Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FITherMen
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 71L
1,527 Elo+
Solo
Awilix
Awilix
StewedPrism
Awilix
Level 100
God Stats
30W - 32L
1,519 SR
Queue Stats
250W - 271L
1,457 Elo+
Solo
Nu Wa
Nu Wa
V1kTh0r
Nu Wa
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,371 Elo+
Solo
Surtr
Surtr
ablaze-rasher11
Surtr
Level 86
God Stats
4W - 3L
1,686 SR
Queue Stats
406W - 414L
1,452 Elo+
Solo
Team Averages
Level 100
1,541 SR
1,461 Elo+

VS

Team Averages
Level 133
1,554 SR
1,474 Elo+
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CrackDavis
Kumbhakarna
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,452 Elo+
Party 1
Arachne
Arachne
MsPinaypearl
Arachne
Level 101
God Stats
24W - 19L
1,528 SR
Queue Stats
182W - 165L
1,467 Elo+
Party 2
Sol
Sol
PikeTek
Sol
Level 121
God Stats
3W - 0L
1,741 SR
Queue Stats
27W - 25L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 0 / 0
3,166
633
2,013
3,733
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
FITherMen
Chiron
5
0 / 1 / 0
3,070
614
2,034
3,252
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
1
0 / 0 / 0
1,035
207
0
0
0
Nu Wa
V1kTh0r
Nu Wa
7
0 / 1 / 0
3,471
694
1,150
1,980
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 1 / 0
3,691
738
2,464
4,501
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 1 / 0
4,380
876
2,419
4,467
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
 
Nu Wa
7
1 / 0 / 0
3,889
778
813
1,068
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kumbhakarna
CrackDavis
Kumbhakarna
5
0 / 0 / 1
3,571
714
2,094
3,414
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
MsPinaypearl
Arachne
5
0 / 0 / 2
3,120
624
546
2,428
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
5
1 / 0 / 0
3,250
650
1,916
1,689
418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Thor
 
Thor
1
1
0
1
W
Nu Wa
 
Nu Wa
1
0
0
1
W
Kumbhakarna
CrackDavis
Kumbhakarna
0
0
1
0.5
L
Chiron
FITherMen
Chiron
0
1
0
0
W
Arachne
MsPinaypearl
Arachne
0
0
2
1
W
Sol
1
0
0
1
L
Awilix
0
0
0
0
L
Nu Wa
V1kTh0r
Nu Wa
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,661
Damage
7,788
13,466
Taken
13,066
5,403
Mitigated
3,928
4,005
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,013
441
0
1,122
3,733
1,913
0
1,954
1,779
5,899
0
W
Thor
 
Thor
2,419
821
0
1,433
4,467
1,243
0
245
4,212
0
25,056
W
Nu Wa
 
Nu Wa
813
334
0
632
1,068
226
0
685
207
18,177
0
W
Kumbhakarna
CrackDavis
Kumbhakarna
2,094
588
60
1,320
3,414
1,411
0
1,019
2,395
6,895
0
L
Chiron
FITherMen
Chiron
2,034
851
106
941
3,252
872
0
1,926
1,326
0
14,803
W
Arachne
MsPinaypearl
Arachne
546
438
0
639
2,428
630
0
418
2,000
0
10,697
W
Sol
1,916
853
0
900
1,689
418
0
750
929
15,436
2,563
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
V1kTh0r
Nu Wa
1,150
108
0
500
1,980
415
0
744
1,167
15,147
1,208
L
2,464
1,005
0
1,336
4,501
2,203
0
0
4,501
200
16,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,433
Gold Earned
18,210
105
Minions Killed
158
0
Camps Cleared
0
407,021
Distance Traveled
540,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,166
633
18
4
0
104,961
2
W
Thor
4,380
876
54
11
0
104,319
0
W
Nu Wa
3,889
778
42
8
0
97,735
0
W
Kumbhakarna
3,571
714
6
1
0
105,263
0
L
Chiron
3,070
614
25
5
0
98,549
0
W
Arachne
3,120
624
27
5
0
123,889
0
W
Sol
3,250
650
29
6
0
109,431
0
L
Awilix
1,035
207
0
0
0
0
0
L
Nu Wa
3,471
694
35
7
0
100,448
0
L
Surtr
3,691
738
27
5
0
103,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role