Player Matchup

Nike
Nike
Jqhnny
Nike
Level 149
God Stats
53W - 36L
1,634 SR
Queue Stats
392W - 362L
1,579 Elo+
Party 1
Bakasura
Bakasura
Lyon_pendragon
Bakasura
Level 167
God Stats
3W - 0L
1,890 SR
Queue Stats
150W - 131L
1,582 Elo+
Solo
Fafnir
Fafnir
Prqqxy
Fafnir
Level 88
God Stats
1W - 1L
1,494 SR
Queue Stats
311W - 271L
1,572 Elo+
Party 1
Raijin
Raijin
Yugiri
Raijin
Level 164
God Stats
80W - 43L
1,696 SR
Queue Stats
330W - 221L
1,599 Elo+
Solo
Charybdis
Charybdis
buuyho
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,525 Elo+
Party 1
Team Averages
Level 115
1,643 SR
1,572 Elo+

VS

Team Averages
Level 142
1,493 SR
1,566 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Booothie
Vulcan
Level 85
God Stats
9W - 7L
1,577 SR
Queue Stats
145W - 110L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Buverie
Cthulhu
Level 145
God Stats
6W - 6L
1,534 SR
Queue Stats
226W - 247L
1,566 Elo+
Party 2
Fenrir
Fenrir
ChargingJohnson
Fenrir
Level 175
God Stats
0W - 1L
1,285 SR
Queue Stats
378W - 363L
1,617 Elo+
Party 2
Cabrakan
Cabrakan
Yhako
Cabrakan
Level 158
God Stats
8W - 5L
1,567 SR
Queue Stats
242W - 235L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jqhnny
Nike
15
3 / 4 / 2
9,321
583
10,191
13,616
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
16
6 / 2 / 6
9,313
582
9,340
13,935
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fafnir
Prqqxy
Fafnir
14
1 / 1 / 6
9,143
571
5,143
10,725
11,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Yugiri
Raijin
17
9 / 3 / 2
10,647
665
15,301
10,007
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
buuyho
Charybdis
16
2 / 1 / 2
9,403
588
7,073
12,446
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 3 / 0
8,322
520
8,124
9,813
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
Booothie
Vulcan
14
1 / 7 / 2
8,029
502
4,804
10,844
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Buverie
Cthulhu
14
4 / 3 / 0
8,907
557
9,118
14,125
11,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 2
8,591
537
7,484
14,194
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
Yhako
Cabrakan
12
2 / 5 / 1
8,074
505
10,277
16,269
21,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
11
11
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
Vulcan
Booothie
Vulcan
1
7
2
0.29
L
Cthulhu
Buverie
Cthulhu
4
3
0
1.33
L
4
3
2
1.67
W
Nike
Jqhnny
Nike
3
4
2
1
W
Bakasura
6
2
6
4.5
W
Fafnir
Prqqxy
Fafnir
1
1
6
4
L
Cabrakan
Yhako
Cabrakan
2
5
1
0.5
W
Raijin
Yugiri
Raijin
9
3
2
3.33
W
Charybdis
buuyho
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,048
Damage
39,807
60,729
Taken
65,245
32,426
Mitigated
44,216
17,916
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,124
2,958
0
2,131
9,813
3,448
580
747
8,856
0
75,583
L
Vulcan
Booothie
Vulcan
4,804
36
0
1,526
10,844
2,525
0
7,931
2,395
55,804
0
L
Cthulhu
Buverie
Cthulhu
9,118
901
1,818
2,483
14,125
11,419
0
5,800
7,297
39,805
887
L
7,484
1,267
0
2,250
14,194
5,342
0
4,189
9,231
0
66,746
W
Nike
Jqhnny
Nike
10,191
1,013
0
780
13,616
6,717
33
7,446
5,338
10,207
57,156
W
Bakasura
9,340
6,869
0
5,150
13,935
6,775
323
4,374
9,346
0
52,233
W
Fafnir
Prqqxy
Fafnir
5,143
1,959
0
3,792
10,725
11,139
23
2,892
7,629
25,571
650
L
Cabrakan
Yhako
Cabrakan
10,277
1,319
0
4,170
16,269
21,482
0
2,578
13,097
46,978
1,599
W
Raijin
Yugiri
Raijin
15,301
1,583
0
1,847
10,007
3,284
66
5,999
3,615
89,829
0
W
Charybdis
buuyho
Charybdis
7,073
3,578
0
6,347
12,446
4,511
2,780
1,343
11,103
0
83,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
41,923
569
Minions Killed
506
0
Camps Cleared
0
1,696,808
Distance Traveled
1,624,106
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,322
520
132
8
0
289,385
1
L
Vulcan
8,029
502
117
7
0
307,356
3
L
Cthulhu
8,907
557
75
5
0
341,105
0
L
Fenrir
8,591
537
90
6
0
400,918
0
W
Nike
9,321
583
118
7
0
312,529
3
W
Bakasura
9,313
582
103
6
0
400,385
2
W
Fafnir
9,143
571
41
3
0
336,785
4
L
Cabrakan
8,074
505
92
6
0
285,342
3
W
Raijin
10,647
665
158
10
0
344,469
6
W
Charybdis
9,403
588
149
9
0
302,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role