Player Matchup

Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Balloonparade
Bellona
Level 45
God Stats
5W - 5L
1,581 SR
Queue Stats
101W - 106L
1,462 Elo+
Party 2
Chang'e
Chang'e
Dreamy_Vibez_
Chang'e
Level 129
God Stats
10W - 8L
1,689 SR
Queue Stats
33W - 38L
1,464 Elo+
Solo
Ullr
Ullr
FlexJohnson
Ullr
Level 41
God Stats
0W - 2L
1,255 SR
Queue Stats
28W - 46L
1,330 Elo+
Solo
Lancelot
Lancelot
GiratinaZ46
Lancelot
Level 66
God Stats
2W - 8L
1,302 SR
Queue Stats
181W - 199L
1,431 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,437 Elo+

VS

Team Averages
Level 86
1,484 SR
1,435 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Doctorbigmac222
Ix Chel
Level 29
God Stats
10W - 12L
1,477 SR
Queue Stats
53W - 62L
1,346 Elo+
Party 1
Chang'e
Chang'e
Novaisiconic
Chang'e
Level 102
God Stats
26W - 28L
1,428 SR
Queue Stats
113W - 123L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
shaanj
Nu Wa
Level 98
God Stats
2W - 2L
1,516 SR
Queue Stats
51W - 52L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
2
0 / 1 / 0
2,928
488
558
1,365
723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
6
1 / 1 / 0
3,838
640
1,615
5,262
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
6
0 / 2 / 1
3,836
639
1,269
2,987
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 3 / 0
3,677
613
2,222
5,501
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
GiratinaZ46
Lancelot
8
1 / 1 / 0
4,061
677
638
4,737
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
4 / 1 / 0
4,992
832
2,735
3,498
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
 
Bastet
6
1 / 1 / 1
3,814
636
1,280
3,521
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 1
4,083
681
1,413
3,584
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
Novaisiconic
Chang'e
6
0 / 1 / 1
3,800
633
919
3,828
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
shaanj
Nu Wa
7
0 / 0 / 1
4,103
684
1,363
1,169
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Sol
 
Sol
4
1
0
4
W
Bastet
 
Bastet
1
1
1
1.5
L
Bellona
1
1
0
1
W
1
0
1
1.5
L
Chang'e
0
2
1
0.25
L
1
3
0
0.33
L
Lancelot
GiratinaZ46
Lancelot
1
1
0
1
W
Chang'e
Novaisiconic
Chang'e
0
1
1
0.5
W
Nu Wa
shaanj
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,302
Damage
7,710
19,852
Taken
15,600
6,720
Mitigated
4,177
6,694
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
558
0
89
399
1,365
723
0
848
517
0
2,747
W
Sol
 
Sol
2,735
1,455
0
1,534
3,498
797
762
0
3,470
23,061
2,671
W
Bastet
 
Bastet
1,280
370
0
516
3,521
1,002
0
413
3,079
0
15,235
L
Bellona
1,615
605
0
1,732
5,262
2,501
0
1,019
4,063
0
14,783
W
1,413
119
270
1,538
3,584
1,317
21
530
3,026
8,125
0
L
Chang'e
1,269
45
40
455
2,987
703
0
1,010
1,977
12,563
0
L
2,222
579
0
1,357
5,501
1,434
0
3,089
2,412
0
11,552
L
Lancelot
GiratinaZ46
Lancelot
638
134
0
2,622
4,737
1,359
0
438
4,299
0
23,772
W
Chang'e
Novaisiconic
Chang'e
919
0
0
1,261
3,828
832
0
0
3,650
11,934
0
W
Nu Wa
shaanj
Nu Wa
1,363
518
0
500
1,169
229
0
326
843
17,851
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
20,792
132
Minions Killed
135
0
Camps Cleared
0
524,783
Distance Traveled
689,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,928
488
5
1
0
52,163
0
W
Sol
4,992
832
50
8
0
126,409
0
W
Bastet
3,814
636
21
4
0
157,263
0
L
Bellona
3,838
640
28
5
0
115,919
0
W
Ix Chel
4,083
681
11
2
0
130,922
0
L
Chang'e
3,836
639
28
5
0
96,237
0
L
Ullr
3,677
613
20
3
0
115,140
0
L
Lancelot
4,061
677
51
9
0
145,324
1
W
Chang'e
3,800
633
26
4
0
152,285
0
W
Nu Wa
4,103
684
27
5
0
122,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role