Player Matchup

Ullr
Ullr
Coul839957
Ullr
Level 117
God Stats
3W - 10L
1,292 SR
Queue Stats
224W - 210L
1,519 Elo+
Solo
Amaterasu
Amaterasu
KanjiOn1
Amaterasu
Level 134
God Stats
1W - 1L
1,526 SR
Queue Stats
134W - 115L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
RippedBlastman
Sun Wukong
Level 154
God Stats
6W - 6L
1,646 SR
Queue Stats
129W - 132L
1,479 Elo+
Solo
Maui
Maui
thejantasy
Maui
Level 154
God Stats
1W - 4L
1,479 SR
Queue Stats
576W - 562L
1,447 Elo+
Solo
Raijin
Raijin
tidebashur16
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,488 Elo+
Solo
Team Averages
Level 133
1,489 SR
1,494 Elo+

VS

Team Averages
Level 137
1,639 SR
1,498 Elo+
Skadi
Skadi
BigNick260
Skadi
Level 129
God Stats
3W - 1L
1,681 SR
Queue Stats
84W - 87L
1,484 Elo+
Party 1
Shiva
Shiva
ColoredDiamond
Shiva
Level 108
God Stats
278W - 202L
1,624 SR
Queue Stats
611W - 573L
1,515 Elo+
Solo
Bake Kujira
Bake Kujira
GwG SharkFan
Bake Kujira
Level 157
God Stats
13W - 7L
1,598 SR
Queue Stats
142W - 142L
1,469 Elo+
Party 1
Pele
Pele
HotXxmanxX420
Pele
Level 133
God Stats
2W - 0L
1,776 SR
Queue Stats
251W - 260L
1,529 Elo+
Solo
Anubis
Anubis
Jdog57575
Anubis
Level 158
God Stats
7W - 6L
1,518 SR
Queue Stats
373W - 400L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,050
550
4,809
6,949
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
KanjiOn1
Amaterasu
11
5 / 5 / 2
6,525
593
6,354
12,309
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
RippedBlastman
Sun Wukong
10
0 / 2 / 1
5,833
530
3,497
11,534
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 4
5,875
534
2,871
6,997
4,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
10
1 / 6 / 1
5,933
539
4,587
6,454
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 3 / 1
6,172
561
4,572
7,067
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 1 / 2
6,454
587
5,725
7,037
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bake Kujira
GwG SharkFan
Bake Kujira
13
1 / 2 / 3
7,870
715
5,772
7,016
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 4
7,494
681
6,927
9,185
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Jdog57575
Anubis
12
5 / 1 / 1
6,621
602
4,037
5,968
2,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
15
15
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
3
1
0.5
W
4
1
2
5
L
2
0
2
3
W
Bake Kujira
GwG SharkFan
Bake Kujira
1
2
3
1.25
W
4
1
4
6
W
Anubis
Jdog57575
Anubis
5
1
1
5.5
L
Amaterasu
KanjiOn1
Amaterasu
5
5
2
1.2
L
Sun Wukong
RippedBlastman
Sun Wukong
0
2
1
0.25
L
0
2
4
1
L
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,118
Damage
27,033
44,243
Taken
36,273
19,905
Mitigated
17,554
8,630
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,572
1,385
0
989
7,067
1,950
352
288
6,779
0
45,658
W
5,725
676
105
1,723
7,037
4,666
104
2,075
4,806
0
29,847
L
4,809
1,049
0
2,310
6,949
2,312
0
0
6,879
0
48,759
W
Bake Kujira
GwG SharkFan
Bake Kujira
5,772
2,810
0
760
7,016
5,887
0
0
7,016
54,875
2,927
W
6,927
1,753
0
5,089
9,185
2,791
0
1,527
7,560
0
66,649
W
Anubis
Jdog57575
Anubis
4,037
0
0
1,533
5,968
2,260
0
2,915
2,697
33,868
0
L
Amaterasu
KanjiOn1
Amaterasu
6,354
2,504
0
2,148
12,309
5,325
0
1,837
10,374
0
45,926
L
Sun Wukong
RippedBlastman
Sun Wukong
3,497
627
0
2,532
11,534
6,845
0
4,225
7,309
0
44,010
L
2,871
1,079
0
1,640
6,997
4,093
0
886
5,773
17,509
0
L
Raijin
4,587
151
0
0
6,454
1,330
0
2,508
3,792
27,634
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
34,611
320
Minions Killed
389
0
Camps Cleared
0
1,077,391
Distance Traveled
1,181,758
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,172
561
80
7
0
202,185
1
W
Shiva
6,454
587
40
4
0
245,874
0
L
Ullr
6,050
550
82
7
0
226,589
0
W
Bake Kujira
7,870
715
111
10
0
224,975
0
W
Pele
7,494
681
104
9
0
286,039
0
W
Anubis
6,621
602
54
5
0
222,685
2
L
Amaterasu
6,525
593
74
7
0
254,304
0
L
Sun Wukong
5,833
530
90
8
0
173,006
0
L
Maui
5,875
534
29
3
0
252,099
3
L
Raijin
5,933
539
45
4
0
171,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role