W
Jing Wei
8,938
638
109
8
0
258,431
2
L
Sun Wukong
6,948
496
61
4
0
280,175
0
L
Ra
7,840
560
107
8
0
286,133
8
W
Shiva
6,983
499
51
4
0
306,618
5
L
Hachiman
7,210
515
94
7
0
266,513
0
L
Erlang Shen
6,975
498
85
6
0
319,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role