Player Matchup

Xing Tian
Xing Tian
Platinum III
 
Xing Tian
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Machote5
Aphrodite
Gold IV
Level 123
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 29L
1,464 MMR
Party 3
Awilix
Awilix
Gold I
Waseembalawi
Awilix
Gold I
Level 145
God Stats
0W - 1L
1,299 SR
Queue Stats
96W - 88L
1,468 MMR
Party 4
Anhur
Anhur
Gold V
αkєzz
Anhur
Gold V
Level 129
God Stats
0W - 1L
1,524 SR
Queue Stats
11W - 7L
1,573 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,509 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,620 SR
1,522 MMR
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
Machine666
Ullr
Gold III
Level 217
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 3L
1,557 MMR
Party 2
Ravana
Ravana
Gold II
YonoZ
Ravana
Gold II
Level 84
God Stats
8W - 4L
1,684 SR
Queue Stats
119W - 123L
1,495 MMR
Party 1
Mercury
Mercury
Gold II
huntr2h
Mercury
Gold II
Level 180
God Stats
14W - 6L
1,723 SR
Queue Stats
120W - 114L
1,535 MMR
Party 1
Ares
Ares
Gold IV
krmie
Ares
Gold IV
Level 158
God Stats
1W - 1L
1,559 SR
Queue Stats
10W - 8L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 3 / 0
5,950
425
3,276
12,689
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
 
Nu Wa
8
0 / 0 / 0
5,693
407
1,890
3,175
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Machote5
Aphrodite
11
0 / 3 / 1
6,424
459
4,779
12,919
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
11
1 / 5 / 0
6,062
433
3,592
11,323
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
αkєzz
Anhur
9
0 / 3 / 0
5,386
385
3,297
8,891
2,822
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AgniZhong KuiSusanoAthena

VS

Bans
XbalanqueKumbhakarnaThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 0 / 3
8,992
642
8,439
6,001
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
8,087
578
5,586
4,531
1,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
YonoZ
Ravana
14
0 / 1 / 3
8,476
605
8,612
8,393
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
huntr2h
Mercury
15
5 / 0 / 4
8,351
597
8,212
8,512
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
krmie
Ares
13
3 / 0 / 4
7,828
559
4,917
10,266
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Raijin
 
Raijin
4
0
3
5.5
W
2
0
2
3
L
Aphrodite
Machote5
Aphrodite
0
3
1
0.17
L
Awilix
1
5
0
0.2
W
Ravana
YonoZ
Ravana
0
1
3
1.5
W
Mercury
huntr2h
Mercury
5
0
4
7
W
Ares
krmie
Ares
3
0
4
5
L
Anhur
αkєzz
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
35,766
48,997
Taken
37,703
24,632
Mitigated
20,681
15,533
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,276
352
0
1,424
12,689
9,945
0
5,666
7,023
17,857
0
L
Nu Wa
 
Nu Wa
1,890
970
0
1,630
3,175
838
0
1,565
1,610
24,735
1,662
W
Raijin
 
Raijin
8,439
1,027
0
1,984
6,001
1,902
386
2,884
2,970
64,885
508
W
5,586
2,493
0
2,248
4,531
1,545
4,086
1,081
3,450
0
61,569
L
Aphrodite
Machote5
Aphrodite
4,779
1,012
920
7,541
12,919
6,426
0
1,159
11,760
41,227
0
L
Awilix
3,592
1,216
0
1,574
11,323
4,601
0
3,540
7,783
0
42,180
W
Ravana
YonoZ
Ravana
8,612
834
0
3,358
8,393
5,992
0
3,279
5,114
676
64,124
W
Mercury
huntr2h
Mercury
8,212
2,990
0
2,522
8,512
3,380
165
1,874
6,638
0
75,514
W
Ares
krmie
Ares
4,917
185
0
1,554
10,266
7,862
349
1,390
8,876
18,301
965
L
Anhur
αkєzz
Anhur
3,297
1,578
0
2,444
8,891
2,822
45
1,962
6,929
0
28,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
41,734
294
Minions Killed
488
0
Camps Cleared
0
1,122,990
Distance Traveled
1,421,537
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,950
425
17
1
0
272,428
5
L
Nu Wa
5,693
407
58
4
0
147,457
0
W
Raijin
8,992
642
110
8
0
261,649
1
W
Ullr
8,087
578
115
8
0
252,146
0
L
Aphrodite
6,424
459
83
6
0
226,448
0
L
Awilix
6,062
433
72
5
0
285,562
0
W
Ravana
8,476
605
122
9
0
278,723
2
W
Mercury
8,351
597
117
8
0
345,873
4
W
Ares
7,828
559
24
2
0
283,146
3
L
Anhur
5,386
385
64
5
0
191,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role