Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
FALCON105
Hera
Level 158
God Stats
1W - 0L
1,286 SR
Queue Stats
36W - 38L
1,490 Elo+
Solo
Surtr
Surtr
GreatBigSlug
Surtr
Level 146
God Stats
7W - 4L
1,607 SR
Queue Stats
207W - 226L
1,506 Elo+
Party 1
Artemis
Artemis
Pewpship
Artemis
Level 127
God Stats
9W - 4L
1,712 SR
Queue Stats
246W - 233L
1,603 Elo+
Solo
Geb
Geb
organic4loko
Geb
Level 109
God Stats
3W - 0L
1,834 SR
Queue Stats
276W - 273L
1,484 Elo+
Solo
Team Averages
Level 139
1,588 SR
1,517 Elo+

VS

Team Averages
Level 130
1,469 SR
1,473 Elo+
Artemis
Artemis
Bad2theJones
Artemis
Level 129
God Stats
2W - 5L
1,317 SR
Queue Stats
177W - 173L
1,447 Elo+
Solo
Ishtar
Ishtar
Crunchy_Inferno
Ishtar
Level 148
God Stats
4W - 7L
1,394 SR
Queue Stats
170W - 238L
1,418 Elo+
Solo
Chiron
Chiron
GrimJefe
Chiron
Level 149
God Stats
1W - 3L
1,460 SR
Queue Stats
130W - 160L
1,547 Elo+
Solo
Ganesha
Ganesha
JJeslik99
Ganesha
Level 140
God Stats
4W - 3L
1,672 SR
Queue Stats
247W - 248L
1,523 Elo+
Solo
Pele
Pele
Reaperjr0728
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 1 / 6
10,902
839
16,015
9,243
3,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hera
18
3 / 2 / 5
10,584
814
7,586
7,368
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 8
9,723
748
6,531
12,408
15,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Pewpship
Artemis
18
6 / 2 / 6
10,952
842
15,554
9,580
3,900
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
0 / 2 / 11
9,397
723
9,771
11,279
10,448
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bad2theJones
Artemis
16
3 / 4 / 8
9,228
710
18,234
12,374
5,260
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 5 / 3
9,015
693
6,978
12,421
4,753
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
GrimJefe
Chiron
18
5 / 1 / 4
9,902
762
10,017
10,586
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
JJeslik99
Ganesha
18
1 / 5 / 8
8,693
669
6,738
23,590
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,232
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
15
Kills
12
12
Deaths
15
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
6
9
L
Artemis
Bad2theJones
Artemis
3
4
8
1.75
L
3
5
3
0.9
W
Hera
3
2
5
2.75
W
0
5
8
0.8
L
Chiron
GrimJefe
Chiron
5
1
4
7
L
Ganesha
JJeslik99
Ganesha
1
5
8
1
W
Artemis
Pewpship
Artemis
6
2
6
4.5
L
0
0
0
0
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,457
Damage
41,967
49,878
Taken
58,971
35,437
Mitigated
32,878
19,459
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,015
761
1,281
5,389
9,243
3,405
1,147
1,118
7,861
36,576
0
L
Artemis
Bad2theJones
Artemis
18,234
3,058
873
728
12,374
5,260
0
7,100
5,274
0
31,531
L
6,978
3,107
474
3,091
12,421
4,753
0
9,081
3,340
0
21,464
W
Hera
7,586
702
982
1,957
7,368
2,423
880
859
6,295
21,886
782
W
6,531
1,974
1,958
1,279
12,408
15,261
599
848
11,458
1,048
18,843
L
Chiron
GrimJefe
Chiron
10,017
2,655
1,453
4,009
10,586
4,185
0
7,641
2,945
0
36,712
L
Ganesha
JJeslik99
Ganesha
6,738
325
1,039
7,695
23,590
18,680
0
9,477
14,113
26,263
832
W
Artemis
Pewpship
Artemis
15,554
7,576
1,048
2,648
9,580
3,900
3,867
1,018
8,516
0
27,814
L
0
0
0
0
0
0
0
0
0
0
0
W
9,771
327
1,030
1,887
11,279
10,448
87
1,964
9,278
18,343
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
40,070
166
Minions Killed
172
0
Camps Cleared
0
1,227,696
Distance Traveled
849,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,902
839
49
4
0
233,182
0
L
Artemis
9,228
710
39
3
0
229,895
0
L
Ishtar
9,015
693
54
4
0
186,826
0
W
Hera
10,584
814
34
3
0
264,519
0
W
Surtr
9,723
748
32
2
0
240,178
0
L
Chiron
9,902
762
77
6
0
225,366
0
L
Ganesha
8,693
669
2
0
0
207,129
0
W
Artemis
10,952
842
39
3
0
225,105
0
L
Pele
3,232
249
0
0
0
0
0
W
Geb
9,397
723
12
1
0
264,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role