Player Matchup

Bakasura
Bakasura
BIIiEilish
Bakasura
Level 159
God Stats
7W - 8L
1,508 SR
Queue Stats
246W - 244L
1,462 Elo+
Solo
Mulan
Mulan
Choppaboi_quan
Mulan
Level 68
God Stats
59W - 33L
1,589 SR
Queue Stats
234W - 229L
1,468 Elo+
Party 4
Sylvanus
Sylvanus
Lucky Lahi
Sylvanus
Level 158
God Stats
1W - 2L
1,766 SR
Queue Stats
168W - 191L
1,419 Elo+
Party 3
Apollo
Apollo
McKenna SIV
Apollo
Level 88
God Stats
11W - 7L
1,815 SR
Queue Stats
119W - 124L
1,465 Elo+
Party 3
Poseidon
Poseidon
ObsrvAssassin
Poseidon
Level 80
God Stats
17W - 17L
1,519 SR
Queue Stats
254W - 240L
1,550 Elo+
Party 4
Team Averages
Level 111
1,639 SR
1,473 Elo+

VS

Team Averages
Level 97
1,554 SR
1,456 Elo+
Camazotz
Camazotz
FRENCHY XVII
Camazotz
Level 114
God Stats
3W - 1L
1,624 SR
Queue Stats
267W - 267L
1,499 Elo+
Party 1
Janus
Janus
POPPACRAZ JR
Janus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,413 Elo+
Party 2
Hercules
Hercules
Striker 615
Hercules
Level 139
God Stats
7W - 4L
1,580 SR
Queue Stats
305W - 299L
1,489 Elo+
Party 1
Ares
Ares
i2t0a04
Ares
Level 109
God Stats
14W - 11L
1,564 SR
Queue Stats
249W - 213L
1,500 Elo+
Solo
Jing Wei
Jing Wei
vxmpcxlt
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIIiEilish
Bakasura
13
3 / 6 / 1
8,320
555
9,848
18,492
14,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 3
7,630
509
10,072
14,012
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Lucky Lahi
Sylvanus
16
5 / 3 / 1
8,763
584
7,671
11,105
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
13
0 / 5 / 3
7,311
487
6,455
12,900
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
ObsrvAssassin
Poseidon
2
0 / 0 / 0
4,708
314
0
436
44
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FRENCHY XVII
Camazotz
14
4 / 2 / 10
8,429
562
8,003
12,950
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
1 / 3 / 5
8,481
565
7,131
7,139
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Striker 615
Hercules
15
8 / 1 / 0
9,205
614
9,893
14,246
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
i2t0a04
Ares
14
2 / 2 / 10
8,613
574
8,213
12,707
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
vxmpcxlt
Jing Wei
14
4 / 2 / 6
8,871
591
6,013
8,426
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
19
19
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BIIiEilish
Bakasura
3
6
1
0.58
L
2
5
3
0.7
W
Camazotz
FRENCHY XVII
Camazotz
4
2
10
4.5
L
Sylvanus
Lucky Lahi
Sylvanus
5
3
1
1.83
L
Apollo
0
5
3
0.3
L
Poseidon
ObsrvAssassin
Poseidon
0
0
0
0
W
1
3
5
1.17
W
Hercules
Striker 615
Hercules
8
1
0
8
W
Ares
i2t0a04
Ares
2
2
10
3.5
W
Jing Wei
vxmpcxlt
Jing Wei
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
39,253
56,945
Taken
55,468
30,743
Mitigated
29,678
16,933
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BIIiEilish
Bakasura
9,848
6,417
0
5,246
18,492
14,568
0
3,449
14,333
0
33,493
L
10,072
1,529
0
2,094
14,012
6,615
0
4,166
9,517
0
55,554
W
Camazotz
FRENCHY XVII
Camazotz
8,003
1,765
0
6,556
12,950
4,174
0
1,468
11,312
0
51,955
L
Sylvanus
Lucky Lahi
Sylvanus
7,671
2,629
194
4,701
11,105
5,052
0
3,673
7,322
55,158
16,134
L
Apollo
6,455
4,206
0
4,698
12,900
4,464
0
3,197
9,605
0
51,615
L
Poseidon
ObsrvAssassin
Poseidon
0
0
0
0
436
44
0
0
436
329
14
W
7,131
273
0
500
7,139
2,221
149
2,095
5,020
63,301
660
W
Hercules
Striker 615
Hercules
9,893
2,640
0
4,221
14,246
9,881
0
102
12,857
0
56,905
W
Ares
i2t0a04
Ares
8,213
935
0
3,222
12,707
10,433
0
2,379
9,928
30,942
2,042
W
Jing Wei
vxmpcxlt
Jing Wei
6,013
4,887
0
2,950
8,426
2,969
679
1,372
7,054
0
55,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
43,599
396
Minions Killed
426
0
Camps Cleared
0
1,199,477
Distance Traveled
1,612,895
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,320
555
103
7
0
286,984
0
L
Mulan
7,630
509
87
6
0
327,446
0
W
Camazotz
8,429
562
80
5
0
359,186
8
L
Sylvanus
8,763
584
112
7
0
275,591
6
L
Apollo
7,311
487
94
6
0
301,531
0
L
Poseidon
4,708
314
0
0
0
7,925
0
W
Janus
8,481
565
114
8
0
306,582
0
W
Hercules
9,205
614
87
6
0
341,562
1
W
Ares
8,613
574
31
2
0
304,916
5
W
Jing Wei
8,871
591
114
8
0
300,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role