Player Matchup

Guan Yu
Guan Yu
LegendaryError
Guan Yu
Level 140
God Stats
4W - 6L
1,520 SR
Queue Stats
315W - 305L
1,547 Elo+
Solo
Ra
Ra
Tetratos
Ra
Level 124
God Stats
5W - 5L
1,695 SR
Queue Stats
109W - 98L
1,668 Elo+
Party 1
Thor
Thor
Whitèy
Thor
Level 141
God Stats
0W - 4L
1,296 SR
Queue Stats
101W - 87L
1,668 Elo+
Party 1
Team Averages
Level 135
1,503 SR
1,628 Elo+

VS

Team Averages
Level 130
1,671 SR
1,601 Elo+
Cthulhu
Cthulhu
ALEXKLAVE
Cthulhu
Level 149
God Stats
35W - 26L
1,701 SR
Queue Stats
308W - 300L
1,571 Elo+
Solo
Aphrodite
Aphrodite
ASKDONTTELL
Aphrodite
Level 86
God Stats
448W - 350L
1,613 SR
Queue Stats
743W - 703L
1,533 Elo+
Solo
Arachne
Arachne
Erodann
Arachne
Level 156
God Stats
49W - 26L
1,698 SR
Queue Stats
167W - 123L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,003
700
2,141
10,362
8,923
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
3 / 4 / 0
7,910
791
6,773
6,939
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Whitèy
Thor
12
0 / 4 / 2
7,101
710
3,991
8,026
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEXKLAVE
Cthulhu
15
4 / 0 / 6
9,368
937
8,112
6,746
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Aphrodite
ASKDONTTELL
Aphrodite
14
2 / 1 / 10
8,536
854
2,530
5,559
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Erodann
Arachne
16
8 / 2 / 6
9,959
996
12,307
11,677
5,873
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALEXKLAVE
Cthulhu
4
0
6
7
W
Aphrodite
ASKDONTTELL
Aphrodite
2
1
10
7
W
Arachne
Erodann
Arachne
8
2
6
5.5
L
0
6
1
0.08
L
3
4
0
0.75
L
Thor
Whitèy
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,905
Damage
22,949
25,327
Taken
23,982
13,649
Mitigated
11,864
4,902
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALEXKLAVE
Cthulhu
8,112
132
184
2,199
6,746
3,928
347
1,171
5,546
33,128
2,609
W
Aphrodite
ASKDONTTELL
Aphrodite
2,530
354
4,474
3,831
5,559
2,063
1,037
2,132
3,410
19,632
0
W
Arachne
Erodann
Arachne
12,307
7,761
0
4,990
11,677
5,873
2,167
3,885
7,508
0
32,061
L
2,141
175
597
865
10,362
8,923
0
3,236
6,361
530
17,188
L
6,773
406
896
1,582
6,939
2,123
0
2,835
3,657
26,374
0
L
Thor
Whitèy
Thor
3,991
586
0
962
8,026
2,603
0
3,314
4,283
0
15,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,014
Gold Earned
27,863
128
Minions Killed
148
0
Camps Cleared
0
503,563
Distance Traveled
579,482
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,368
937
64
6
0
204,253
7
W
Aphrodite
8,536
854
41
4
0
166,003
0
W
Arachne
9,959
996
43
4
0
209,226
0
L
Guan Yu
7,003
700
31
3
0
175,945
0
L
Ra
7,910
791
60
6
0
165,157
0
L
Thor
7,101
710
37
4
0
162,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role