Player Matchup

Fenrir
Fenrir
AltoHitoshi
Fenrir
Level 144
God Stats
2W - 4L
1,274 SR
Queue Stats
195W - 222L
1,418 Elo+
Solo
Bacchus
Bacchus
MYNFT
Bacchus
Level 105
God Stats
12W - 23L
1,371 SR
Queue Stats
206W - 200L
1,432 Elo+
Solo
Medusa
Medusa
elkun-rojo
Medusa
Level 39
God Stats
4W - 7L
1,107 SR
Queue Stats
26W - 36L
1,338 Elo+
Solo
Agni
Agni
iwnl-seba-_-
Agni
Level 69
God Stats
15W - 10L
1,587 SR
Queue Stats
105W - 111L
1,482 Elo+
Party 1
Osiris
Osiris
teamokendra
Osiris
Level 27
God Stats
4W - 0L
1,819 SR
Queue Stats
65W - 62L
1,455 Elo+
Party 1
Team Averages
Level 77
1,432 SR
1,425 Elo+

VS

Team Averages
Level 111
1,541 SR
1,472 Elo+
Ares
Ares
Evve013
Ares
Level 129
God Stats
8W - 5L
1,598 SR
Queue Stats
153W - 160L
1,421 Elo+
Solo
Chang'e
Chang'e
LostWisdom5456
Chang'e
Level 95
God Stats
7W - 9L
1,539 SR
Queue Stats
125W - 127L
1,486 Elo+
Solo
Thanatos
Thanatos
MrsIllaoi
Thanatos
Level 96
God Stats
1W - 2L
1,492 SR
Queue Stats
23W - 23L
1,454 Elo+
Solo
Anhur
Anhur
Pwnage983
Anhur
Level 117
God Stats
8W - 8L
1,494 SR
Queue Stats
186W - 186L
1,519 Elo+
Solo
Sol
Sol
Wolf_Blue81
Sol
Level 117
God Stats
2W - 3L
1,581 SR
Queue Stats
39W - 32L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 4 / 1
5,549
504
3,961
10,717
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
MYNFT
Bacchus
11
2 / 1 / 2
6,457
587
3,013
5,491
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
elkun-rojo
Medusa
10
1 / 3 / 0
5,768
524
2,617
5,173
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 4
6,408
583
5,150
4,963
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
7 / 1 / 1
7,327
666
6,723
12,297
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Evve013
Ares
3
0 / 2 / 0
3,980
362
257
1,688
882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 5 / 1
5,730
521
1,954
9,000
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
MrsIllaoi
Thanatos
9
1 / 3 / 1
5,513
501
3,760
8,231
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Pwnage983
Anhur
12
5 / 2 / 2
7,058
642
7,178
6,644
1,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 5
6,224
566
6,462
8,010
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
13
Kills
11
11
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
4
1
0.38
L
Ares
Evve013
Ares
0
2
0
0
L
2
5
1
0.5
W
Bacchus
MYNFT
Bacchus
2
1
2
3
L
Thanatos
MrsIllaoi
Thanatos
1
3
1
0.5
L
Anhur
Pwnage983
Anhur
5
2
2
3
L
3
1
5
5.5
W
Medusa
elkun-rojo
Medusa
1
3
0
0.33
W
2
2
4
2
W
Osiris
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
19,611
38,641
Taken
33,573
20,338
Mitigated
10,376
12,960
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,961
526
0
1,653
10,717
5,549
0
2,107
8,610
0
17,957
L
Ares
Evve013
Ares
257
161
0
279
1,688
882
0
872
700
3,530
0
L
1,954
203
240
2,364
9,000
2,571
98
3,063
5,865
20,767
0
W
Bacchus
MYNFT
Bacchus
3,013
766
0
2,476
5,491
5,306
0
595
4,896
22,657
4,349
L
Thanatos
MrsIllaoi
Thanatos
3,760
1,058
0
4,020
8,231
2,853
0
1,347
6,818
0
29,724
L
Anhur
Pwnage983
Anhur
7,178
4,802
0
2,410
6,644
1,951
630
795
5,849
0
36,223
L
6,462
1,857
235
3,394
8,010
2,119
300
1,573
6,360
28,233
4,102
W
Medusa
elkun-rojo
Medusa
2,617
1,122
0
1,117
5,173
1,362
0
1,517
3,656
0
33,194
W
5,150
330
0
1,218
4,963
1,391
214
1,858
3,105
32,940
169
W
Osiris
6,723
3,351
0
6,496
12,297
6,730
0
2,089
10,208
0
55,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
28,505
288
Minions Killed
220
0
Camps Cleared
0
1,068,429
Distance Traveled
862,512
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,549
504
31
3
0
230,052
0
L
Ares
3,980
362
7
1
0
41,125
0
L
Chang'e
5,730
521
47
4
0
178,572
0
W
Bacchus
6,457
587
48
4
0
184,461
2
L
Thanatos
5,513
501
52
5
0
202,426
0
L
Anhur
7,058
642
58
5
0
212,980
0
L
Sol
6,224
566
56
5
0
227,409
0
W
Medusa
5,768
524
49
4
0
188,034
0
W
Agni
6,408
583
62
6
0
201,985
0
W
Osiris
7,327
666
98
9
0
263,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role