Player Matchup

Hun Batz
Hun Batz
Buckshöt
Hun Batz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,701 Elo+
Solo
Cthulhu
Cthulhu
Deathbringet
Cthulhu
Level 55
God Stats
3W - 0L
1,793 SR
Queue Stats
176W - 153L
1,505 Elo+
Solo
Danzaburou
Danzaburou
SoF KiTTy
Danzaburou
Level 123
God Stats
2W - 2L
1,540 SR
Queue Stats
86W - 105L
1,468 Elo+
Solo
Arachne
Arachne
ThirdSmiteAcct
Arachne
Level 27
God Stats
2W - 2L
1,425 SR
Queue Stats
107W - 134L
1,402 Elo+
Solo
Persephone
Persephone
VexGrazy
Persephone
Level 107
God Stats
6W - 1L
1,553 SR
Queue Stats
192W - 160L
1,428 Elo+
Solo
Team Averages
Level 86
1,562 SR
1,501 Elo+

VS

Team Averages
Level 79
1,437 SR
1,389 Elo+
Kali
Kali
DanniInverse
Kali
Level 83
God Stats
0W - 3L
1,171 SR
Queue Stats
283W - 300L
1,492 Elo+
Solo
Osiris
Osiris
MY1stAccountBand
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,163 Elo+
Solo
Yu Huang
Yu Huang
MoanaKatana
Yu Huang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,445 Elo+
Solo
Cerberus
Cerberus
SenorPeachesYo
Cerberus
Level 125
God Stats
1W - 5L
1,343 SR
Queue Stats
274W - 313L
1,415 Elo+
Solo
Ne Zha
Ne Zha
WonNDoneTrying
Ne Zha
Level 126
God Stats
6W - 5L
1,670 SR
Queue Stats
227W - 231L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Buckshöt
Hun Batz
17
9 / 2 / 17
10,212
1,021
18,628
8,422
4,157
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Deathbringet
Cthulhu
16
1 / 2 / 27
9,700
970
10,858
15,865
12,050
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
SoF KiTTy
Danzaburou
14
6 / 4 / 12
9,059
906
10,917
8,006
3,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 3 / 15
10,285
1,029
14,144
11,518
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
VexGrazy
Persephone
15
7 / 3 / 14
9,297
930
9,454
7,296
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
8,174
817
6,069
15,001
13,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
4 / 5 / 7
8,705
871
7,101
14,813
14,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
MoanaKatana
Yu Huang
15
3 / 6 / 3
7,703
770
8,328
9,045
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
14
1 / 7 / 7
7,477
748
6,036
18,352
11,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 9 / 6
7,736
774
10,161
12,189
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
34
Kills
14
14
Deaths
34
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Buckshöt
Hun Batz
9
2
17
8.75
L
4
7
6
1
W
Cthulhu
Deathbringet
Cthulhu
1
2
27
7.25
L
4
5
7
1.5
L
Yu Huang
MoanaKatana
Yu Huang
3
6
3
0.75
L
Cerberus
1
7
7
0.64
W
Danzaburou
SoF KiTTy
Danzaburou
6
4
12
3
W
11
3
15
6.17
W
Persephone
VexGrazy
Persephone
7
3
14
4.67
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,001
Damage
37,695
51,107
Taken
69,400
33,116
Mitigated
47,818
20,370
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Buckshöt
Hun Batz
18,628
3,155
360
3,023
8,422
4,157
684
1,481
6,941
0
30,732
L
6,069
2,708
216
1,948
15,001
13,378
0
4,108
10,616
0
13,977
W
Cthulhu
Deathbringet
Cthulhu
10,858
1,224
697
6,479
15,865
12,050
29
5,216
10,649
18,047
2,475
L
7,101
2,615
900
3,498
14,813
14,198
0
5,166
9,525
0
12,823
L
Yu Huang
MoanaKatana
Yu Huang
8,328
929
22
1,008
9,045
3,584
0
2,716
6,244
20,907
0
L
Cerberus
6,036
232
674
5,316
18,352
11,247
0
4,805
13,232
14,838
0
W
Danzaburou
SoF KiTTy
Danzaburou
10,917
4,746
26
1,401
8,006
3,001
1,448
1,888
6,118
0
19,835
W
14,144
10,206
840
3,243
11,518
11,648
405
4,511
7,007
0
16,237
W
Persephone
VexGrazy
Persephone
9,454
2,039
1,621
2,680
7,296
2,260
33
1,268
5,953
19,289
215
L
10,161
2,177
0
824
12,189
5,411
0
2,522
9,460
0
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
39,795
109
Minions Killed
99
0
Camps Cleared
0
930,059
Distance Traveled
869,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,212
1,021
21
2
0
213,951
0
L
Kali
8,174
817
12
1
0
167,950
0
W
Cthulhu
9,700
970
27
3
0
178,778
0
L
Osiris
8,705
871
10
1
0
184,325
0
L
Yu Huang
7,703
770
30
3
0
171,522
0
L
Cerberus
7,477
748
33
3
0
197,086
0
W
Danzaburou
9,059
906
18
2
0
171,847
0
W
Arachne
10,285
1,029
18
2
0
186,598
0
W
Persephone
9,297
930
25
3
0
178,885
0
L
Ne Zha
7,736
774
14
1
0
148,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role