Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GILOSAN
Osiris
Level 229
God Stats
6W - 0L
1,683 SR
Queue Stats
145W - 137L
1,504 Elo+
Solo
Ymir
Ymir
HYDROGRANADE
Ymir
Level 102
God Stats
2W - 1L
1,416 SR
Queue Stats
57W - 35L
1,511 Elo+
Party 1
Thoth
Thoth
KageCrimson
Thoth
Level 69
God Stats
1W - 2L
1,457 SR
Queue Stats
48W - 39L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
jaluvisi
Nu Wa
Level 208
God Stats
53W - 36L
1,564 SR
Queue Stats
509W - 491L
1,383 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,470 Elo+

VS

Team Averages
Level 127
1,554 SR
1,459 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ElihuZX
Loki
Level 151
God Stats
15W - 10L
1,615 SR
Queue Stats
73W - 70L
1,458 Elo+
Solo
Rama
Rama
ItsYaBoyThermo
Rama
Level 123
God Stats
17W - 17L
1,498 SR
Queue Stats
36W - 32L
1,458 Elo+
Party 2
Anubis
Anubis
MrRazz1159
Anubis
Level 98
God Stats
13W - 6L
1,605 SR
Queue Stats
124W - 123L
1,424 Elo+
Solo
He Bo
He Bo
customchain94
He Bo
Level 155
God Stats
23W - 18L
1,550 SR
Queue Stats
213W - 230L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 3 / 1
6,508
592
5,065
6,183
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
GILOSAN
Osiris
11
0 / 1 / 0
6,240
567
3,816
9,419
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 1
6,180
562
4,320
4,651
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 0 / 2
7,226
657
6,710
3,292
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
jaluvisi
Nu Wa
10
2 / 2 / 5
5,786
526
6,972
6,293
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 3 / 5
5,331
485
3,029
8,361
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
ElihuZX
Loki
11
1 / 0 / 0
6,065
551
3,097
6,811
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 1
5,109
464
2,866
7,259
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
MrRazz1159
Anubis
8
3 / 5 / 1
5,257
478
4,575
8,684
2,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 0
4,762
433
1,917
7,260
1,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
6
6
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
1
1.5
L
Cerberus
 
Cerberus
0
3
5
0.83
L
Loki
ElihuZX
Loki
1
0
0
1
W
Osiris
GILOSAN
Osiris
0
1
0
0
W
4
0
1
4.5
L
2
3
1
0.83
W
5
0
2
6
L
Anubis
MrRazz1159
Anubis
3
5
1
0.7
L
0
4
0
0
W
Nu Wa
jaluvisi
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,883
Damage
15,484
29,838
Taken
38,375
13,471
Mitigated
13,495
10,971
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,065
1,856
0
1,449
6,183
1,461
186
2,376
3,807
0
36,389
L
Cerberus
 
Cerberus
3,029
356
150
3,110
8,361
5,612
36
3,576
4,741
14,677
1,170
L
Loki
ElihuZX
Loki
3,097
265
0
2,424
6,811
2,140
0
913
5,898
120
40,247
W
Osiris
GILOSAN
Osiris
3,816
1,616
0
5,232
9,419
7,620
0
484
8,935
0
44,216
W
4,320
616
0
1,182
4,651
2,159
0
939
3,712
43,497
0
L
2,866
2,334
96
1,879
7,259
1,945
0
2,889
4,370
0
42,398
W
6,710
182
0
1,238
3,292
930
756
2,198
1,094
45,046
587
L
Anubis
MrRazz1159
Anubis
4,575
198
0
1,502
8,684
2,410
0
5,157
3,349
24,066
0
L
1,917
52
0
1,461
7,260
1,388
0
4,840
2,056
27,251
0
W
Nu Wa
jaluvisi
Nu Wa
6,972
3,624
0
1,870
6,293
1,301
0
3,461
2,832
25,431
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
26,524
350
Minions Killed
248
0
Camps Cleared
0
1,005,887
Distance Traveled
969,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,508
592
58
5
0
199,045
0
L
Cerberus
5,331
485
23
2
0
173,201
0
L
Loki
6,065
551
81
7
0
235,114
1
W
Osiris
6,240
567
90
8
0
168,973
0
W
Ymir
6,180
562
73
7
0
233,116
0
L
Rama
5,109
464
59
5
0
174,819
0
W
Thoth
7,226
657
104
9
0
205,525
0
L
Anubis
5,257
478
43
4
0
199,936
0
L
He Bo
4,762
433
42
4
0
186,052
0
W
Nu Wa
5,786
526
25
2
0
199,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role