Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Andrixuss
Fenrir
Level 159
God Stats
6W - 1L
1,750 SR
Queue Stats
312W - 362L
1,444 Elo+
Party 2
Nox
Nox
Smasher41
Nox
Level 93
God Stats
5W - 8L
1,198 SR
Queue Stats
65W - 92L
1,428 Elo+
Party 2
Sol
Sol
iArtain
Sol
Level 85
God Stats
67W - 27L
1,713 SR
Queue Stats
115W - 73L
1,560 Elo+
Solo
Janus
Janus
zarqchusta
Janus
Level 30
God Stats
9W - 13L
1,511 SR
Queue Stats
39W - 63L
1,439 Elo+
Party 2
Team Averages
Level 109
1,534 SR
1,474 Elo+

VS

Team Averages
Level 154
1,521 SR
1,531 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Imperialusz
Tyr
Level 243
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,628 Elo+
Party 1
Maui
Maui
IpsychicturtleI
Maui
Level 146
God Stats
3W - 2L
1,548 SR
Queue Stats
489W - 465L
1,499 Elo+
Solo
Ix Chel
Ix Chel
Pеpper
Ix Chel
Level 108
God Stats
4W - 6L
1,558 SR
Queue Stats
105W - 124L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 0 / 3
6,803
680
7,656
7,893
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Andrixuss
Fenrir
11
2 / 0 / 1
6,438
644
7,625
8,711
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 4
5,744
574
2,037
5,719
3,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
10
2 / 2 / 2
5,696
570
7,029
8,565
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
9
3 / 3 / 4
5,702
570
3,136
4,353
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 3 / 1
4,973
497
5,543
7,419
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
 
Ratatoskr
8
1 / 4 / 0
4,915
492
2,629
7,849
3,682
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 1
4,930
493
3,926
10,889
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 2 / 3
4,927
493
1,867
6,683
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Pеpper
Ix Chel
10
2 / 4 / 1
5,651
565
5,052
6,329
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
6
6
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
3
9.5
L
Hou Yi
 
Hou Yi
2
3
1
0.83
L
Ratatoskr
 
Ratatoskr
1
4
0
0.25
W
Fenrir
Andrixuss
Fenrir
2
0
1
2.5
L
0
3
1
0.17
L
1
2
3
1.25
L
Ix Chel
Pеpper
Ix Chel
2
4
1
0.63
W
1
1
4
3
W
Sol
2
2
2
1.5
W
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,483
Damage
19,017
35,241
Taken
39,169
14,075
Mitigated
17,597
14,266
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,656
2,910
0
4,062
7,893
2,538
0
977
6,806
0
45,734
L
Hou Yi
 
Hou Yi
5,543
2,432
0
1,918
7,419
2,214
0
4,753
2,584
0
24,288
L
Ratatoskr
 
Ratatoskr
2,629
273
0
1,301
7,849
3,682
0
2,144
5,665
0
29,395
W
Fenrir
Andrixuss
Fenrir
7,625
2,886
0
2,997
8,711
4,615
0
971
7,662
0
40,429
L
3,926
583
0
3,085
10,889
7,316
0
315
9,987
0
24,965
L
1,867
618
0
765
6,683
2,714
0
2,509
4,094
21,827
1,276
L
Ix Chel
Pеpper
Ix Chel
5,052
579
572
2,206
6,329
1,671
0
2,011
4,172
31,862
0
W
2,037
380
0
1,230
5,719
3,564
0
567
5,130
16,025
0
W
Sol
7,029
3,727
0
5,227
8,565
2,164
627
1,430
7,057
45,910
0
W
Janus
3,136
97
0
750
4,353
1,194
0
2,397
1,716
24,373
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
25,396
293
Minions Killed
254
0
Camps Cleared
0
1,098,191
Distance Traveled
992,825
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,803
680
75
8
0
266,929
1
L
Hou Yi
4,973
497
40
4
0
179,665
0
L
Ratatoskr
4,915
492
43
4
0
192,301
0
W
Fenrir
6,438
644
76
8
0
207,969
1
L
Tyr
4,930
493
53
5
0
192,873
1
L
Maui
4,927
493
40
4
0
236,422
0
L
Ix Chel
5,651
565
78
8
0
191,564
0
W
Nox
5,744
574
21
2
0
208,852
2
W
Sol
5,696
570
67
7
0
196,252
0
W
Janus
5,702
570
54
5
0
218,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role