Player Matchup

Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum I
Lovonov
Raijin
Platinum I
Level 159
God Stats
13W - 7L
1,631 SR
Queue Stats
481W - 485L
1,793 MMR
Solo
Ares
Ares
Gold IV
SmokinWocTec
Ares
Gold IV
Level 125
God Stats
1W - 2L
1,414 SR
Queue Stats
47W - 47L
1,613 MMR
Party 1
Camazotz
Camazotz
Platinum V
UnsealedKey28
Camazotz
Platinum V
Level 109
God Stats
4W - 3L
1,692 SR
Queue Stats
120W - 117L
1,813 MMR
Party 1
Ravana
Ravana
Platinum V
heycaribou
Ravana
Platinum V
Level 170
God Stats
3W - 2L
1,607 SR
Queue Stats
272W - 259L
1,751 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,569 SR
1,694 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,605 SR
1,749 MMR
Bakasura
Bakasura
Platinum IV
Driamon
Bakasura
Platinum IV
Level 123
God Stats
4W - 6L
1,631 SR
Queue Stats
79W - 72L
1,853 MMR
Solo
Surtr
Surtr
Platinum V
Fαłcø
Surtr
Platinum V
Level 158
God Stats
1W - 1L
1,672 SR
Queue Stats
47W - 47L
1,677 MMR
Solo
Anhur
Anhur
Platinum II
MonkeeyDLucyy
Anhur
Platinum II
Level 159
God Stats
5W - 3L
1,704 SR
Queue Stats
85W - 84L
1,743 MMR
Solo
Janus
Janus
Platinum V
SPEEDLESS306
Janus
Platinum V
Level 123
God Stats
16W - 32L
1,388 SR
Queue Stats
338W - 339L
1,789 MMR
Solo
Ymir
Ymir
Gold I
rehuman
Ymir
Gold I
Level 127
God Stats
5W - 4L
1,632 SR
Queue Stats
54W - 49L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 0 / 2
6,005
601
3,849
3,069
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
Lovonov
Raijin
12
4 / 0 / 1
6,693
669
3,751
3,608
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 0 / 6
5,891
589
2,741
4,554
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
UnsealedKey28
Camazotz
10
3 / 0 / 3
5,637
564
5,133
6,500
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
heycaribou
Ravana
11
3 / 0 / 1
6,785
679
8,271
6,297
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
TsukuyomiTiamatArachneThor

VS

Bans
AthenaCabrakanVamanaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Driamon
Bakasura
7
0 / 4 / 0
4,322
432
1,761
9,012
2,426
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Fαłcø
Surtr
9
0 / 2 / 0
5,020
502
4,988
10,303
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,756
476
1,597
4,516
1,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 0
5,408
541
610
2,061
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
rehuman
Ymir
7
0 / 4 / 0
4,513
451
2,724
10,943
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
2
2
L
Bakasura
Driamon
Bakasura
0
4
0
0
L
Surtr
Fαłcø
Surtr
0
2
0
0
W
Raijin
Lovonov
Raijin
4
0
1
4.5
L
0
1
0
0
L
0
1
0
0
W
1
0
6
4
W
Camazotz
UnsealedKey28
Camazotz
3
0
3
4.5
W
Ravana
heycaribou
Ravana
3
0
1
3.5
L
Ymir
rehuman
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
11,680
24,028
Taken
36,835
9,622
Mitigated
14,486
14,470
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,849
1,430
0
2,259
3,069
879
1,058
314
2,755
0
48,710
L
Bakasura
Driamon
Bakasura
1,761
1,429
0
3,251
9,012
2,426
0
1,131
7,723
0
10,372
L
Surtr
Fαłcø
Surtr
4,988
1,909
0
4,734
10,303
4,730
0
318
9,417
768
30,518
W
Raijin
Lovonov
Raijin
3,751
560
86
1,176
3,608
1,275
0
813
2,639
46,503
1,314
L
1,597
1,171
0
1,907
4,516
1,136
0
1,089
3,427
0
29,045
L
610
38
0
550
2,061
571
0
859
1,032
41,335
0
W
2,741
392
0
1,855
4,554
2,560
0
780
3,695
12,927
0
W
Camazotz
UnsealedKey28
Camazotz
5,133
1,435
0
5,306
6,500
2,024
0
1,082
5,351
0
35,638
W
Ravana
heycaribou
Ravana
8,271
3,267
0
3,788
6,297
2,884
0
449
5,391
0
50,142
L
Ymir
rehuman
Ymir
2,724
504
0
1,771
10,943
5,623
0
2,599
8,159
20,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
24,019
350
Minions Killed
290
0
Camps Cleared
0
998,311
Distance Traveled
968,632
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,005
601
88
9
0
166,634
0
L
Bakasura
4,322
432
42
4
0
203,826
0
L
Surtr
5,020
502
49
5
0
182,738
2
W
Raijin
6,693
669
98
10
0
207,930
5
L
Anhur
4,756
476
68
7
0
185,724
0
L
Janus
5,408
541
99
10
0
214,900
0
W
Ares
5,891
589
21
2
0
209,737
3
W
Camazotz
5,637
564
56
6
0
242,585
5
W
Ravana
6,785
679
87
9
0
171,425
0
L
Ymir
4,513
451
32
3
0
181,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role