Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum V
Babayagakw
Persephone
Platinum V
Level 153
God Stats
10W - 7L
1,555 SR
Queue Stats
304W - 312L
1,688 MMR
Solo
Anhur
Anhur
Platinum I
Parvulus
Anhur
Platinum I
Level 191
God Stats
4W - 1L
1,694 SR
Queue Stats
78W - 61L
1,627 MMR
Party 1
Jormungandr
Jormungandr
Gold III
UySpOuKoUnW_ART
Jormungandr
Gold III
Level 183
God Stats
3W - 2L
1,470 SR
Queue Stats
52W - 52L
1,573 MMR
Solo
Awilix
Awilix
Platinum IV
onkelleif
Awilix
Platinum IV
Level 165
God Stats
2W - 0L
1,690 SR
Queue Stats
32W - 14L
1,776 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,582 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,446 SR
1,603 MMR
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
GUSWAN
Mercury
Gold II
Level 140
God Stats
0W - 2L
1,267 SR
Queue Stats
270W - 271L
1,718 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
MiqueL6
Zhong Kui
Gold V
Level 122
God Stats
1W - 2L
1,655 SR
Queue Stats
8W - 8L
1,574 MMR
Solo
Rama
Rama
Platinum I
SyKoEnforcerr
Rama
Platinum I
Level 160
God Stats
0W - 2L
1,309 SR
Queue Stats
58W - 49L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 0 / 1
4,418
631
1,742
2,696
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Babayagakw
Persephone
9
2 / 1 / 2
5,172
739
2,334
2,570
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Parvulus
Anhur
10
1 / 0 / 1
5,440
777
1,553
1,790
517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
UySpOuKoUnW_ART
Jormungandr
8
5 / 3 / 0
5,103
729
3,680
6,273
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
onkelleif
Awilix
10
4 / 1 / 3
5,348
764
3,905
4,957
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresAthenaAo KuangPoseidonIx Chel

VS

Bans
SusanoBastetAnubisThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 1
4,314
616
2,588
4,022
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
7
0 / 1 / 0
4,226
604
312
3,229
1,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
GUSWAN
Mercury
9
4 / 4 / 0
5,189
741
2,162
6,789
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
MiqueL6
Zhong Kui
8
1 / 5 / 2
4,898
700
4,363
6,214
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 1 / 0
3,067
438
0
763
64
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
5
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
1
2.5
L
Janus
 
Janus
0
3
1
0.17
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Persephone
Babayagakw
Persephone
2
1
2
3
L
Mercury
GUSWAN
Mercury
4
4
0
1
L
Zhong Kui
MiqueL6
Zhong Kui
1
5
2
0.4
W
Anhur
Parvulus
Anhur
1
0
1
1.5
L
0
1
0
0
W
Jormungandr
UySpOuKoUnW_ART
Jormungandr
5
3
0
1.67
W
Awilix
onkelleif
Awilix
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
9,425
18,286
Taken
21,017
7,383
Mitigated
8,283
3,877
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,742
239
0
527
2,696
1,697
78
258
2,438
0
20,489
L
Janus
 
Janus
2,588
180
0
690
4,022
1,037
0
966
2,914
25,938
0
L
Kuzenbo
 
Kuzenbo
312
160
0
1,239
3,229
1,894
0
0
3,229
13,196
0
W
Persephone
Babayagakw
Persephone
2,334
147
0
841
2,570
735
0
603
1,963
24,567
0
L
Mercury
GUSWAN
Mercury
2,162
700
0
1,229
6,789
2,286
0
1,021
5,592
0
26,187
L
Zhong Kui
MiqueL6
Zhong Kui
4,363
1,401
0
1,600
6,214
3,002
0
3,048
2,505
22,787
3,835
W
Anhur
Parvulus
Anhur
1,553
1,332
0
1,087
1,790
517
104
119
1,671
0
39,766
L
0
0
0
2
763
64
0
0
763
0
3,541
W
Jormungandr
UySpOuKoUnW_ART
Jormungandr
3,680
593
0
500
6,273
2,863
0
3,958
2,315
22,883
0
W
Awilix
onkelleif
Awilix
3,905
1,001
0
922
4,957
1,571
0
1,920
3,037
0
31,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
21,694
283
Minions Killed
181
0
Camps Cleared
0
775,526
Distance Traveled
639,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,418
631
27
4
0
149,622
0
L
Janus
4,314
616
49
7
0
151,344
1
L
Kuzenbo
4,226
604
21
3
0
157,037
2
W
Persephone
5,172
739
62
9
0
149,832
0
L
Mercury
5,189
741
56
8
0
170,694
0
L
Zhong Kui
4,898
700
47
7
0
130,235
0
W
Anhur
5,440
777
83
12
0
145,190
2
L
Rama
3,067
438
8
1
0
30,392
0
W
Jormungandr
5,103
729
48
7
0
142,009
0
W
Awilix
5,348
764
63
9
0
188,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role