Player Matchup

Jormungandr
Jormungandr
ESCORPION24
Jormungandr
Level 222
God Stats
13W - 10L
1,594 SR
Queue Stats
889W - 914L
1,423 Elo+
Solo
Atlas
Atlas
HOOLIGAN254
Atlas
Level 104
God Stats
0W - 2L
1,275 SR
Queue Stats
292W - 322L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Teox1723
Heimdallr
Level 61
God Stats
0W - 1L
1,438 SR
Queue Stats
14W - 29L
1,319 Elo+
Solo
Sylvanus
Sylvanus
ThirdSmiteAcct
Sylvanus
Level 27
God Stats
0W - 2L
1,287 SR
Queue Stats
90W - 124L
1,419 Elo+
Solo
Nike
Nike
ragnaroxk
Nike
Level 158
God Stats
0W - 2L
1,584 SR
Queue Stats
51W - 65L
1,493 Elo+
Solo
Team Averages
Level 114
1,436 SR
1,419 Elo+

VS

Team Averages
Level 129
1,502 SR
1,457 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GG Quisy105 GG
Raijin
Level 109
God Stats
2W - 1L
1,570 SR
Queue Stats
52W - 61L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoWayKOKshiner
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,153 SR
Queue Stats
257W - 254L
1,405 Elo+
Solo
Hera
Hera
Xiobaidin
Hera
Level 144
God Stats
9W - 4L
1,566 SR
Queue Stats
589W - 587L
1,496 Elo+
Solo
Sol
Sol
kinkygodzz
Sol
Level 135
God Stats
2W - 0L
1,722 SR
Queue Stats
245W - 261L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ESCORPION24
Jormungandr
11
0 / 2 / 3
6,760
615
5,741
6,121
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 4
6,993
636
5,279
6,861
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Teox1723
Heimdallr
15
6 / 8 / 3
8,942
813
2,591
11,425
4,005
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
5
0 / 0 / 1
5,779
525
436
2,997
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nike
17
7 / 4 / 5
9,756
887
13,297
11,771
10,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 2 / 11
9,931
903
5,689
12,457
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 2 / 7
9,926
902
8,581
9,738
3,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
NoWayKOKshiner
Morgan Le Fay
15
3 / 3 / 4
9,053
823
5,833
9,235
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
13
2 / 3 / 6
8,644
786
6,198
5,848
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 7
9,273
843
7,149
9,178
3,297
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
15
16
Deaths
13
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
11
4.25
L
Jormungandr
ESCORPION24
Jormungandr
0
2
3
0.75
W
4
2
7
3.75
L
0
2
4
1
W
Morgan Le Fay
NoWayKOKshiner
Morgan Le Fay
3
3
4
1.67
L
Heimdallr
Teox1723
Heimdallr
6
8
3
0.94
L
Sylvanus
0
0
1
0.5
W
Hera
2
3
6
1.67
W
3
3
7
2.17
L
Nike
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
33,450
39,175
Taken
46,456
29,503
Mitigated
21,197
6,534
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,689
974
4,454
5,542
12,457
8,551
747
2,676
9,697
11,420
0
L
Jormungandr
ESCORPION24
Jormungandr
5,741
502
23
1,687
6,121
5,509
0
5,218
903
14,115
200
W
8,581
1,308
850
2,132
9,738
3,596
1,371
2,181
7,406
23,519
1,338
L
5,279
2,516
0
803
6,861
7,069
0
5,722
1,139
13,045
0
W
Morgan Le Fay
NoWayKOKshiner
Morgan Le Fay
5,833
612
226
2,732
9,235
3,657
1,418
2,554
6,578
15,134
727
L
Heimdallr
Teox1723
Heimdallr
2,591
927
0
590
11,425
4,005
0
9,856
1,569
0
9,694
L
Sylvanus
436
35
793
1,740
2,997
2,708
0
2,916
81
623
0
W
Hera
6,198
1,391
604
451
5,848
2,096
930
1,129
4,686
15,082
450
W
7,149
3,255
97
2,509
9,178
3,297
2,465
2,273
6,722
17,102
688
L
Nike
13,297
683
0
898
11,771
10,212
0
8,747
3,024
0
25,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
46,827
63
Minions Killed
109
0
Camps Cleared
0
627,376
Distance Traveled
943,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,931
903
8
1
0
178,634
0
L
Jormungandr
6,760
615
21
2
0
100,620
0
W
Raijin
9,926
902
44
4
0
188,790
0
L
Atlas
6,993
636
11
1
0
92,079
0
W
Morgan Le Fay
9,053
823
22
2
0
182,386
0
L
Heimdallr
8,942
813
11
1
0
112,203
0
L
Sylvanus
5,779
525
1
0
0
137,080
0
W
Hera
8,644
786
11
1
0
179,797
0
W
Sol
9,273
843
24
2
0
214,180
0
L
Nike
9,756
887
19
2
0
185,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role