Player Matchup

Neith
Neith
Antonyh1
Neith
Level 121
God Stats
1W - 1L
1,334 SR
Queue Stats
31W - 29L
1,515 Elo+
Solo
Nu Wa
Nu Wa
DRIIZZEE
Nu Wa
Level 101
God Stats
13W - 2L
1,897 SR
Queue Stats
373W - 55L
1,970 Elo+
Party 1
Maui
Maui
SlipperyGuuch
Maui
Level 146
God Stats
4W - 0L
1,547 SR
Queue Stats
95W - 80L
1,576 Elo+
Solo
Aphrodite
Aphrodite
iamjesus56
Aphrodite
Level 212
God Stats
6W - 2L
1,747 SR
Queue Stats
514W - 127L
1,918 Elo+
Party 1
Achilles
Achilles
stoc21
Achilles
Level 129
God Stats
4W - 0L
1,812 SR
Queue Stats
109W - 23L
1,814 Elo+
Party 1
Team Averages
Level 142
1,667 SR
1,759 Elo+

VS

Team Averages
Level 91
1,709 SR
1,533 Elo+
Skadi
Skadi
CharonMain
Skadi
Level 38
God Stats
7W - 3L
1,818 SR
Queue Stats
130W - 130L
1,504 Elo+
Party 2
Agni
Agni
StopThrowingPlz
Agni
Level 32
God Stats
2W - 1L
1,877 SR
Queue Stats
49W - 39L
1,573 Elo+
Party 2
Discordia
Discordia
Suprimus93
Discordia
Level 144
God Stats
3W - 3L
1,717 SR
Queue Stats
162W - 161L
1,544 Elo+
Solo
Hel
Hel
TrumpyGottaDumpy
Hel
Level 29
God Stats
4W - 3L
1,636 SR
Queue Stats
107W - 128L
1,511 Elo+
Solo
Loki
Loki
xNivaira
Loki
Level 213
God Stats
6W - 10L
1,495 SR
Queue Stats
353W - 380L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Antonyh1
Neith
15
3 / 2 / 13
9,345
850
8,241
10,337
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
DRIIZZEE
Nu Wa
15
4 / 3 / 10
9,311
846
12,927
7,350
2,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 16
9,980
907
11,051
16,609
17,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
iamjesus56
Aphrodite
16
4 / 2 / 11
9,738
885
9,862
14,805
10,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
stoc21
Achilles
17
8 / 3 / 10
10,538
958
9,352
19,385
28,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 5 / 6
8,833
803
12,892
12,147
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 6
7,525
684
14,032
10,648
3,741
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Suprimus93
Discordia
14
3 / 5 / 5
8,282
753
11,936
10,413
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 10
7,821
711
4,802
11,467
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
15
4 / 5 / 4
8,516
774
12,065
9,064
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
21
Kills
12
13
Deaths
21
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Antonyh1
Neith
3
2
13
4.75
L
Skadi
5
5
6
1.6
W
Nu Wa
DRIIZZEE
Nu Wa
4
3
10
3
W
2
3
16
3.33
L
0
3
6
1
L
Discordia
Suprimus93
Discordia
3
5
5
1.1
L
0
3
10
1.67
W
Aphrodite
iamjesus56
Aphrodite
4
2
11
4.75
W
Achilles
stoc21
Achilles
8
3
10
4.33
L
Loki
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,433
Damage
55,727
68,486
Taken
53,739
62,732
Mitigated
18,578
33,938
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Antonyh1
Neith
8,241
1,566
1,467
4,020
10,337
3,962
1,634
5,399
4,938
0
19,327
L
Skadi
12,892
1,674
0
1,237
12,147
4,047
0
6,550
5,399
0
31,694
W
Nu Wa
DRIIZZEE
Nu Wa
12,927
2,542
0
0
7,350
2,614
1,396
2,683
4,667
29,049
0
W
11,051
1,074
1,880
2,628
16,609
17,558
0
8,077
8,532
19,396
0
L
14,032
680
223
348
10,648
3,741
0
8,199
2,285
28,218
0
L
Discordia
Suprimus93
Discordia
11,936
384
1,535
1,103
10,413
3,079
0
6,437
3,859
19,350
0
L
4,802
496
8,323
6,409
11,467
4,827
0
7,179
4,096
15,625
0
W
Aphrodite
iamjesus56
Aphrodite
9,862
249
9,365
8,911
14,805
10,313
365
6,046
8,759
19,915
1,192
W
Achilles
stoc21
Achilles
9,352
1,205
1,040
4,627
19,385
28,285
87
8,565
10,820
2,900
17,106
L
Loki
12,065
1,692
244
302
9,064
2,884
0
6,544
2,400
0
25,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,912
Gold Earned
40,977
142
Minions Killed
144
0
Camps Cleared
0
1,089,896
Distance Traveled
985,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,345
850
28
3
0
211,561
0
L
Skadi
8,833
803
37
3
0
180,415
0
W
Nu Wa
9,311
846
40
4
0
201,972
0
W
Maui
9,980
907
17
2
0
228,058
0
L
Agni
7,525
684
32
3
0
218,343
0
L
Discordia
8,282
753
13
1
0
195,529
0
L
Hel
7,821
711
36
3
0
198,671
0
W
Aphrodite
9,738
885
33
3
0
218,084
0
W
Achilles
10,538
958
24
2
0
230,221
0
L
Loki
8,516
774
26
2
0
192,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role