Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KoenieswaMayhem
Nike
Level 137
God Stats
9W - 12L
1,497 SR
Queue Stats
313W - 332L
1,456 Elo+
Party 2
Baba Yaga
Baba Yaga
LittleNatRobbo
Baba Yaga
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 73L
1,486 Elo+
Solo
Fafnir
Fafnir
changer91
Fafnir
Level 103
God Stats
6W - 5L
1,541 SR
Queue Stats
181W - 179L
1,461 Elo+
Solo
Nox
Nox
jappiemayhem
Nox
Level 156
God Stats
2W - 0L
1,753 SR
Queue Stats
70W - 61L
1,482 Elo+
Party 2
Team Averages
Level 121
1,558 SR
1,477 Elo+

VS

Team Averages
Level 74
1,506 SR
1,483 Elo+
Ishtar
Ishtar
E-Dayne
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,482 Elo+
Solo
Lancelot
Lancelot
Eneas85
Lancelot
Level 157
God Stats
1W - 3L
1,529 SR
Queue Stats
169W - 111L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
Lord678
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,574 Elo+
Solo
Atlas
Atlas
Madunii90
Atlas
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 146L
1,390 Elo+
Party 1
Izanami
Izanami
PAIN-1453
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 213L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 1 / 12
7,983
798
9,084
7,019
2,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
13 / 1 / 4
9,573
957
12,791
14,803
7,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
LittleNatRobbo
Baba Yaga
14
2 / 1 / 10
8,302
830
6,441
5,410
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
changer91
Fafnir
14
1 / 1 / 12
9,215
922
4,237
11,982
18,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 13
8,717
872
9,670
6,497
2,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
E-Dayne
Ishtar
12
0 / 4 / 1
6,183
618
3,878
8,725
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Lancelot
Eneas85
Lancelot
14
3 / 2 / 2
7,278
728
4,992
7,259
3,108
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
Lord678
Kuzenbo
12
0 / 4 / 4
6,723
672
3,156
10,551
11,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Madunii90
Atlas
13
0 / 5 / 5
7,022
702
7,311
12,032
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
PAIN-1453
Izanami
14
3 / 5 / 2
7,811
781
6,499
9,613
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
20
Kills
6
6
Deaths
20
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
12
7
L
Ishtar
E-Dayne
Ishtar
0
4
1
0.13
L
Lancelot
Eneas85
Lancelot
3
2
2
2
W
13
1
4
15
W
Baba Yaga
LittleNatRobbo
Baba Yaga
2
1
10
7
L
Kuzenbo
Lord678
Kuzenbo
0
4
4
0.5
L
Atlas
Madunii90
Atlas
0
5
5
0.5
L
Izanami
PAIN-1453
Izanami
3
5
2
0.8
W
Fafnir
changer91
Fafnir
1
1
12
7
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,223
Damage
25,836
45,711
Taken
48,180
34,518
Mitigated
33,362
18,245
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,084
5,044
1,288
2,222
7,019
2,921
332
1,966
5,053
0
24,339
L
Ishtar
E-Dayne
Ishtar
3,878
2,417
220
1,796
8,725
3,201
0
3,262
5,463
0
13,385
L
Lancelot
Eneas85
Lancelot
4,992
1,333
616
2,411
7,259
3,108
0
2,245
5,014
0
9,461
W
12,791
459
456
4,577
14,803
7,347
689
2,658
12,145
0
21,353
W
Baba Yaga
LittleNatRobbo
Baba Yaga
6,441
349
562
1,667
5,410
2,548
299
2,391
3,019
15,758
0
L
Kuzenbo
Lord678
Kuzenbo
3,156
998
1,310
2,327
10,551
11,101
0
5,338
5,213
6,603
0
L
Atlas
Madunii90
Atlas
7,311
315
139
929
12,032
12,310
0
4,465
7,567
14,523
0
L
Izanami
PAIN-1453
Izanami
6,499
4,880
523
2,023
9,613
3,642
0
5,038
4,575
0
14,047
W
Fafnir
changer91
Fafnir
4,237
1,290
2,376
3,507
11,982
18,726
78
1,227
10,755
8,867
0
W
9,670
601
1,055
535
6,497
2,976
2,397
2,225
4,272
20,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
35,017
119
Minions Killed
63
0
Camps Cleared
0
938,404
Distance Traveled
870,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,983
798
33
3
0
166,267
0
L
Ishtar
6,183
618
19
2
0
161,983
0
L
Lancelot
7,278
728
10
1
0
213,323
0
W
Nike
9,573
957
21
2
0
214,655
0
W
Baba Yaga
8,302
830
21
2
0
172,203
0
L
Kuzenbo
6,723
672
3
0
0
173,463
0
L
Atlas
7,022
702
11
1
0
169,601
0
L
Izanami
7,811
781
20
2
0
152,322
0
W
Fafnir
9,215
922
7
1
0
195,921
0
W
Nox
8,717
872
37
4
0
189,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role