Player Matchup

Hera
Hera
KRATOS6596
Hera
Level 28
God Stats
8W - 11L
1,534 SR
Queue Stats
81W - 100L
1,385 Elo+
Party 1
Surtr
Surtr
Yinaro
Surtr
Level 90
God Stats
16W - 22L
1,497 SR
Queue Stats
309W - 357L
1,384 Elo+
Party 1
Izanami
Izanami
chopaman01
Izanami
Level 21
God Stats
9W - 3L
1,524 SR
Queue Stats
48W - 53L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
emmaux05
Jormungandr
Level 29
God Stats
12W - 14L
1,392 SR
Queue Stats
31W - 35L
1,399 Elo+
Party 1
Terra
Terra
gogetta35
Terra
Level 125
God Stats
3W - 6L
1,289 SR
Queue Stats
274W - 330L
1,424 Elo+
Solo
Team Averages
Level 59
1,447 SR
1,398 Elo+

VS

Team Averages
Level 103
1,517 SR
1,411 Elo+
Medusa
Medusa
DaSquishyKnight
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kanye_Blessed
Xing Tian
Level 83
God Stats
2W - 5L
1,593 SR
Queue Stats
81W - 92L
1,436 Elo+
Solo
Surtr
Surtr
Rotcer
Surtr
Level 239
God Stats
16W - 16L
1,535 SR
Queue Stats
659W - 703L
1,420 Elo+
Solo
Poseidon
Poseidon
VexGrazy
Poseidon
Level 107
God Stats
24W - 17L
1,568 SR
Queue Stats
574W - 406L
1,431 Elo+
Solo
Artemis
Artemis
sandbaggn
Artemis
Level 39
God Stats
2W - 3L
1,388 SR
Queue Stats
3W - 7L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,871
1,109
13,443
4,110
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Yinaro
Surtr
14
6 / 4 / 4
9,696
1,212
13,549
13,955
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
chopaman01
Izanami
15
3 / 0 / 7
9,863
1,233
4,878
3,239
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
emmaux05
Jormungandr
15
2 / 3 / 9
9,100
1,138
7,662
9,519
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
gogetta35
Terra
14
1 / 0 / 3
8,112
1,014
1,851
3,293
2,195
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

306

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,087
1,011
5,148
10,122
3,585
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Kanye_Blessed
Xing Tian
14
1 / 1 / 6
8,485
1,061
4,939
13,946
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Rotcer
Surtr
13
0 / 1 / 3
7,652
957
3,974
8,124
7,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
VexGrazy
Poseidon
14
6 / 2 / 2
10,009
1,251
11,488
6,350
1,827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
sandbaggn
Artemis
15
1 / 4 / 7
8,766
1,096
3,848
7,833
3,050

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
13
Kills
9
9
Deaths
13
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
1
2
7
2.25
L
Xing Tian
Kanye_Blessed
Xing Tian
1
1
6
4
L
Surtr
Rotcer
Surtr
0
1
3
1.5
L
Poseidon
VexGrazy
Poseidon
6
2
2
3.5
W
Surtr
Yinaro
Surtr
6
4
4
2
W
Izanami
chopaman01
Izanami
3
0
7
6.5
W
Jormungandr
emmaux05
Jormungandr
2
3
9
2.17
W
Terra
gogetta35
Terra
1
0
3
2.5
L
Artemis
sandbaggn
Artemis
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
29,397
34,116
Taken
46,375
20,004
Mitigated
22,793
7,384
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,148
2,852
0
0
10,122
3,585
0
4,783
5,251
0
14,335
W
13,443
2,120
0
708
4,110
1,013
0
2,682
1,428
37,009
0
L
Xing Tian
Kanye_Blessed
Xing Tian
4,939
373
0
1,320
13,946
7,303
0
7,109
6,709
22,305
664
L
Surtr
Rotcer
Surtr
3,974
1,194
303
1,908
8,124
7,028
0
3,600
4,340
142
10,204
L
Poseidon
VexGrazy
Poseidon
11,488
1,547
0
442
6,350
1,827
0
3,485
2,705
42,943
750
W
Surtr
Yinaro
Surtr
13,549
6,827
0
4,764
13,955
7,774
0
7,665
6,290
740
27,859
W
Izanami
chopaman01
Izanami
4,878
2,780
0
0
3,239
1,094
0
803
2,436
0
25,165
W
Jormungandr
emmaux05
Jormungandr
7,662
1,308
0
990
9,519
7,928
0
4,240
5,279
16,926
2,479
W
Terra
gogetta35
Terra
1,851
0
492
430
3,293
2,195
0
979
2,314
5,147
119
L
Artemis
sandbaggn
Artemis
3,848
1,426
0
0
7,833
3,050
0
3,018
4,731
0
11,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
42,999
181
Minions Killed
166
9
Camps Cleared
3
773,062
Distance Traveled
593,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,087
1,011
21
3
0
100,440
0
W
Hera
8,871
1,109
64
8
1
149,140
0
L
Xing Tian
8,485
1,061
35
4
1
141,977
0
L
Surtr
7,652
957
11
1
0
90,222
0
L
Poseidon
10,009
1,251
84
11
2
144,388
0
W
Surtr
9,696
1,212
41
5
1
158,106
0
W
Izanami
9,863
1,233
36
5
6
149,922
1
W
Jormungandr
9,100
1,138
30
4
1
150,206
0
W
Terra
8,112
1,014
10
1
0
165,688
0
L
Artemis
8,766
1,096
15
2
0
116,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role