Player Matchup

Khepri
Khepri
Hey_Radiant
Khepri
Level 149
God Stats
8W - 3L
1,657 SR
Queue Stats
167W - 177L
1,449 Elo+
Party 2
Poseidon
Poseidon
HoneyBagderXP
Poseidon
Level 155
God Stats
3W - 8L
1,298 SR
Queue Stats
440W - 459L
1,384 Elo+
Solo
Thanatos
Thanatos
SymbioticREAPER
Thanatos
Level 144
God Stats
2W - 6L
1,131 SR
Queue Stats
125W - 121L
1,447 Elo+
Party 2
Hel
Hel
ZaZabiX
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,610 Elo+
Party 1
Apollo
Apollo
slipperyhotdog01
Apollo
Level 147
God Stats
2W - 0L
1,553 SR
Queue Stats
7W - 3L
1,576 Elo+
Party 1
Team Averages
Level 151
1,428 SR
1,493 Elo+

VS

Team Averages
Level 134
1,495 SR
1,515 Elo+
Freya
Freya
BACKPACKxJOE
Freya
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 3
Sun Wukong
Sun Wukong
DeMorcerf
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,510 Elo+
Solo
Yemoja
Yemoja
JackHuncho16
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,578 Elo+
Solo
Surtr
Surtr
Kingnoob01
Surtr
Level 132
God Stats
0W - 2L
1,286 SR
Queue Stats
97W - 96L
1,536 Elo+
Solo
Izanami
Izanami
POlSONAPPLE
Izanami
Level 122
God Stats
1W - 1L
1,687 SR
Queue Stats
8W - 10L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 1 / 18
9,210
921
4,566
9,966
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
HoneyBagderXP
Poseidon
17
8 / 1 / 19
10,381
1,038
22,298
11,433
6,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
6 / 2 / 13
9,164
916
7,015
7,036
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
14
3 / 1 / 19
9,647
965
12,945
10,174
5,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
11 / 1 / 14
9,938
994
18,656
11,025
5,547
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
6,662
666
4,141
13,050
4,127
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
DeMorcerf
Sun Wukong
12
1 / 6 / 3
7,093
709
8,573
16,844
17,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
12
0 / 4 / 4
7,204
720
4,714
13,459
7,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Surtr
14
3 / 4 / 1
7,696
770
9,249
12,475
7,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
POlSONAPPLE
Izanami
13
1 / 6 / 2
7,556
756
6,069
12,498
4,301
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
29
Kills
6
6
Deaths
29
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Sun Wukong
DeMorcerf
Sun Wukong
1
6
3
0.42
W
Khepri
1
1
18
10
W
Poseidon
HoneyBagderXP
Poseidon
8
1
19
17.5
L
Yemoja
0
4
4
0.5
L
Surtr
3
4
1
0.88
L
Izanami
POlSONAPPLE
Izanami
1
6
2
0.33
W
Thanatos
6
2
13
6.25
W
Hel
3
1
19
12.5
W
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,480
Damage
32,746
49,634
Taken
68,326
28,692
Mitigated
40,932
32,146
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,141
802
684
873
13,050
4,127
0
6,717
6,333
10,820
0
L
Sun Wukong
DeMorcerf
Sun Wukong
8,573
533
394
1,377
16,844
17,804
0
10,545
6,299
0
12,786
W
Khepri
4,566
109
678
1,102
9,966
7,712
417
2,536
7,430
11,045
0
W
Poseidon
HoneyBagderXP
Poseidon
22,298
4,216
858
2,551
11,433
6,333
1,774
1,475
9,958
49,215
2,217
L
Yemoja
4,714
660
8,574
2,852
13,459
7,339
0
7,103
6,356
8,320
0
L
Surtr
9,249
1,573
1,120
1,310
12,475
7,361
0
8,892
3,583
769
14,053
L
Izanami
POlSONAPPLE
Izanami
6,069
3,363
170
1,284
12,498
4,301
0
5,648
6,850
0
19,241
W
Thanatos
7,015
1,210
777
2,778
7,036
3,543
704
1,571
5,465
0
13,925
W
Hel
12,945
1,370
12,184
6,648
10,174
5,557
387
1,926
8,248
24,812
184
W
18,656
10,496
871
3,699
11,025
5,547
3,867
2,116
8,909
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,340
Gold Earned
36,211
148
Minions Killed
71
0
Camps Cleared
0
964,558
Distance Traveled
750,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,662
666
12
1
0
133,973
0
L
Sun Wukong
7,093
709
4
0
0
167,679
0
W
Khepri
9,210
921
14
1
0
201,077
0
W
Poseidon
10,381
1,038
59
6
0
189,524
0
L
Yemoja
7,204
720
6
1
0
138,482
0
L
Surtr
7,696
770
11
1
0
179,419
0
L
Izanami
7,556
756
38
4
0
131,345
0
W
Thanatos
9,164
916
11
1
0
184,472
0
W
Hel
9,647
965
30
3
0
205,400
0
W
Apollo
9,938
994
34
3
0
184,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role