Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Platinum V
Taylenol
Jing Wei
Platinum V
Level 123
God Stats
1W - 2L
1,605 SR
Queue Stats
111W - 107L
1,679 MMR
Party 1
Sobek
Sobek
Gold IV
sebax1716
Sobek
Gold IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,400 MMR
Solo
Chaac
Chaac
Gold II
shinkukun_sama
Chaac
Gold II
Level 177
God Stats
112W - 95L
1,618 SR
Queue Stats
309W - 314L
1,672 MMR
Solo
Tiamat
Tiamat
Gold V
xdean-_-40
Tiamat
Gold V
Level 136
God Stats
7W - 9L
1,787 SR
Queue Stats
245W - 258L
1,396 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,602 SR
1,529 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,547 SR
1,568 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum I
AlatumCross
Bakasura
Platinum I
Level 153
God Stats
13W - 8L
1,655 SR
Queue Stats
551W - 530L
1,666 MMR
Solo
Neith
Neith
Platinum V
PandaPoo772674
Neith
Platinum V
Level 125
God Stats
44W - 37L
1,572 SR
Queue Stats
296W - 295L
1,652 MMR
Solo
Ravana
Ravana
Gold V
TimelessJem1985
Ravana
Gold V
Level 158
God Stats
1W - 1L
1,325 SR
Queue Stats
113W - 124L
1,360 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
q MrPower c
Kumbhakarna
Gold III
Level 127
God Stats
1W - 0L
1,682 SR
Queue Stats
24W - 20L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 2 / 2
4,479
498
3,504
7,184
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Taylenol
Jing Wei
8
3 / 2 / 0
5,214
579
4,683
5,667
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
sebax1716
Sobek
7
0 / 0 / 2
4,714
524
1,652
9,704
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 0
6,232
692
4,713
6,641
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
xdean-_-40
Tiamat
7
0 / 1 / 0
4,584
509
561
2,582
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArtemisJanusCu ChulainnSerqet

VS

Bans
CthulhuKaliXing TianAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 1
5,275
586
3,165
2,038
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
AlatumCross
Bakasura
10
4 / 0 / 1
5,386
598
4,990
7,394
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 2
4,978
553
6,372
4,426
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,719
524
2,926
6,080
2,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
q MrPower c
Kumbhakarna
7
0 / 2 / 2
4,307
479
2,101
6,589
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
5
5
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
2
0.5
W
Discordia
 
Discordia
1
0
1
1.5
W
Bakasura
AlatumCross
Bakasura
4
0
1
4.5
W
0
1
2
1
L
Jing Wei
Taylenol
Jing Wei
3
2
0
1.5
W
0
3
0
0
W
Kumbhakarna
q MrPower c
Kumbhakarna
0
2
2
0.5
L
Sobek
sebax1716
Sobek
0
0
2
1
L
3
0
0
3
L
Tiamat
xdean-_-40
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
19,554
31,778
Taken
26,527
14,102
Mitigated
11,557
12,645
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,504
1,472
0
2,524
7,184
1,859
0
987
5,807
0
30,309
W
Discordia
 
Discordia
3,165
355
0
147
2,038
534
0
561
1,477
36,633
0
W
Bakasura
AlatumCross
Bakasura
4,990
3,578
0
3,097
7,394
2,693
0
142
7,219
0
29,509
W
6,372
3,241
0
1,073
4,426
1,420
0
250
4,176
0
35,818
L
Jing Wei
Taylenol
Jing Wei
4,683
3,084
0
2,128
5,667
1,282
0
361
5,061
0
31,292
W
2,926
880
0
1,931
6,080
2,848
0
0
5,555
0
26,603
W
Kumbhakarna
q MrPower c
Kumbhakarna
2,101
332
0
857
6,589
4,062
34
1,260
5,329
9,533
1,616
L
Sobek
sebax1716
Sobek
1,652
114
0
3,730
9,704
5,729
0
2,294
7,270
14,991
0
L
4,713
622
0
3,463
6,641
4,579
0
0
6,591
0
38,934
L
Tiamat
xdean-_-40
Tiamat
561
42
0
800
2,582
653
0
1,406
1,011
17,961
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
24,665
237
Minions Killed
255
0
Camps Cleared
0
891,202
Distance Traveled
959,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,479
498
55
6
0
230,512
0
W
Discordia
5,275
586
59
7
0
178,381
0
W
Bakasura
5,386
598
74
8
0
242,842
0
W
Neith
4,978
553
59
7
0
163,274
0
L
Jing Wei
5,214
579
55
6
0
186,877
0
W
Ravana
4,719
524
49
5
0
177,883
0
W
Kumbhakarna
4,307
479
14
2
0
197,394
0
L
Sobek
4,714
524
17
2
0
180,847
0
L
Chaac
6,232
692
67
7
0
184,784
0
L
Tiamat
4,584
509
43
5
0
108,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role