Player Matchup

Thor
Thor
DubzDeath
Thor
Level 178
God Stats
32W - 20L
1,703 SR
Queue Stats
235W - 117L
1,731 Elo+
Party 1
Horus
Horus
Vexce
Horus
Level 154
God Stats
1W - 1L
1,551 SR
Queue Stats
165W - 65L
1,786 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeakestLokiMain
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,481 Elo+
Party 2
Izanami
Izanami
daoism
Izanami
Level 181
God Stats
2W - 0L
1,305 SR
Queue Stats
350W - 133L
1,808 Elo+
Party 1
Ra
Ra
peepeeboy444
Ra
Level 109
God Stats
3W - 3L
1,669 SR
Queue Stats
6W - 12L
1,443 Elo+
Party 2
Team Averages
Level 150
1,546 SR
1,650 Elo+

VS

Team Averages
Level 141
1,692 SR
1,569 Elo+
Janus
Janus
AmaelDM
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 60L
1,523 Elo+
Solo
Skadi
Skadi
JustStrong
Skadi
Level 149
God Stats
1W - 1L
1,716 SR
Queue Stats
355W - 346L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
RodrigoSS
Sun Wukong
Level 128
God Stats
4W - 2L
1,808 SR
Queue Stats
292W - 291L
1,549 Elo+
Solo
Hel
Hel
Umomo
Hel
Level 122
God Stats
42W - 20L
1,802 SR
Queue Stats
51W - 25L
1,693 Elo+
Solo
Ares
Ares
Zyrccaa
Ares
Level 182
God Stats
28W - 28L
1,635 SR
Queue Stats
509W - 493L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 1 / 9
9,972
997
9,267
7,356
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Vexce
Horus
14
0 / 2 / 11
8,641
864
4,622
7,820
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
WeakestLokiMain
Kumbhakarna
15
1 / 2 / 12
9,745
975
4,218
10,084
9,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
daoism
Izanami
17
6 / 0 / 5
10,789
1,079
12,029
8,373
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
3 / 1 / 10
9,759
976
11,632
5,862
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AmaelDM
Janus
15
1 / 3 / 4
9,255
926
6,185
7,751
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
15
2 / 2 / 0
8,993
899
6,051
6,836
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RodrigoSS
Sun Wukong
12
0 / 1 / 5
7,942
794
7,159
9,825
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Umomo
Hel
13
2 / 2 / 1
8,186
819
3,691
7,227
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Zyrccaa
Ares
13
1 / 7 / 2
8,385
839
4,173
16,070
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
15
Kills
6
6
Deaths
15
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
AmaelDM
Janus
1
3
4
1
W
Thor
5
1
9
9.5
L
Skadi
2
2
0
1
L
Sun Wukong
RodrigoSS
Sun Wukong
0
1
5
2.5
L
Hel
Umomo
Hel
2
2
1
1.25
W
Horus
Vexce
Horus
0
2
11
2.75
W
Kumbhakarna
WeakestLokiMain
Kumbhakarna
1
2
12
3.5
L
Ares
Zyrccaa
Ares
1
7
2
0.29
W
Izanami
daoism
Izanami
6
0
5
8.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
27,259
39,495
Taken
47,709
25,349
Mitigated
29,503
13,709
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AmaelDM
Janus
6,185
456
0
786
7,751
3,125
0
3,636
3,836
36,954
0
W
Thor
9,267
293
0
265
7,356
3,361
1,696
2,287
5,069
0
31,245
L
Skadi
6,051
2,287
0
428
6,836
2,522
0
1,517
5,042
0
33,284
L
Sun Wukong
RodrigoSS
Sun Wukong
7,159
495
0
455
9,825
5,100
0
2,137
7,494
0
16,592
L
Hel
Umomo
Hel
3,691
37
2,234
2,821
7,227
2,616
0
638
6,523
11,582
0
W
Horus
Vexce
Horus
4,622
1,908
1,457
2,673
7,820
6,331
282
3,076
4,744
0
8,907
W
Kumbhakarna
WeakestLokiMain
Kumbhakarna
4,218
491
0
1,148
10,084
9,427
623
3,872
5,850
11,950
1,700
L
Ares
Zyrccaa
Ares
4,173
403
0
1,030
16,070
16,140
0
6,157
9,387
7,575
0
W
Izanami
daoism
Izanami
12,029
8,773
0
1,676
8,373
3,764
3,765
2,242
6,131
0
46,883
W
11,632
1,010
4,004
2,486
5,862
2,466
1,108
2,572
3,290
38,242
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
42,761
240
Minions Killed
189
0
Camps Cleared
0
1,026,081
Distance Traveled
817,741
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,255
926
73
7
0
182,583
0
W
Thor
9,972
997
55
6
0
209,809
0
L
Skadi
8,993
899
68
7
0
200,429
0
L
Sun Wukong
7,942
794
18
2
0
152,391
0
L
Hel
8,186
819
21
2
0
129,249
0
W
Horus
8,641
864
7
1
0
207,806
1
W
Kumbhakarna
9,745
975
26
3
0
180,693
0
L
Ares
8,385
839
9
1
0
153,089
0
W
Izanami
10,789
1,079
75
8
0
207,705
0
W
Ra
9,759
976
77
8
0
220,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role