Player Matchup

Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 159
God Stats
155W - 158L
1,423 SR
Queue Stats
361W - 380L
1,407 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Conniexd
Kumbhakarna
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,525 Elo+
Party 1
Charon
Charon
KawasakiKi10
Charon
Level 89
God Stats
2W - 0L
1,726 SR
Queue Stats
32W - 24L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
OGsmookyy
Gilgamesh
Level 104
God Stats
5W - 4L
1,401 SR
Queue Stats
123W - 116L
1,390 Elo+
Party 2
Arachne
Arachne
bainri
Arachne
Level 100
God Stats
27W - 23L
1,554 SR
Queue Stats
201W - 206L
1,401 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,457 Elo+

VS

Team Averages
Level 79
1,379 SR
1,474 Elo+
Hel
Hel
TacoShift
Hel
Level 88
God Stats
4W - 4L
1,136 SR
Queue Stats
319W - 300L
1,491 Elo+
Party 3
Sol
Sol
TheCronkycow
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,461 Elo+
Solo
Mulan
Mulan
joe_1250
Mulan
Level 127
God Stats
8W - 13L
1,469 SR
Queue Stats
346W - 319L
1,469 Elo+
Party 3
Hera
Hera
rafou2412
Hera
Level 61
God Stats
0W - 2L
1,276 SR
Queue Stats
27W - 25L
1,484 Elo+
Party 4
Chernobog
Chernobog
tristazar
Chernobog
Level 28
God Stats
3W - 4L
1,516 SR
Queue Stats
23W - 24L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
12
2 / 1 / 4
7,290
561
8,236
7,286
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
Conniexd
Kumbhakarna
13
3 / 5 / 4
7,656
589
7,576
13,449
6,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
11
3 / 2 / 6
6,678
514
8,684
11,122
6,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
OGsmookyy
Gilgamesh
11
1 / 2 / 0
6,916
532
3,733
11,922
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
bainri
Arachne
12
4 / 2 / 2
6,994
538
4,437
7,016
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,519
501
4,882
11,081
6,034
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

1
0 / 0 / 0
2,379
183
0
0
0
Mulan
joe_1250
Mulan
14
3 / 1 / 2
8,092
622
8,874
12,747
9,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
12
5 / 4 / 2
7,669
590
12,400
8,889
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
tristazar
Chernobog
12
3 / 5 / 1
6,524
502
5,581
12,265
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
11
12
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BECKZonTour
Zhong Kui
2
1
4
4
W
Kumbhakarna
Conniexd
Kumbhakarna
3
5
4
1
W
Charon
3
2
6
3
W
Gilgamesh
OGsmookyy
Gilgamesh
1
2
0
0.5
L
0
3
4
0.67
L
0
0
0
0
W
Arachne
bainri
Arachne
4
2
2
2.5
L
Mulan
joe_1250
Mulan
3
1
2
4
L
Hera
5
4
2
1.5
L
Chernobog
tristazar
Chernobog
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
31,737
50,795
Taken
44,982
25,229
Mitigated
23,175
12,839
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BECKZonTour
Zhong Kui
8,236
2,676
0
2,883
7,286
4,506
3,286
1,551
5,735
45,077
13,693
W
Kumbhakarna
Conniexd
Kumbhakarna
7,576
818
0
3,284
13,449
6,434
91
8,251
5,198
49,500
1,085
W
Charon
8,684
1,617
0
1,000
11,122
6,096
1,329
3,175
7,947
21,643
0
W
Gilgamesh
OGsmookyy
Gilgamesh
3,733
922
0
2,992
11,922
6,057
362
781
11,141
0
33,627
L
4,882
446
4,184
5,849
11,081
6,034
145
7,283
3,798
31,030
1,284
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
bainri
Arachne
4,437
2,603
0
2,680
7,016
2,136
0
2,989
4,027
0
27,612
L
Mulan
joe_1250
Mulan
8,874
749
0
3,364
12,747
9,603
0
3,123
9,624
0
61,841
L
Hera
12,400
2,060
0
468
8,889
3,228
398
4,932
3,957
47,539
477
L
Chernobog
tristazar
Chernobog
5,581
3,399
0
1,846
12,265
4,310
0
8,206
4,059
0
36,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
31,183
319
Minions Killed
303
0
Camps Cleared
0
1,108,667
Distance Traveled
934,178
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,290
561
106
8
0
203,582
0
W
Kumbhakarna
7,656
589
85
7
0
263,907
0
W
Charon
6,678
514
21
2
0
241,234
4
W
Gilgamesh
6,916
532
65
5
0
231,675
1
L
Hel
6,519
501
42
3
0
238,479
6
L
Sol
2,379
183
0
0
0
0
0
W
Arachne
6,994
538
42
3
0
168,269
0
L
Mulan
8,092
622
107
8
0
225,619
1
L
Hera
7,669
590
99
8
0
228,549
0
L
Chernobog
6,524
502
55
4
0
241,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role