Player Matchup

Hun Batz
Hun Batz
Axmau5
Hun Batz
Level 139
God Stats
3W - 0L
1,743 SR
Queue Stats
116W - 92L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
ECCanuck
Sylvanus
Level 145
God Stats
2W - 0L
1,148 SR
Queue Stats
76W - 45L
1,600 Elo+
Solo
Maui
Maui
LostBottom
Maui
Level 87
God Stats
11W - 8L
1,525 SR
Queue Stats
103W - 73L
1,549 Elo+
Solo
Discordia
Discordia
axsketch
Discordia
Level 66
God Stats
23W - 16L
1,652 SR
Queue Stats
89W - 82L
1,498 Elo+
Party 2
Hachiman
Hachiman
esgetcarried
Hachiman
Level 149
God Stats
17W - 16L
1,537 SR
Queue Stats
675W - 635L
1,497 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,546 Elo+

VS

Team Averages
Level 118
1,399 SR
1,567 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HiresIsGai
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,684 Elo+
Party 1
Da Ji
Da Ji
Viper116543
Da Ji
Level 125
God Stats
0W - 2L
1,219 SR
Queue Stats
192W - 162L
1,565 Elo+
Solo
Vamana
Vamana
lXRayoXl
Vamana
Level 173
God Stats
1W - 6L
1,235 SR
Queue Stats
185W - 201L
1,446 Elo+
Solo
Ravana
Ravana
treyzx
Ravana
Level 158
God Stats
1W - 3L
1,539 SR
Queue Stats
314W - 279L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Axmau5
Hun Batz
7
2 / 0 / 2
4,123
687
2,809
3,972
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ECCanuck
Sylvanus
7
1 / 2 / 0
3,670
612
1,835
5,117
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
6 / 1 / 0
5,542
924
4,270
4,159
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
axsketch
Discordia
8
1 / 0 / 3
4,248
708
1,566
2,002
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
esgetcarried
Hachiman
3
0 / 0 / 0
2,888
481
550
1,028
210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 2 / 0
4,412
735
1,308
3,383
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
HiresIsGai
Medusa
7
1 / 1 / 1
3,990
665
2,416
3,272
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 2 / 1
3,205
534
1,204
4,085
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
lXRayoXl
Vamana
6
0 / 4 / 0
3,443
574
772
5,228
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ravana
treyzx
Ravana
7
1 / 1 / 1
3,797
633
2,284
2,613
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
3
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
W
Hun Batz
Axmau5
Hun Batz
2
0
2
3
W
Sylvanus
ECCanuck
Sylvanus
1
2
0
0.5
L
Medusa
HiresIsGai
Medusa
1
1
1
1.5
W
6
1
0
6
L
0
2
1
0.25
W
Discordia
axsketch
Discordia
1
0
3
2.5
W
Hachiman
esgetcarried
Hachiman
0
0
0
0
L
Vamana
lXRayoXl
Vamana
0
4
0
0
L
Ravana
treyzx
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,030
Damage
7,984
16,278
Taken
18,581
6,548
Mitigated
5,795
4,841
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,308
45
464
1,358
3,383
731
0
1,049
2,062
18,318
0
W
Hun Batz
Axmau5
Hun Batz
2,809
1,146
0
430
3,972
1,300
0
238
3,714
0
22,392
W
Sylvanus
ECCanuck
Sylvanus
1,835
475
135
1,737
5,117
2,442
0
0
5,117
10,964
0
L
Medusa
HiresIsGai
Medusa
2,416
1,356
0
1,617
3,272
791
756
1,280
1,992
0
21,489
W
4,270
1,896
0
1,095
4,159
2,153
0
100
3,908
23,141
6,271
L
1,204
210
0
1,679
4,085
989
0
322
3,759
0
10,184
W
Discordia
axsketch
Discordia
1,566
138
0
875
2,002
443
0
804
1,052
15,479
1,110
W
Hachiman
esgetcarried
Hachiman
550
235
0
569
1,028
210
0
0
1,028
0
4,524
L
Vamana
lXRayoXl
Vamana
772
126
0
1,486
5,228
2,533
0
2,918
2,270
0
16,898
L
Ravana
treyzx
Ravana
2,284
755
0
726
2,613
751
0
1,273
1,340
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,471
Gold Earned
18,847
157
Minions Killed
150
0
Camps Cleared
0
568,243
Distance Traveled
579,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,412
735
43
7
0
134,764
0
W
Hun Batz
4,123
687
43
7
0
161,951
0
W
Sylvanus
3,670
612
17
3
0
123,482
2
L
Medusa
3,990
665
26
4
0
96,560
0
W
Maui
5,542
924
51
9
0
121,746
0
L
Da Ji
3,205
534
19
3
0
110,832
0
W
Discordia
4,248
708
39
7
0
124,886
0
W
Hachiman
2,888
481
7
1
0
36,178
0
L
Vamana
3,443
574
26
4
0
119,474
0
L
Ravana
3,797
633
36
6
0
118,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role