Player Matchup

Vulcan
Vulcan
Gold II
ChilaPopPro
Vulcan
Gold II
Level 177
God Stats
7W - 7L
1,615 SR
Queue Stats
53W - 60L
1,558 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
El_hefe_247
Sun Wukong
Silver III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,485 MMR
Solo
Neith
Neith
Gold III
Narcortés
Neith
Gold III
Level 51
God Stats
14W - 20L
1,478 SR
Queue Stats
87W - 100L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,531 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,724 SR
1,494 MMR
Chiron
Chiron
Gold V
GIOVASDRO
Chiron
Gold V
Level 155
God Stats
1W - 0L
1,875 SR
Queue Stats
30W - 33L
1,381 MMR
Solo
Horus
Horus
Gold III
Sargent Draco
Horus
Gold III
Level 163
God Stats
21W - 17L
1,598 SR
Queue Stats
105W - 103L
1,487 MMR
Party 1
Hera
Hera
Platinum V
Z0RBO
Hera
Platinum V
Level 162
God Stats
181W - 119L
1,699 SR
Queue Stats
863W - 835L
1,613 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
1 / 4 / 0
11,009
734
14,196
13,102
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
El_hefe_247
Sun Wukong
16
0 / 1 / 1
10,012
667
7,920
15,205
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
17
0 / 4 / 1
11,043
736
8,032
15,913
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CerberusKumbhakarnaFenrirFafnirAnhur

VS

Bans
Ne ZhaOdinKuzenboCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GIOVASDRO
Chiron
20
5 / 0 / 3
13,306
887
14,168
14,488
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 6
11,924
795
10,115
17,756
19,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
Z0RBO
Hera
20
2 / 0 / 5
12,748
850
16,091
9,212
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
4
0
0.25
L
Sun Wukong
El_hefe_247
Sun Wukong
0
1
1
0.5
W
Chiron
GIOVASDRO
Chiron
5
0
3
6.5
L
Neith
0
4
1
0.13
W
2
1
6
5
W
Hera
Z0RBO
Hera
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
40,374
44,220
Taken
41,456
25,168
Mitigated
30,094
7,442
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
14,196
0
0
2,593
13,102
4,647
0
4,453
7,842
52,702
0
L
Sun Wukong
El_hefe_247
Sun Wukong
7,920
1,617
0
1,483
15,205
15,237
0
4,144
10,146
0
24,708
W
Chiron
GIOVASDRO
Chiron
14,168
7,136
963
6,120
14,488
6,712
1,341
4,019
10,224
0
78,591
L
Neith
8,032
2,399
0
3,366
15,913
5,284
0
6,209
9,067
0
51,228
W
10,115
3,281
3,417
7,402
17,756
19,322
280
5,701
11,491
415
26,986
W
Hera
Z0RBO
Hera
16,091
2,705
0
1,451
9,212
4,060
2,142
4,735
4,477
73,348
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
37,978
189
Minions Killed
257
0
Camps Cleared
0
808,848
Distance Traveled
906,309
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,009
734
65
4
0
313,666
0
L
Sun Wukong
10,012
667
26
2
0
227,304
0
W
Chiron
13,306
887
119
8
0
273,414
4
L
Neith
11,043
736
98
7
0
267,878
0
W
Horus
11,924
795
34
2
0
331,526
2
W
Hera
12,748
850
104
7
0
301,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role