Player Matchup

Ares
Ares
Gold IV
PEMBORT
Ares
Gold IV
Level 148
God Stats
3W - 2L
1,478 SR
Queue Stats
299W - 313L
1,273 MMR
Solo
Hou Yi
Hou Yi
Silver I
SuperAfraid
Hou Yi
Silver I
Level 127
God Stats
5W - 5L
1,424 SR
Queue Stats
94W - 112L
1,212 MMR
Solo
Sobek
Sobek
Silver V
SwanGDragon
Sobek
Silver V
Level 63
God Stats
1W - 2L
1,193 SR
Queue Stats
23W - 55L
1,166 MMR
Solo
Merlin
Merlin
Silver II
TheLifeofFluffy
Merlin
Silver II
Level 140
God Stats
7W - 9L
1,419 SR
Queue Stats
96W - 114L
1,148 MMR
Party 1
Hun Batz
Hun Batz
Gold V
wild_brabbit
Hun Batz
Gold V
Level 128
God Stats
6W - 5L
1,525 SR
Queue Stats
34W - 40L
1,371 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,408 SR
1,234 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,507 SR
1,234 MMR
Fenrir
Fenrir
Silver IV
CwLost
Fenrir
Silver IV
Level 152
God Stats
0W - 2L
1,430 SR
Queue Stats
65W - 76L
1,276 MMR
Solo
Charybdis
Charybdis
Silver II
Napstaz
Charybdis
Silver II
Level 166
God Stats
9W - 13L
1,456 SR
Queue Stats
229W - 227L
1,269 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Oops_imGAY
Baron Samedi
Gold V
Level 101
God Stats
5W - 5L
1,528 SR
Queue Stats
254W - 278L
1,162 MMR
Solo
Olorun
Olorun
Silver IV
diavlo4948
Olorun
Silver IV
Level 76
God Stats
1W - 6L
1,461 SR
Queue Stats
14W - 28L
1,209 MMR
Solo
Surtr
Surtr
Gold V
foxwarrior112
Surtr
Gold V
Level 151
God Stats
132W - 87L
1,657 SR
Queue Stats
1,082W - 1,104L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
PEMBORT
Ares
11
1 / 1 / 1
6,488
541
1,040
6,553
5,211
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hou Yi
12
0 / 2 / 1
6,805
567
1,857
6,980
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 5
6,727
561
1,929
8,578
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 2
7,473
623
3,037
2,001
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
wild_brabbit
Hun Batz
13
3 / 0 / 2
6,883
574
4,059
6,187
2,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnubisLancelotRavanaBake Kujira

VS

Bans
ArtemisKumbhakarnaCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CwLost
Fenrir
11
0 / 2 / 2
5,514
460
3,918
8,984
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
Napstaz
Charybdis
2
0 / 1 / 0
3,870
323
488
1,662
328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Oops_imGAY
Baron Samedi
13
3 / 0 / 0
6,577
548
5,370
4,676
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
diavlo4948
Olorun
8
0 / 2 / 0
5,011
418
1,178
4,369
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
5,343
445
2,023
7,627
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CwLost
Fenrir
0
2
2
0.5
L
Charybdis
Napstaz
Charybdis
0
1
0
0
L
Baron Samedi
Oops_imGAY
Baron Samedi
3
0
0
3
W
Ares
PEMBORT
Ares
1
1
1
1.5
W
Hou Yi
0
2
1
0.25
W
1
0
5
3.5
W
3
0
2
4
L
Olorun
diavlo4948
Olorun
0
2
0
0
L
0
4
0
0
W
Hun Batz
wild_brabbit
Hun Batz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,922
Damage
12,977
30,299
Taken
27,318
16,839
Mitigated
10,153
8,459
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CwLost
Fenrir
3,918
1,119
0
1,730
8,984
3,594
0
1,361
7,623
0
35,481
L
Charybdis
Napstaz
Charybdis
488
168
0
766
1,662
328
0
318
1,344
0
4,193
L
Baron Samedi
Oops_imGAY
Baron Samedi
5,370
262
111
1,408
4,676
1,993
0
71
4,605
46,176
0
W
Ares
PEMBORT
Ares
1,040
130
0
1,095
6,553
5,211
121
1,056
5,497
30,383
999
W
Hou Yi
1,857
821
0
3,306
6,980
2,328
1,111
2,443
4,537
0
47,048
W
1,929
301
0
3,039
8,578
6,352
20
2,080
6,498
13,777
3,958
W
3,037
264
0
279
2,001
637
0
492
1,509
44,855
614
L
Olorun
diavlo4948
Olorun
1,178
0
172
974
4,369
1,273
0
1,497
2,872
19,873
3,860
L
2,023
934
0
2,172
7,627
2,965
6
2,342
5,285
282
25,989
W
Hun Batz
wild_brabbit
Hun Batz
4,059
648
0
740
6,187
2,311
152
536
5,651
0
52,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
26,315
350
Minions Killed
247
0
Camps Cleared
0
1,101,323
Distance Traveled
818,050
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,514
460
69
6
0
253,968
0
L
Charybdis
3,870
323
5
0
0
31,624
0
L
Baron Samedi
6,577
548
76
6
0
219,552
0
W
Ares
6,488
541
50
4
0
184,415
1
W
Hou Yi
6,805
567
95
8
0
217,629
2
W
Sobek
6,727
561
19
2
0
229,378
0
W
Merlin
7,473
623
99
8
0
214,122
3
L
Olorun
5,011
418
52
4
0
157,432
2
L
Surtr
5,343
445
45
4
0
155,474
0
W
Hun Batz
6,883
574
87
7
0
255,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role