Player Matchup

Erlang Shen
Erlang Shen
Gold II
Out2getu_1
Erlang Shen
Gold II
Level 131
God Stats
11W - 13L
1,547 SR
Queue Stats
45W - 53L
1,241 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,547 SR
1,241 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,799 SR
1,384 MMR
Nu Wa
Nu Wa
Gold III
panpistols
Nu Wa
Gold III
Level 129
God Stats
2W - 0L
1,799 SR
Queue Stats
121W - 138L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Out2getu_1
Erlang Shen
19
3 / 4 / 0
14,031
877
9,319
23,255
15,676
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
ChronosAnubisSkadiHadesUllr

VS

Bans
BakasuraBellonaArachneFreyaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 3 / 0
15,744
984
14,209
10,659
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Out2getu_1
Erlang Shen
3
4
0
0.75
W
Nu Wa
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,319
Damage
14,209
23,255
Taken
10,659
15,676
Mitigated
7,441
11,091
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Out2getu_1
Erlang Shen
9,319
5,336
0
11,091
23,255
15,676
22
14,844
8,411
0
95,148
W
Nu Wa
14,209
6,212
0
2,716
10,659
7,441
1,974
481
10,178
72,168
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,031
Gold Earned
15,744
164
Minions Killed
141
7
Camps Cleared
6
299,356
Distance Traveled
280,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,031
877
164
10
7
299,356
0
W
Nu Wa
15,744
984
141
9
6
280,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role